Ragefire Chasm

Dungeon for 5 players · Changed from Classic · read from the Forever client, build 1.60.1.69893. All instances →

Ragefire Chasm loading screen

Entering

  • 5 players · from level 10

No lockout on the beta so far: groups run dungeons back to back. The tables also carry 10 players · daily lockout (also in the Classic Era client); the beta has not shown a way into it.

Bosses · 4

A boss the beta has named or looted links to its own Wowhead page; the client's encounter rows carry no creature id, so the rest link to a search of the Classic database.

Quests · 6

What the beta server told the client about each quest that sends you into Ragefire Chasm: the task, its objectives, who hands it out and who takes it in where the quest's own wording or the beta log names them, and the rewards, with item names, money and experience from the client tables. ★ marks quests that did not exist in Classic Era; Wowhead has no page for those yet. Every quest also has a page of its own.

Changed from Classic · map 389 Sources: Forever client build 1.60.1.69893 · beta play, 18 September 2026 · the beta client's creature cache, 19 September 2026 (creaturecache.wdb, build 69913) · the beta client's quest cache, 19 September 2026 (questcache.wdb, build 69913)

Classic Era
  • Group size 10 in Classic, 5 now
  • Classic entry rows: 10 players · from level 10; 10 players · daily lockout

Every instance

Dungeons & Raids

52 instances
With a level set, doors you cannot enter yet lock and instances near your level light up.
5 group size, 10v10 players a side 28 Group Finder level, entry level with a plus, or a battleground's level band Confirmed raid Blizzard has confirmed for Forever Announced announced, not in the client yet Not confirmed 40? in the client from Classic, not announced new in Forever changed