WoW Forever racials
Forever gives every race four racials. Resistance racials are gone, weapon specializations now add crit chance instead of weapon skill, and several races gained brand-new abilities. Read from the Forever client, build 1.60.1.70532, with the Classic Era version beside anything that changed; the class lists come from the same client, with the six new combinations marked.
Alliance
Human
Humans are a young race, and thus highly versatile, mastering the arts of combat, craftsmanship, and magic with stunning efficiency. The humans' valor and optimism have led them to build some of the world's greatest kingdoms. In this troubled era, after generations of conflict, humanity seeks to rekindle its former glory and forge a shining new future.
Classes
Warrior
Paladin
Hunter ★
Rogue
Priest
Mage
Warlock
-
Perception ✓Dramatically increases stealth detection for 20 sec. -
Will to Survive ★Instantly removes all Stun effects. -
Ruthless Passive ★Increases your critical strike chance with all spells and attacks by 2%. -
The Human Spirit Passive ✓Spirit increased by 5%. -
Diplomacy Passive ✕Reputation gains increased by 10%.Classic only Not in Forever. -
Mace Specialization Passive ✕Skill with Maces and Two-Handed Maces increased by 5.Classic only Not in Forever. -
Sword Specialization Passive ✕Skill with Swords and Two-Handed Swords increased by 5.Classic only Not in Forever.
Dwarf
In ages past the dwarves cared only for riches taken from the earth's depths. Then records surfaced of a god-like race said to have given the dwarves life... and an enchanted birthright. Driven to learn more, the dwarves devoted themselves to the pursuit of lost artifacts and ancient knowledge. Today dwarven archaeologists are scattered throughout the globe.
Classes
Warrior
Paladin
Hunter
Rogue
Priest
Shaman ★
-
Find Treasure ✓Allows the dwarf to sense nearby treasure, making it appear on the minimap. Lasts until cancelled. -
Stoneform ◆Instantly removes and grants immunity to all Bleed, Poison, and Disease effects, and reduces all Physical damage taken by 10% for 8 sec.Classic While active, grants immunity to Bleed, Poison, and Disease effects. In addition, Armor increased by 10%. Lasts 8 sec. -
Big Game Hunter Passive ★Damage dealt versus Beasts increased by 5%. -
Earth Fury Passive ★Increases your critical strike bonus to damage and healing by 2%. -
Frost Resistance Passive ✕Frost resistance increased by 10.Classic only Not in Forever. -
Gun Specialization Passive ✕Guns skill increased by 5.Classic only Not in Forever.
Night Elf
Ten thousand years ago, the night elves founded a vast empire, but their reckless use of primal magic brought them to ruin. In grief, they withdrew to the forests and remained isolated there until the return of their ancient enemy, the Burning Legion. With no other choice, the night elves emerged at last from their seclusion to fight for their place in the new world.
Classes
Warrior
Hunter
Rogue
Priest
Druid
-
Elune's Light ★Increases your critical strike chance with all spells and attacks by 10% for 15 sec. -
Shadowmeld ◆Activate to slip into the shadows, reducing the chance for enemies to detect your presence. Lasts until cancelled or upon moving. Using this ability in combat discourages enemies from attacking you, but increases the cooldown to 2 min.Classic Activate to slip into the shadows, reducing the chance for enemies to detect your presence. Lasts until cancelled or upon moving. Night Elf Rogues and Druids with Shadowmeld are more difficult to detect while stealthed or prowling. -
Quickness Passive ◆Dodge chance increased by 1% and movement speed increased by 2%. Night Elf Rogues and Druids are harder to detect in Stealth as if they were 1 level higher.Classic Dodge chance increased by 1%. -
Wisp Spirit Passive ◆Transform into a wisp upon death, increasing movement speed by 75%.Classic Transform into a wisp upon death, increasing speed by 50%. -
Nature Resistance Passive ✕Nature Resistance increased by 10.Classic only Not in Forever.
Gnome
Though small in stature, the gnomes of Khaz Modan have used their great intellect to secure a place in history. Indeed, their subterranean kingdom, Gnomeregan, was once a marvel of steam-driven technology. Even so, due to a massive trogg invasion, the city was lost. Now its builders are vagabonds in the dwarven lands, aiding their allies as best they can.
Classes
Warrior
Rogue
Priest ★
Mage
Warlock
-
Escape Artist ◆Instantly escape the effects of any movement impairing effect and gain immunity to those effects for 3 sec.Classic Escape the effects of any immobilization or movement speed reduction effect. · 1 min cooldown -
Eureka! ★The client ships one version per resource:
- Your non-periodic damaging abilities have their Energy cost reduced by 10% and deal 10% more damage for 8 sec.
- Your non-periodic damaging abilities have their Mana cost reduced by 10% and deal 10% more damage for 8 sec.
- Your non-periodic damaging or healing abilities have their Mana cost reduced by 10% and deal 10% more damage or healing for 8 sec.
- Your damaging abilities have their Mana cost reduced by 10% and deal 10% more damage for 8 sec.
- Your non-periodic damaging abilities have their Rage cost reduced by 10% and deal 10% more damage for 8 sec.
-
Engineering Specialization Passive ◆Your gnomish ingenuity reduces the rate of engineering devices failing or backfiring when you use them by 20%.Classic Engineering skill increased by 15. -
Expansive Mind Passive ◆The client ships one version per resource:
- Maximum Mana increased by 5%.
- Maximum Energy increased by 5%.
- Maximum Rage increased by 5%.
Classic Intelligence increased by 5%. -
Arcane Resistance Passive ✕Arcane Resistance increased by 10.Classic only Not in Forever.
High Order Skyborne
The High Order is made up of the descendants of the ancient Highborne scholars of Eldre'Thalas. When the wind spirits disappeared from Zephras Isle, the High Order realized that the Skyborne's utter dependence upon their elemental patrons had left them dangerously vulnerable. A new generation of High Order has now been called upon to return to Azeroth to reclaim the arcane knowledge that they have lost, and use that power to ensure that the shen'dorei have the self-reliance to survive on their own.
Classes
Warrior
Hunter
Rogue
Mage
Druid
-
Read Leyline ★Attempt to tap into the power of a nearby leyline, increasing your Health and Mana regeneration by 100%. Lasts 30 sec if no leyline is nearby, and 15 min if one is found. -
Walk on Air ★Glide downward through the air for 10 sec while controlling your direction of travel. -
Elemental Insight Passive ★Damage dealt versus Elementals increased by 5%. -
Wind Blessed Passive ★Increases your spellcasting, melee, and ranged Haste by 3%.
Horde
Orc
The orc race originated on the planet Draenor. A peaceful people with shamanic beliefs, they were enslaved by the Burning Legion and forced into war with the humans of Azeroth. Although it took many years, the orcs finally escaped the demons' corruption and won their freedom. To this day they fight for honor in an alien world that hates and reviles them.
Classes
Warrior
Hunter
Rogue
Shaman
Mage ★
Warlock
-
Blood Fury ◆Increases Attack Power and Spell Power by 10% for 15 sec.Classic Increases base melee attack power by 25% for 15 sec and reduces healing effects on you by 50% for 25 sec. · 2 min cooldown -
Shatter Curse ★Instantly removes all Curses and Banes, and reduces all Magical damage taken by 5% for 8 sec. -
Hardiness Passive ◆Duration of Stun effects on you reduced by 20%.Classic Chance to resist Stun effects increased by an additional 25%. -
Savage Passive ★Increases your critical strike chance with all spells and abilities by 1%. -
Axe Specialization Passive ✕Skill with Axes and Two-Handed Axes increased by 5.Classic only Not in Forever. -
Command Passive ✕Damage dealt by Hunter and Warlock pets increased by 5%.Classic only Not in Forever.
Undead
Free of the Lich King's grasp, the Forsaken seek to overthrow his rule. Led by the banshee Sylvanas, they hunger for vengeance against the Scourge. Humans, too, have become the enemy, relentless in their drive to purge all undead from the land. The Forsaken care little even for their allies; to them the Horde is merely a tool that may further their dark schemes.
Classes
Warrior
Paladin ★
Rogue
Priest
Mage
Warlock
-
Cannibalize ◆When activated, regenerates 7% of total Health and 7% of total Mana every 2 sec for 10 sec. Only works on Humanoid or Undead corpses within 5 yds. Any movement, action, or damage taken while Cannibalizing will cancel the effect.Classic When activated, regenerates 7% of total health every 2 sec for 10 sec. Only works on Humanoid or Undead corpses within 5 yds. Any movement, action, or damage taken while Cannibalizing will cancel the effect. -
Will of the Forsaken ◆Instantly removes all Charm, Fear and Sleep effects.Classic Provides immunity to Charm, Fear and Sleep while active. May also be used while already afflicted by Charm, Fear or Sleep. Lasts 5 sec. -
Touch of the Grave Passive ★The client ships 2 versions of this racial:
- Your spells and attacks have a 20% chance to drain Health from the target, up to 5% of your maximum Health.
- Your spells and attacks have a 30% chance to drain Health from the target, up to 5% of your maximum Health.
-
Underwater Breathing Passive ✓Underwater breath lasts 300% longer than normal. -
Shadow Resistance Passive ✕Shadow Resistance increased by 10.Classic only Not in Forever.
Tauren
Always the tauren strive to preserve the balance of nature and heed the will of their goddess, the Earth Mother. Recently attacked by murderous centaur, the tauren would have been wiped out, save for a chance encounter with the orcs, who helped defeat the interlopers. To honor this blood-debt, the tauren joined the Horde, solidifying the two races' friendship.
Classes
Warrior
Hunter
Shaman
Druid
-
Cultivation ◆Cultivate a nearby herb, growing a duplicate you can harvest without requiring Herbalism skill. Each herb may only be cultivated once.Classic Herbalism skill increased by 15. -
War Stomp ◆Stuns up to 5 enemies within 8 yds for 2 sec.Classic Stuns up to 5 enemies within 8 yds for 2 sec. · 2 min cooldown -
Endurance Passive ◆Total Health increased by 5% and critical strike bonus to damage and healing increased by 2%.Classic Total Health increased by 5%. -
Plainsrunning Passive ★Gain 1% increased movement speed every 5 sec spent moving, up to a maximum of 30% increase. Taking damage or standing still will reduce this effect. In addition, you move 3% faster while mounted. -
Nature Resistance Passive ✕Nature Resistance increased by 10.Classic only Not in Forever.
Troll
Once at home in the jungles of Stranglethorn Vale, the fierce trolls of the Darkspear tribe were pushed out by warring factions. Eventually the trolls befriended the orcish Horde, and Thrall, the orcs' young warchief, convinced the trolls to travel with him to Kalimdor. Though they cling to their shadowy heritage, the Darkspear trolls hold a place of honor in the Horde.
Classes
Warrior
Hunter
Rogue
Priest
Shaman
Mage
Warlock ★
-
Berserking ◆Increases your casting and attack speed by 10% to 30%. At full health the speed increase is 10% with a greater effect up to 30% if you are badly hurt when you activate the ability. Lasts 10 sec.Classic Increases your casting and attack speed by 10% to 30%. At full health the speed increase is 10% with a greater effect up to 30% if you are badly hurt when you activate the ability. Lasts 10 sec. -
Rapid Regeneration ★Regenerate 50% of your maximum Health over 6 sec. Any movement, action, or damage taken will cancel the effect. -
Beast Slaying Passive ✓Damage dealt versus Beasts increased by 5%. -
Regeneration Passive ◆Health regeneration rate increased by 20%. In addition, 20% of total Health regeneration will continue during combat.Classic Health regeneration rate increased by 10%. 10% of total Health regeneration may continue during combat. -
Bow Specialization Passive ✕Skill with Bow Weapons increased by 5.Classic only Not in Forever. -
Throwing Specialization Passive ✕Skill with Throwing Weapons increased by 5.Classic only Not in Forever.
Windshaper Skyborne
The Windshapers are the descendants of the first shen'dorei high elves to receive the wind spirits' gift of elemental skysight. A new generation of Windshapers is called to Azeroth from their home within Skywall to solve the mystery of what became of their missing elemental mentors, and will stop at nothing to see the wind spirits restored and their way of life preserved.
Classes
Warrior
Hunter
Rogue
Shaman
Druid
-
Skysight ★Attempt to draw power from a convergence of elements and receive its blessing, increasing your movement and mounted movement speeds by 10%. Lasts 30 sec if no elemental convergence is nearby, and 15 min if one is found. -
Walk on Air ★Glide downward through the air for 10 sec while controlling your direction of travel. -
Elemental Insight Passive ★Damage dealt versus Elementals increased by 5%. -
Wind Blessed Passive ★Increases your spellcasting, melee, and ranged Haste by 3%.
Racials, race descriptions and class lists read from the World of Warcraft: Forever client, build 1.60.1.70532. Classic side from the WoW Classic Era client tables, build 1.15.9.69722.