Alterac Valley
Battleground for 40 a side, levels 51–60 · Same as Classic Era · read from the Forever client, build 1.60.1.69893. All instances →
Hidden within the Alterac Mountains, Alterac Valley is the home of Thrall's own clan of orcs, the Frostwolves. The Stormpike dwarves have established a foothold in the valley and seek to plumb its depths for riches and links to their ancestral past. The territorial Frostwolves, unwilling to suffer the dwarven incursion, have rallied an army... an army eager for righteous slaughter.
Queue
- 40 per side · levels 51–60 · groups of up to 5
Entering
- 0 players
How much of it was built
A map's terrain is stored as tiles, each 533 yards square. Counting only the tiles with something actually built on them — which leaves out the empty ground a map pads its edges with — gives each battleground's real built area. Warsong Gulch is the yardstick.
Built area as multiples of Warsong Gulch. Every tile of every map was read, not sampled.
One caveat, because this is the figure most worth quoting. Built area is where terrain work exists, not where a player can walk. Alterac Valley's mountains are built ground to a level designer and a wall to everyone else. What this establishes is how much was made, not how much is playable.
Every measured PvP map
| Map | Queue | Built tiles | vs Warsong Gulch | Scenery | Buildings | Textures |
|---|---|---|---|---|---|---|
| Hyjal Crater | 5 a side | 35 of 35 | 4.4× | 8,756 | 46 | 41 |
| Alterac Valley | 40 a side | 17 of 35 | 2.1× | 3,554 | 70 | 19 |
| Battle for Gilneas | 10 a side | 9 of 16 | 1.1× | 2,031 | 38 | 7 |
| Warsong Gulch | 10 a side | 8 of 16 | 1.0× | 1,115 | 19 | 11 |
| Arathi Basin | 15 a side | 7 of 16 | 0.9× | 3,287 | 26 | 6 |
| Darkspear Islands | 15 a side | 7 of 25 | 0.9× | 1,008 | 71 | 15 |
The evidence, tile by tile
For anyone who wants to check the numbers rather than take them. Each square is one 533-yard terrain tile as the client stores it, shaded by how much scenery sits on it; a dashed square is ground with nothing built on it. This is where every figure above comes from.
Show the terrain grids
Bosses
No bosses; a player-versus-player map.
Areas inside
Irondeep Mine · Stonehearth Outpost · Dun Baldar · Icewing Pass · Frostwolf Village · Tower Point · Coldtooth Mine · Winterax Hold · Iceblood Garrison · Frostwolf Keep · Frost Dagger Pass · Field of Strife · Icewing Cavern · Frostwolf Graveyard · Frostwolf Pass · Dun Baldar Pass · and 10 more
Same as Classic Era · map 30 Source: Forever client build 1.60.1.69893
- Classic's Group Finder listed it for levels 51–60
Every instance
Dungeons & Raids
52 instances- Ragefire Chasm◆
- The Hall of Thanes★
- Ruins of Lordaeron★
- Deadmines◆
- Wailing Caverns◆
- Shadowfang Keep◆
- Blackfathom Deeps◆
- Stormwind Stockade◆
- Razorfen Kraul◆
- Gnomeregan◆
- Excavation Site: Wetlands★
- City of Dalaran★
- Scarlet Monastery◆
- Razorfen Downs◆
- Uldaman◆
- The Drowned City★
- Maraudon◆
- Zul'Farrak◆
- Sunken Temple◆
- Krol'dor Stronghold★
- Blackrock Depths
- Defias prison★
- Blackrock Spire◆
- Dire Maul◆
- Stratholme◆
- Scholomance◆
- Blackmaw Hold★
- Shaper's Terrace★
- Demon Fall Canyon
- Half-Pint Tavern★
- Karazhan Crypts
- Manor Mistmantle★
No instance or boss matches that.