Battle for Gilneas
Battleground for 10 a side, rated · New in Forever · read from the Forever client, build 1.60.1.69893. All instances →
As the Greymane wall collapses, the inevitable conflict between the Forsaken and Worgen reaches a new climax.
Queue
- 10 per side · rated · no level band set · groups of up to 5
Entering
- 0 players
Of every battleground queue in this build, only this one carries a rated size, ten against ten, and only this one carries no level band, so the tables do not say which levels can queue for it. Its row is also the only named battleground queue the client does not link to a map, which is why the two are matched by name.
How much of it was built
A map's terrain is stored as tiles, each 533 yards square. Counting only the tiles with something actually built on them — which leaves out the empty ground a map pads its edges with — gives each battleground's real built area. Warsong Gulch is the yardstick.
Built area as multiples of Warsong Gulch. Every tile of every map was read, not sampled.
One caveat, because this is the figure most worth quoting. Built area is where terrain work exists, not where a player can walk. Alterac Valley's mountains are built ground to a level designer and a wall to everyone else. What this establishes is how much was made, not how much is playable.
Against that, the queue.One row pointed at this map states a rated team size of 10. Only three rows in the whole build carry one, and Classic Era's list carries none at all.
Every measured PvP map
| Map | Queue | Built tiles | vs Warsong Gulch | Scenery | Buildings | Textures |
|---|---|---|---|---|---|---|
| Hyjal Crater | 5 a side | 35 of 35 | 4.4× | 8,756 | 46 | 41 |
| Alterac Valley | 40 a side | 17 of 35 | 2.1× | 3,554 | 70 | 19 |
| Battle for Gilneas | 10 a side | 9 of 16 | 1.1× | 2,031 | 38 | 7 |
| Warsong Gulch | 10 a side | 8 of 16 | 1.0× | 1,115 | 19 | 11 |
| Arathi Basin | 15 a side | 7 of 16 | 0.9× | 3,287 | 26 | 6 |
| Darkspear Islands | 15 a side | 7 of 25 | 0.9× | 1,008 | 71 | 15 |
The evidence, tile by tile
For anyone who wants to check the numbers rather than take them. Each square is one 533-yard terrain tile as the client stores it, shaded by how much scenery sits on it; a dashed square is ground with nothing built on it. This is where every figure above comes from.
Show the terrain grids
Bosses
No bosses; a player-versus-player map.
Areas inside
Lighthouse · Waterworks · Mines · Horde Landing · Gilnean Stronghold · The Overlook · Gilnean Coast · Beneath the Double Rainbow
★New in Forever · map 3005 Source: Forever client build 1.60.1.69893
Every instance
Dungeons & Raids
52 instances- Ragefire Chasm◆
- The Hall of Thanes★
- Ruins of Lordaeron★
- Deadmines◆
- Wailing Caverns◆
- Shadowfang Keep◆
- Blackfathom Deeps◆
- Stormwind Stockade◆
- Razorfen Kraul◆
- Gnomeregan◆
- Excavation Site: Wetlands★
- City of Dalaran★
- Scarlet Monastery◆
- Razorfen Downs◆
- Uldaman◆
- The Drowned City★
- Maraudon◆
- Zul'Farrak◆
- Sunken Temple◆
- Krol'dor Stronghold★
- Blackrock Depths
- Defias prison★
- Blackrock Spire◆
- Dire Maul◆
- Stratholme◆
- Scholomance◆
- Blackmaw Hold★
- Shaper's Terrace★
- Demon Fall Canyon
- Half-Pint Tavern★
- Karazhan Crypts
- Manor Mistmantle★
No instance or boss matches that.