Rogue Subtlety 5/12/23

Assassination 5 · Combat 12 · Subtlety 23 · 40 points · 18 talents

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A public Rogue build saved with this calculator. It spends 40 points, 5/12/23 across Assassination, Combat, Subtlety, and takes 18 talents, 2 of them new in Forever and 13 rewritten from Classic Era. Nobody has played Forever yet, so this is what a player wanted to try, not a recommendation.

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Assassination: 5 points

  • Remorseless Attacks 2/2 ◆

    After killing a non-trivial enemy, gives you a 40% increased critical strike chance on your next Sinister Strike, Backstab, Ambush, Mutilate, or Ghostly Strike. Lasts 20 sec.

  • Ruthlessness 3/3 5 pts ◆

    Gives your finishing moves a 60% chance to add a Combo Point to your target.

Combat: 12 points

  • Coup de Grace 3/3 ◆

    Increases the damage done by your Eviscerate ability by 20%, and the damage and storage rate of your Death Mark ability by 20%.

  • Efficient Strikes 2/2 ◆

    Reduces the Energy cost of your Sinister Strike and Hemorrhage abilities by 5.

  • Puncturing Wounds 3/3 5 pts ★

    Increases the critical strike chance of your Backstab by 30% and your Mutilate by 15%, and gives Backstab a 45% chance to add an additional Combo Point.

  • Precision 2/3 5 pts ◆

    Improves your chance to hit by 2%.

  • Improved Sprint 2/2 5 pts

    Gives a 100% chance to remove all movement impairing effects when you activate your Sprint ability.

Subtlety: 23 points

  • Master of Deception 3/3 ◆

    Reduces the chance enemies have to detect you while in Stealth mode as if you were 3 levels higher.

  • Opportunity 2/5 ◆

    Increases the damage dealt by your Backstab, Garrote, Ambush, and Mutilate abilities by 8%.

  • Dirty Deeds 2/2 5 pts ◆

    Reduces the Energy cost of your Cheap Shot and Garrote abilities by 20, and your Garrote ability no longer requires you to be behind your target.

  • Camouflage 2/3 5 pts ◆

    Reduces your speed penalty from your Stealth ability by 10% and reduces its cooldown by 4 sec.

  • Improved Ambush 3/3 5 pts

    Increases the critical strike chance of your Ambush ability by 45%.

  • Dirty Tricks 2/2 5 pts ★

    Reduces the Energy cost of your Sap and Blind abilities by 50%.

  • Initiative 3/3 10 pts ◆

    Gives you a 100% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.

  • Premeditation 1/1 10 pts ◆

    Adds 2 Combo Points to your target. You must add to or use those combo points within 20 sec or the combo points are lost.

  • Elusiveness 2/2 15 pts ◆

    Reduces the cooldown of your Vanish and Blind abilities by 90 sec.

  • Heightened Senses 2/2 20 pts ◆

    Increases your Stealth detection as if you were 3 levels higher and reduces your chance to be hit by spells and ranged attacks by 4%.

  • Preparation 1/1 20 pts

    When activated, this ability immediately finishes the cooldown on your other Rogue abilities.

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