Rogue Combat 5/29/2

Assassination 5 · Combat 29 · Subtlety 2 · 36 points · 15 talents

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A public Rogue build saved with this calculator. It spends 36 points, 5/29/2 across Assassination, Combat, Subtlety, and takes 15 talents, 2 of them new in Forever and 12 rewritten from Classic Era. Nobody has played Forever yet, so this is what a player wanted to try, not a recommendation.

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Assassination: 5 points

  • Ruthlessness 3/3 5 pts ◆

    Gives your finishing moves a 60% chance to add a Combo Point to your target.

  • Vigor 2/2 10 pts ◆

    Increases your maximum Energy by 10.

Combat: 29 points

  • Coup de Grace 3/3 ◆

    Increases the damage done by your Eviscerate ability by 20%, and the damage and storage rate of your Death Mark ability by 20%.

  • Efficient Strikes 2/2 ◆

    Reduces the Energy cost of your Sinister Strike and Hemorrhage abilities by 5.

  • Puncturing Wounds 3/3 5 pts ★

    Increases the critical strike chance of your Backstab by 30% and your Mutilate by 15%, and gives Backstab a 45% chance to add an additional Combo Point.

  • Precision 3/3 5 pts ◆

    Improves your chance to hit by 3%.

  • Improved Sprint 2/2 5 pts

    Gives a 100% chance to remove all movement impairing effects when you activate your Sprint ability.

  • Endurance 2/2 10 pts ◆

    Reduces the cooldown of your Sprint and Evasion abilities by 60%.

  • Flawless Execution 1/1 15 pts ★

    Reduces the Energy cost of your Eviscerate ability by 15.

  • Weapon Expertise 2/2 15 pts ◆

    Reduces the chance for your attacks to be Dodged or Parried by 2%.

  • Aggression 3/3 15 pts ◆

    Increases the damage of your Sinister Strike and Eviscerate abilities by 15%.

  • Dual Wield Specialization 2/2 20 pts ◆

    Increases the damage done by your off-hand weapon by 50%.

  • Blade Flurry 1/1 20 pts ◆

    Increases your melee attack speed by 20% and your melee attacks strike an additional nearby opponent. Lasts 15 sec.

  • Hack and Slash 5/5 20 pts ◆

    Gives your melee weapon attacks a benefit depending on the weapon. Axe/Sword: Your successful melee attacks have a 5% chance to trigger an extra attack on the target. Dagger/Fist: Increases your critical strike chance by 5%. Mace: Your attacks ignore 15% of your target's armor.

Subtlety: 2 points

  • Opportunity 2/5 ◆

    Increases the damage dealt by your Backstab, Garrote, Ambush, and Mutilate abilities by 8%.

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