Dual Wield Specialization

Rogue · Combat · opens at 20 points spent · 2 ranks

Dual Wield Specialization works differently in World of Warcraft: Forever than it does in Classic Era.

Changed in the latest patch (Blizzard's 2 November changes). See the patch notes

Dual Wield Specialization ranks in Forever

  1. Rank 1 Increases the damage done by your off-hand weapon by 25%.
  2. Rank 2 Increases the damage done by your off-hand weapon by 50%.

What Dual Wield Specialization does in Classic Era

Forever changed this talent. The Classic Era wording is kept here rank for rank so the two can be read side by side. It has 5 ranks in Classic Era rather than 2.

  1. Rank 1 Increases the damage done by your offhand weapon by 10%.
  2. Rank 2 Increases the damage done by your offhand weapon by 20%.

Where Dual Wield Specialization sits in the Combat tree

Dual Wield Specialization is a Combat talent for Rogue. You need 20 points in Combat before the row it sits on opens.

How often people take Dual Wield Specialization

40 of the 153 public Rogue builds saved here (26%) put at least one point in Dual Wield Specialization. Counted across the 1500 most viewed and voted public builds on this site. These are builds players made for themselves before the game is playable, so read them as what people are trying, not as advice.

Builds that take Dual Wield Specialization

5 of the public Rogue builds written up here spend points on Dual Wield Specialization.

Where this came from

Changed in Forever.

  • Forever client build 1.60.1.70755
  • the WoW: Forever client's hotfix cache, 4 November 2026 (DBCache.bin, build 70755)