Weapon Expertise
Rogue · Combat · opens at 15 points spent · 2 ranks
Weapon Expertise works differently in World of Warcraft: Forever than it does in Classic Era.
Changed in the latest patch (Blizzard's 2 November changes). See the patch notes
Weapon Expertise ranks in Forever
- Rank 1 Reduces the chance for your attacks to be Dodged or Parried by 1%.
- Rank 2 Reduces the chance for your attacks to be Dodged or Parried by 2%.
What Weapon Expertise does in Classic Era
Forever changed this talent. The Classic Era wording is kept here rank for rank so the two can be read side by side.
- Rank 1 Increases your skill with Sword, Fist and Dagger weapons by 3.
- Rank 2 Increases your skill with Sword, Fist and Dagger weapons by 5.
Where Weapon Expertise sits in the Combat tree
Weapon Expertise is a Combat talent for Rogue. You need 15 points in Combat before the row it sits on opens. It also requires Precision first.
- Requires: Precision
- Same row: Improved Kick, Flawless Execution, Aggression
How often people take Weapon Expertise
47 of the 153 public Rogue builds saved here (31%) put at least one point in Weapon Expertise. Counted across the 1500 most viewed and voted public builds on this site. These are builds players made for themselves before the game is playable, so read them as what people are trying, not as advice.
Builds that take Weapon Expertise
7 of the public Rogue builds written up here spend points on Weapon Expertise.
- Rogue Combat 9/29/0 · 2/2 , 48 up
- Rogue Combat 5/18/0 · 2/2 , 6 up
- Rogue Combat 9/18/2 · 2/2 , 3 up
- Rogue Combat 5/29/2 · 2/2 , 2 up
- Rogue Combat 5/24/2 · 2/2
- Rogue Combat 9/24/0 · 2/2
- Rogue Combat 9/24/0 · 2/2
Where this came from
Changed in Forever.
- Forever client build 1.60.1.70755
- the WoW: Forever client's hotfix cache, 4 November 2026 (DBCache.bin, build 70755)