Paladin Retribution 8/3/31

Holy 8 · Protection 3 · Retribution 31 · 42 points · 18 talents

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A public Paladin build saved with this calculator. It spends 42 points, 8/3/31 across Holy, Protection, Retribution, and takes 18 talents, 5 of them new in Forever and 10 rewritten from Classic Era. Nobody has played Forever yet, so this is what a player wanted to try, not a recommendation.

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Holy: 8 points

  • Healing Light 3/3 5 pts ◆

    Increases the amount healed by your Holy Light, Flash of Light, and Holy Shock spells by 12%.

  • Purifying Power 2/2 5 pts ★

    Reduces the mana cost of your Cleanse and Purify spells by 20% and reduces the cooldown of your Exorcism and Holy Wrath spells by 33%.

  • Divine Favor 1/1 10 pts

    When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.

  • Divine Precision 2/2 15 pts ★

    Improves your chance to hit with Holy spells by 8%, and reduces the duration of Silence effects on you by 20%.

Protection: 3 points

Retribution: 31 points

  • Benediction 5/5 ◆

    Reduces the Mana cost of all instant cast spells and abilities by 10%.

  • Improved Judgement 2/2 5 pts ◆

    Decreases the cooldown of your Judgement ability by 2 sec.

  • Conviction 3/3 5 pts ◆

    Improves your chance to get a critical strike with all spells and attacks by 6%.

  • Sanctified Judgement 3/3 5 pts ★

    Gives your Judgement ability a 100% chance to return 60% of the Mana cost of the judged seal.

  • Vindication 2/3 10 pts ◆

    Gives the Paladin's damaging melee attacks a chance to reduce the target's Strength and Agility by 5% for 10 sec.

  • Unyielding Faith 2/2 10 pts ◆

    Reduces the duration of Fear and Disorient effects on you by 30%.

  • Seal of Command 1/1 10 pts ◆

    Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 74 Holy damage, 136 to 148 if the target is stunned or incapacitated.

  • Pursuit of Justice 2/2 10 pts ◆

    Increases movement speed and mounted movement speed by 15%. This does not stack with other movement speed increasing effects.

  • Sacred Arbiter 1/1 15 pts ★

    Increases the damage of your Holy Strike ability by 20% and causes it to refresh all Judgement effects on the target.

  • Two-Handed Weapon Specialization 3/3 15 pts ◆

    Increases the Physical and Holy damage you deal by 6%, and reduces all threat you generate by 20% while a two-handed melee weapon is equipped.

  • Repentance 1/1 20 pts

    Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.

  • Vengeance 3/3 20 pts ◆

    Increases your Physical and Holy damage dealt by 3% for 30 sec after landing a non-periodic critical strike. Stacks up to 5 times.

  • Champion of the Light 3/5 25 pts ★

    Increases your spell damage by up to 36% of your Intellect, and reduces the cast time of your Hammer of Wrath by 0.6 sec.

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