Vengeance

Paladin · Retribution · opens at 20 points spent · 3 ranks

Vengeance works differently in World of Warcraft: Forever than it does in Classic Era.

Vengeance ranks in Forever

  1. Rank 1 Increases your Physical and Holy damage dealt by 1% for 30 sec after landing a critical strike. Stacks up to 5 times.
  2. Rank 2 Increases your Physical and Holy damage dealt by 2% for 30 sec after landing a critical strike. Stacks up to 5 times.
  3. Rank 3 Increases your Physical and Holy damage dealt by 3% for 30 sec after landing a critical strike. Stacks up to 5 times.

What Vengeance does in Classic Era

Forever changed this talent. The Classic Era wording is kept here rank for rank so the two can be read side by side. It has 5 ranks in Classic Era rather than 3.

  1. Rank 1 Gives you a 3% bonus to Physical and Holy damage you deal for 8 sec after dealing a critical strike from a weapon swing, spell, or ability.
  2. Rank 2 Gives you a 6% bonus to Physical and Holy damage you deal for 8 sec after dealing a critical strike from a weapon swing, spell, or ability.
  3. Rank 3 Gives you a 9% bonus to Physical and Holy damage you deal for 8 sec after dealing a critical strike from a weapon swing, spell, or ability.

Where Vengeance sits in the Retribution tree

Vengeance is a Retribution talent for Paladin. You need 20 points in Retribution before the row it sits on opens. It also requires Sanctified Judgement first.

How often people take Vengeance

82 of the 209 public Paladin builds saved here — 39% — put at least one point in Vengeance. Counted across the 1498 most viewed and voted public builds on this site. These are builds players made for themselves before the game is playable, so read them as what people are trying, not as advice.

Builds that take Vengeance

8 of the public Paladin builds written up here spend points on Vengeance.

Where this came from

Changed in Forever.

  • Forever client build 1.60.1.69893