Paladin Holy 18/7/13

Holy 18 · Protection 7 · Retribution 13 · 38 points · 18 talents

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A public Paladin build saved with this calculator. It spends 38 points, 18/7/13 across Holy, Protection, Retribution, and takes 18 talents — 8 of them new in Forever and 8 rewritten from Classic Era. Nobody has played Forever yet, so this is what a player wanted to try, not a recommendation.

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Holy — 18 points

  • Healing Light 3/3 5 pts

    Increases the amount healed by your Holy Light, Flash of Light, and Holy Shock spells by 12%.

  • Spiritual Focus 2/2 5 pts

    Gives your Flash of Light, Holy Light, and Light's Vigil spells a 70% chance to not lose casting time when you take damage.

  • Improved Seals 2/3 5 pts

    Increases the damage done by your Seals and Judgements by 10%.

  • Reverence 1/3 10 pts

    Allows 10% of your Mana regeneration to continue while casting.

  • Purifying Power 2/2 10 pts

    Reduces the mana cost of your Cleanse and Purify spells by 20% and reduces the cooldown of your Exorcism and Holy Wrath spells by 33%.

  • Infusion of Light 2/2 15 pts

    Your Holy Shock and Flash of Light critical hits reduce the cast time of your next Holy Light cast within 15 sec by 1 sec.

  • Illumination 2/5 15 pts

    After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 40% chance to gain Mana equal to 50% of the base cost of the spell.

  • Divine Favor 1/1 15 pts

    When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.

  • Divine Precision 1/3 20 pts

    Improves your chance to hit with Holy spells by 6%.

  • Consecrated Ground 1/2 20 pts

    Gives your Holy spells 5% increased damage against the first 4 enemies that enter your Consecration.

  • Light's Vigil 1/1 30 pts

    Applies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes friendly targets to heal their party for 325 to 344, or enemy targets to suffer 175 to 189 Holy damage and refund 75% of Light's Vigil's Mana cost. You may only have 1 Light's Vigil active per Paladin, per party.

Protection — 7 points

  • Toughness 5/5

    Increases your armor value from items by 10%.

  • Guardian's Favor 2/2 5 pts

    Reduces the cooldown of your Blessing of Protection by 2 min and increases the duration of your Blessing of Freedom by 6 sec.

Retribution — 13 points

  • Benediction 5/5

    Reduces the Mana cost of all instant cast spells and abilities by 10%.

  • Improved Judgement 2/2 5 pts

    Decreases the cooldown of your Judgement ability by 2 sec.

  • Holy Conduit 2/2 5 pts

    Reduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 40%.

  • Conviction 1/5 5 pts

    Improves your chance to get a critical strike with melee attacks by 1%.

  • Sanctified Judgement 3/3 10 pts

    Gives your Judgement ability a 100% chance to return 60% of the Mana cost of the judged seal.

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