Paladin Holy 18/0/17
Holy 18 · Protection 0 · Retribution 17 · 35 points · 18 talents
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A public Paladin build saved with this calculator. It spends 35 points, 18/0/17 across Holy, Protection, Retribution, and takes 18 talents — 7 of them new in Forever and 9 rewritten from Classic Era. Nobody has played Forever yet, so this is what a player wanted to try, not a recommendation.
Open this build in the Paladin calculator →
Holy — 18 points
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Divine Strength 2/5
Increases your Strength by 4%.
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Healing Light 3/3 5 pts ◆
Increases the amount healed by your Holy Light, Flash of Light, and Holy Shock spells by 12%.
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Unyielding Faith 2/2 5 pts ◆
Reduces the duration of Fear and Disorient effects on you by 30%.
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Voice of Truth 1/1 10 pts ★
Grants you immunity to Silence and Interrupt effects. Lasts 6 sec.
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Purifying Power 2/2 10 pts ★
Reduces the mana cost of your Cleanse and Purify spells by 20% and reduces the cooldown of your Exorcism and Holy Wrath spells by 33%.
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Illumination 2/5 15 pts ◆
After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 40% chance to gain Mana equal to 50% of the base cost of the spell.
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Divine Favor 1/1 15 pts
When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.
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Holy Shock 1/1 20 pts ◆
Blasts the target with Holy energy, causing 129 to 139 Holy damage to an enemy, or 110 to 118 healing to an ally.
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Consecrated Ground 1/2 20 pts ★
Gives your Holy spells 5% increased damage against the first 4 enemies that enter your Consecration.
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Holy Power 2/5 25 pts ◆
Increases the critical strike chance of your Holy Shock spell by 6%, and all other spells by 2%.
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Light's Vigil 1/1 30 pts ★
Applies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes friendly targets to heal their party for 325 to 344, or enemy targets to suffer 175 to 189 Holy damage and refund 75% of Light's Vigil's Mana cost. You may only have 1 Light's Vigil active per Paladin, per party.
Retribution — 17 points
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Benediction 5/5 ◆
Reduces the Mana cost of all instant cast spells and abilities by 10%.
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Improved Judgement 2/2 5 pts ◆
Decreases the cooldown of your Judgement ability by 2 sec.
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Holy Conduit 2/2 5 pts ★
Reduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 40%.
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Conviction 1/5 5 pts ◆
Improves your chance to get a critical strike with melee attacks by 1%.
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Sanctified Judgement 3/3 10 pts ★
Gives your Judgement ability a 100% chance to return 60% of the Mana cost of the judged seal.
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Pursuit of Justice 2/2 10 pts ◆
Increases movement speed and mounted movement speed by 15%. This does not stack with other movement speed increasing effects.
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Crusade 2/2 15 pts ★
Increases all damage dealt by 2%. Increased by an additional 2% against Demon and Undead targets.