Shaman Restoration 10/0/37
Elemental Combat 10 · Enhancement 0 · Restoration 37 · 47 points · 15 talents
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A public Shaman build saved with this calculator. It spends 47 points, 10/0/37 across Elemental Combat, Enhancement, Restoration, and takes 15 talents, 2 of them new in Forever and 9 rewritten from Classic Era. Nobody has played Forever yet, so this is what a player wanted to try, not a recommendation.
Open this build in the Shaman calculator →
Elemental Combat: 10 points
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Concussion 5/5 ◆
Increases the damage done by your Lightning Bolt, Chain Lightning, and Earth Shock spells by 5%.
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Elemental Alacrity 3/3 5 pts ◆
Reduces the cast time of your Lightning Bolt, Chain Lightning, and Lava Burst spells by 0.5 sec.
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Elemental Focus 1/1 10 pts
Gives you a 10% chance to enter a Clearcasting state after casting any Fire, Frost, or Nature damage spell. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
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Elemental Warding 1/3 10 pts ◆
Reduces damage taken from Fire, Frost, and Nature effects by 3%.
Restoration: 37 points
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Improved Healing Wave 5/5
Reduces the casting time of your Healing Wave spell by 0.5 sec.
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Tidal Focus 5/5 ◆
Reduces the Mana cost of your healing spells by 5% and improves your chance to hit by 5%.
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Mindfulness 3/3 5 pts ★
Allows 50% of your Mana regeneration to continue while casting.
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Natural Grace 3/3 5 pts ◆
Reduces the threat generated by your spells by 15%.
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Tidal Mastery 5/5 15 pts ◆
Increases the critical effect chance of your healing spells by 5%.
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Restorative Totems 5/5 15 pts ◆
Increases the effect of your Mana Spring Totem by 25% and increases the effect of your Healing Stream Totem by 50%.
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Mana Tide Totem 1/1 15 pts ◆
Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 88 mana every 3 seconds to group members within 30 yards.
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Healing Way 3/3 20 pts ◆
Increases the amount healed by your Healing Wave spell by 25%.
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Nature's Swiftness 1/1 20 pts
When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell.
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Purification 5/5 25 pts
Increases the effectiveness of your healing spells by 10%.
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Riptide 1/1 30 pts ★
Heals a friendly target for 484 to 535, an additional 445 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%.