Shaman Elemental Combat 13/2/0

Elemental Combat 13 · Enhancement 2 · Restoration 0 · 15 points · 7 talents

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A public Shaman build saved with this calculator. It spends 15 points, 13/2/0 across Elemental Combat, Enhancement, Restoration, and takes 7 talents, 1 of them new in Forever and 5 rewritten from Classic Era. Nobody has played Forever yet, so this is what a player wanted to try, not a recommendation.

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Elemental Combat: 13 points

  • Concussion 4/5 ◆

    Increases the damage done by your Lightning Bolt, Chain Lightning, and Earth Shock spells by 4%.

  • Elemental Devastation 3/3 5 pts ◆

    Your Critical Strikes with direct damage spells increase your chance to get a Critical Strike with melee attacks by 9% for 10 sec.

  • Call of Flame 3/3 5 pts ◆

    Increases the damage done by your Fire Totems and by your Flame Shock and Fire Nova spells by 15%, as well as increases the duration of your Flame Shock spell by 9 sec.

  • Elemental Focus 1/1 10 pts

    Gives you a 10% chance to enter a Clearcasting state after casting any Fire, Frost, or Nature damage spell. The Clearcasting state reduces the mana cost of your next damage spell by 100%.

  • Elemental Warding 1/3 10 pts ◆

    Reduces damage taken from Fire, Frost, and Nature effects by 3%.

  • Earthbound 1/1 15 pts ★

    Your Earthbind Totem Immobilizes nearby targets for 5 sec when cast.

Enhancement: 2 points

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