Shaman Elemental Combat 19/5/0

Elemental Combat 19 · Enhancement 5 · Restoration 0 · 24 points · 10 talents

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A public Shaman build saved with this calculator. It spends 24 points, 19/5/0 across Elemental Combat, Enhancement, Restoration, and takes 10 talents, 1 of them new in Forever and 8 rewritten from Classic Era. Nobody has played Forever yet, so this is what a player wanted to try, not a recommendation.

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Elemental Combat: 19 points

  • Concussion 5/5 ◆

    Increases the damage done by your Lightning Bolt, Chain Lightning, and Earth Shock spells by 5%.

  • Elemental Devastation 3/3 5 pts ◆

    Your Critical Strikes with direct damage spells increase your chance to get a Critical Strike with melee attacks by 9% for 10 sec.

  • Call of Flame 3/3 5 pts ◆

    Increases the damage done by your Fire Totems and by your Flame Shock and Fire Nova spells by 15%, as well as increases the duration of your Flame Shock spell by 9 sec.

  • Elemental Focus 1/1 10 pts

    Gives you a 10% chance to enter a Clearcasting state after casting any Fire, Frost, or Nature damage spell. The Clearcasting state reduces the mana cost of your next damage spell by 100%.

  • Elemental Warding 1/3 10 pts ◆

    Reduces damage taken from Fire, Frost, and Nature effects by 3%.

  • Earthbound 1/1 15 pts ★

    Your Earthbind Totem Immobilizes nearby targets for 5 sec when cast.

  • Call of Thunder 1/1 20 pts ◆

    Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by 5%.

  • Elemental Fury 3/5 25 pts ◆

    Increases the critical strike damage bonus of your Searing and Magma Totems and your Fire, Frost, and Nature spells by 60%.

  • Lightning Mastery 1/1 30 pts ◆

    Gain mastery over Lightning, reducing the cast time of your Lightning Bolt spell by 0.5 sec, and removing the cooldown from your Chain Lightning spell. Lasts 15 sec.

Enhancement: 5 points

  • Thundering Strikes 5/5 ◆

    Improves your chance to get a critical strike with all spells and attacks by 5%.

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