Shaman Elemental Combat 13/11/9

Elemental Combat 13 · Enhancement 11 · Restoration 9 · 33 points · 10 talents

A public Shaman build saved with this calculator. It spends 33 points, 13/11/9 across Elemental Combat, Enhancement, Restoration, and takes 10 talents, 1 of them new in Forever and 7 rewritten from Classic Era. Nobody has played Forever yet, so this is what a player wanted to try, not a recommendation.

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Elemental Combat: 13 points

  • Concussion 5/5 ◆

    Increases the damage done by your Lightning Bolt, Chain Lightning, and Earth Shock spells by 5%.

  • Elemental Devastation 3/3 5 pts ◆

    Your Critical Strikes with direct damage spells increase your chance to get a Critical Strike with melee attacks by 9% for 10 sec.

  • Call of Flame 3/3 5 pts ◆

    Increases the damage done by your Fire Totems and by your Flame Shock and Fire Nova spells by 15%, as well as increases the duration of your Flame Shock spell by 9 sec.

  • Elemental Focus 1/1 10 pts

    Gives you a 10% chance to enter a Clearcasting state after casting any Fire, Frost, or Nature damage spell. The Clearcasting state reduces the mana cost of your next damage spell by 100%.

  • Elemental Warding 1/3 10 pts ◆

    Reduces damage taken from Fire, Frost, and Nature effects by 3%.

Enhancement: 11 points

  • Thundering Strikes 5/5 ◆

    Improves your chance to get a critical strike with all spells and attacks by 5%.

  • Ancestral Knowledge 5/5 ◆

    Increases your Intellect by 10%.

  • Shamanistic Focus 1/1 10 pts ★

    Reduces the mana cost of your Shock and Lightning Shield spells by 45%.

Restoration: 9 points

  • Improved Healing Wave 5/5

    Reduces the casting time of your Healing Wave spell by 0.5 sec.

  • Tidal Focus 4/5 ◆

    Reduces the Mana cost of your healing spells by 4% and improves your chance to hit by 4%.

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