Shaman Elemental Combat 19/8/11

Elemental Combat 19 · Enhancement 8 · Restoration 11 · 38 points · 15 talents

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A public Shaman build saved with this calculator. It spends 38 points, 19/8/11 across Elemental Combat, Enhancement, Restoration, and takes 15 talents, 3 of them new in Forever and 11 rewritten from Classic Era. Nobody has played Forever yet, so this is what a player wanted to try, not a recommendation.

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Elemental Combat: 19 points

  • Concussion 5/5 ◆

    Increases the damage done by your Lightning Bolt, Chain Lightning, and Earth Shock spells by 5%.

  • Elemental Devastation 3/3 5 pts ◆

    Your Critical Strikes with direct damage spells increase your chance to get a Critical Strike with melee attacks by 9% for 10 sec.

  • Call of Flame 3/3 5 pts ◆

    Increases the damage done by your Fire Totems and by your Flame Shock and Fire Nova spells by 15%, as well as increases the duration of your Flame Shock spell by 9 sec.

  • Elemental Focus 1/1 10 pts

    Gives you a 10% chance to enter a Clearcasting state after casting any Fire, Frost, or Nature damage spell. The Clearcasting state reduces the mana cost of your next damage spell by 100%.

  • Elemental Warding 1/3 10 pts ◆

    Reduces damage taken from Fire, Frost, and Nature effects by 3%.

  • Earthbound 1/1 15 pts ★

    Your Earthbind Totem Immobilizes nearby targets for 5 sec when cast.

  • Call of Thunder 1/1 20 pts ◆

    Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by 5%.

  • Elemental Fury 3/5 25 pts ◆

    Increases the critical strike damage bonus of your Searing and Magma Totems and your Fire, Frost, and Nature spells by 60%.

  • Lightning Mastery 1/1 30 pts ◆

    Gain mastery over Lightning, reducing the cast time of your Lightning Bolt spell by 0.5 sec, and removing the cooldown from your Chain Lightning spell. Lasts 15 sec.

Enhancement: 8 points

Restoration: 11 points

  • Tidal Focus 5/5 ◆

    Reduces the Mana cost of your healing spells by 5% and improves your chance to hit by 5%.

  • Mindfulness 3/3 5 pts ★

    Allows 50% of your Mana regeneration to continue while casting.

  • Totemic Focus 2/5 5 pts ◆

    Reduces the Mana cost of your totems and any spells that summon or move them by 10%.

  • Water Shield 1/1 10 pts ★

    The caster is surrounded by 3 globes of water. When a spell, melee, or ranged attack hits the caster or when one of the caster's spells gets a critical result, 2% of maximum mana is restored to the caster, expending one water globe. Only one globe will activate every few seconds. Lasts 10 min. Only one Elemental Shield can be active on the Shaman at any one time.

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