Shaman Elemental Combat 28/23/0
Elemental Combat 28 · Enhancement 23 · Restoration 0 · 51 points · 18 talents
A public Shaman build saved with this calculator. It spends 51 points, 28/23/0 across Elemental Combat, Enhancement, Restoration, and takes 18 talents — 5 of them new in Forever and 12 rewritten from Classic Era. Nobody has played Forever yet, so this is what a player wanted to try, not a recommendation.
Open this build in the Shaman calculator →
Elemental Combat — 28 points
-
Convection 4/5 ◆
Reduces the mana cost of your Shock, Lightning Bolt, Lava Burst, and Chain Lightning spells by 8%.
-
Concussion 5/5 ◆
Increases the damage done by your Lightning Bolt, Chain Lightning, and Earth Shock spells by 5%.
-
Call of Flame 3/3 5 pts ◆
Increases the damage done by your Fire Totems and by your Flame Shock, Fire Nova, and Lava Burst spells by 15%.
-
Elemental Devastation 3/3 5 pts ◆
Your offensive spell critical strikes will increase your chance to get a critical strike with melee attacks by 9% for 10 sec.
-
Elemental Focus 1/1 10 pts
Gives you a 10% chance to enter a Clearcasting state after casting any Fire, Frost, or Nature damage spell. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
-
Elemental Fury 5/5 10 pts ◆
Increases the critical strike damage bonus of your Searing and Magma Totems and your Fire, Frost, and Nature spells by 100%.
-
Call of Thunder 1/1 15 pts ◆
-
Lightning Overload 3/3 20 pts ★
Gives your Lightning Bolt and Chain Lightning spells a 10% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.
-
Elemental Alacrity 3/3 25 pts ◆
Reduces the cast time of your Lightning Bolt, Chain Lightning, and Lava Burst spells by 0.5 sec.
Enhancement — 23 points
-
Thundering Strikes 5/5 ◆
Improves your chance to get a critical strike with all spells and attacks by 5%.
-
Ancestral Knowledge 5/5 ◆
Increases your Intellect by 10%.
-
Mental Dexterity 3/3 5 pts ★
Increases your Attack Power by an amount equal to 100% of your Intellect.
-
Improved Ghost Wolf 2/2 5 pts ◆
Reduces the cast time of your Ghost Wolf spell by 3 sec, and Ghost Wolf may be used indoors.
-
Elemental Weapons 3/3 10 pts ◆
Increases the melee attack power bonus of your Rockbiter Weapon by 20%, your Windfury Weapon effect by 40% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 15%.
-
Shamanistic Focus 1/1 10 pts ★
Reduces the mana cost of your Shock and Lightning Shield spells by 45%.
-
Stormstrike 1/1 15 pts ◆
Instantly strike for normal weapon damage and increase the damage you deal to the target with your next Lightning Bolt, Chain Lightning, or Earth Shock spell by 20% for 12 sec.
-
Mental Quickness 2/2 20 pts ★
Increases your spell damage and healing by up to 30% of your Intellect.
-
Improved Stormstrike 1/2 20 pts ★
When you Stormstrike, you have a 50% chance to gain 50% mana regeneration while casting spells for 15 sec, and Stormstrike's cooldown has a 50% chance to reset each time you Dodge or Parry.