Shaman Enhancement 15/23/0
Elemental Combat 15 · Enhancement 23 · Restoration 0 · 38 points · 15 talents
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A public Shaman build saved with this calculator. It spends 38 points, 15/23/0 across Elemental Combat, Enhancement, Restoration, and takes 15 talents, 4 of them new in Forever and 9 rewritten from Classic Era. Nobody has played Forever yet, so this is what a player wanted to try, not a recommendation.
Open this build in the Shaman calculator →
Elemental Combat: 15 points
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Concussion 4/5 ◆
Increases the damage done by your Lightning Bolt, Chain Lightning, and Earth Shock spells by 4%.
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Elemental Devastation 3/3 5 pts ◆
Your Critical Strikes with direct damage spells increase your chance to get a Critical Strike with melee attacks by 9% for 10 sec.
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Reverberation 3/5 5 pts
Reduces the cooldown of your Shock spells by 0.6 sec.
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Call of Flame 3/3 5 pts ◆
Increases the damage done by your Fire Totems and by your Flame Shock and Fire Nova spells by 15%, as well as increases the duration of your Flame Shock spell by 9 sec.
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Elemental Focus 1/1 10 pts
Gives you a 10% chance to enter a Clearcasting state after casting any Fire, Frost, or Nature damage spell. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
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Elemental Warding 1/3 10 pts ◆
Reduces damage taken from Fire, Frost, and Nature effects by 3%.
Enhancement: 23 points
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Thundering Strikes 5/5 ◆
Improves your chance to get a critical strike with all spells and attacks by 5%.
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Ancestral Knowledge 5/5 ◆
Increases your Intellect by 10%.
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Mental Dexterity 3/3 5 pts ★
Increases your Attack Power by an amount equal to 150% of your Intellect.
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Elemental Weapons 3/3 10 pts ◆
Increases the melee attack power bonus of your Rockbiter Weapon by 20%, your Windfury Weapon effect by 40% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 15%.
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Shamanistic Focus 1/1 10 pts ★
Reduces the mana cost of your Shock and Lightning Shield spells by 45%.
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Stormstrike 1/1 15 pts ◆
Instantly strike for 150% weapon damage and increase the damage you deal to the target with your next Lightning Bolt, Chain Lightning, or Earth Shock spell by 20% for 12 sec.
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Improved Ghost Wolf 2/2 15 pts ◆
Reduces the cast time of your Ghost Wolf spell by 3 sec, and Ghost Wolf may be used indoors.
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Mental Quickness 2/2 20 pts ★
Increases your spell damage and healing by up to 30% of your Intellect.
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Improved Stormstrike 1/2 20 pts ★
When you Stormstrike, you have a 50% chance to gain 50% mana regeneration while casting spells for 15 sec, and Stormstrike's cooldown has a 50% chance to reset each time you Dodge or Parry.