Shaman Enhancement 15/23/0

Elemental Combat 15 · Enhancement 23 · Restoration 0 · 38 points · 15 talents

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A public Shaman build saved with this calculator. It spends 38 points, 15/23/0 across Elemental Combat, Enhancement, Restoration, and takes 15 talents, 4 of them new in Forever and 9 rewritten from Classic Era. Nobody has played Forever yet, so this is what a player wanted to try, not a recommendation.

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Elemental Combat: 15 points

  • Concussion 4/5 ◆

    Increases the damage done by your Lightning Bolt, Chain Lightning, and Earth Shock spells by 4%.

  • Elemental Devastation 3/3 5 pts ◆

    Your Critical Strikes with direct damage spells increase your chance to get a Critical Strike with melee attacks by 9% for 10 sec.

  • Reverberation 3/5 5 pts

    Reduces the cooldown of your Shock spells by 0.6 sec.

  • Call of Flame 3/3 5 pts ◆

    Increases the damage done by your Fire Totems and by your Flame Shock and Fire Nova spells by 15%, as well as increases the duration of your Flame Shock spell by 9 sec.

  • Elemental Focus 1/1 10 pts

    Gives you a 10% chance to enter a Clearcasting state after casting any Fire, Frost, or Nature damage spell. The Clearcasting state reduces the mana cost of your next damage spell by 100%.

  • Elemental Warding 1/3 10 pts ◆

    Reduces damage taken from Fire, Frost, and Nature effects by 3%.

Enhancement: 23 points

  • Thundering Strikes 5/5 ◆

    Improves your chance to get a critical strike with all spells and attacks by 5%.

  • Ancestral Knowledge 5/5 ◆

    Increases your Intellect by 10%.

  • Mental Dexterity 3/3 5 pts ★

    Increases your Attack Power by an amount equal to 150% of your Intellect.

  • Elemental Weapons 3/3 10 pts ◆

    Increases the melee attack power bonus of your Rockbiter Weapon by 20%, your Windfury Weapon effect by 40% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 15%.

  • Shamanistic Focus 1/1 10 pts ★

    Reduces the mana cost of your Shock and Lightning Shield spells by 45%.

  • Stormstrike 1/1 15 pts ◆

    Instantly strike for 150% weapon damage and increase the damage you deal to the target with your next Lightning Bolt, Chain Lightning, or Earth Shock spell by 20% for 12 sec.

  • Improved Ghost Wolf 2/2 15 pts ◆

    Reduces the cast time of your Ghost Wolf spell by 3 sec, and Ghost Wolf may be used indoors.

  • Mental Quickness 2/2 20 pts ★

    Increases your spell damage and healing by up to 30% of your Intellect.

  • Improved Stormstrike 1/2 20 pts ★

    When you Stormstrike, you have a 50% chance to gain 50% mana regeneration while casting spells for 15 sec, and Stormstrike's cooldown has a 50% chance to reset each time you Dodge or Parry.

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