Rogue Combat 16/28/2
Assassination 16 · Combat 28 · Subtlety 2 · 46 points · 20 talents
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A public Rogue build saved with this calculator. It spends 46 points, 16/28/2 across Assassination, Combat, Subtlety, and takes 20 talents — 2 of them new in Forever and 14 rewritten from Classic Era. Nobody has played Forever yet, so this is what a player wanted to try, not a recommendation.
Open this build in the Rogue calculator →
Assassination — 16 points
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Ruthlessness 3/3 5 pts ◆
Gives your finishing moves a 60% chance to add a Combo Point to your target.
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Murder 2/2 5 pts ◆
Increases all damage dealt by 4% against Humanoid and Giant targets.
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Improved Slice and Dice 2/3 5 pts
Increases the duration of your Slice and Dice ability by 30%.
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Relentless Strikes 1/1 10 pts ◆
Your finishing moves have a 20% chance per Combo Point to restore 25 Energy.
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Improved Expose Armor 1/2 10 pts ◆
Reduces the Energy cost of your Expose Armor ability by 5, and refunds 1 Combo Point when cast with 5 Combo Points.
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Vile Poisons 5/5 15 pts
Increases the damage dealt by your poisons by 20% and gives your poisons an additional 40% chance to resist dispel effects.
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Improved Poisons 1/5 15 pts ◆
Increases the chance to apply Poisons to your target by 2%, and gives Poison applications a 10% chance to not consume a charge.
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Improved Kidney Shot 1/2 20 pts ◆
Enemies Stunned by your Kidney Shot ability take 5% increased damage from your poisons and attacks.
Combat — 28 points
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Improved Eviscerate 3/3 ◆
Increases the damage done by your Eviscerate ability by 20%.
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Improved Sinister Strike 2/2
Reduces the Energy cost of your Sinister Strike ability by 5.
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Puncturing Wounds 3/3 5 pts ★
Increases the critical strike chance of your Backstab by 30% and your Mutilate by 15%, and gives Backstab a 45% chance to add an additional Combo Point.
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Precision 3/3 5 pts ◆
Improves your chance to hit by 3%.
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Endurance 2/2 10 pts ◆
Reduces the cooldown of your Sprint and Evasion abilities by 60%.
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Improved Sprint 2/2 10 pts
Gives a 100% chance to remove all movement impairing effects when you activate your Sprint ability.
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Flawless Execution 1/1 15 pts ★
Reduces the Energy cost of your Eviscerate ability by 10.
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Dual Wield Specialization 5/5 15 pts ◆
Increases the damage done by your off-hand weapon by 25%.
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Blade Flurry 1/1 20 pts ◆
Increases your melee attack speed by 20% and your melee attacks strike an additional nearby opponent. Lasts 15 sec.
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Hack and Slash 4/5 20 pts ◆
Gives your melee weapon attacks a benefit depending on the weapon. Axe/Sword: Your successful melee attacks have a 4% chance to trigger an extra attack on the target. Dagger/Fist: Increases your critical strike chance by 4%. Mace: Your attacks ignore 12% of your target's armor.
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Weapon Expertise 2/2 25 pts ◆
Reduces the chance for your attacks to be Dodged or Parried by 2%.
Subtlety — 2 points
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Opportunity 2/2 ◆
Increases the damage dealt by your Backstab, Garrote, Ambush, and Mutilate abilities by 10%.