Paladin Retribution 15/0/28

Holy 15 · Protection 0 · Retribution 28 · 43 points · 19 talents

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A public Paladin build saved with this calculator. It spends 43 points, 15/0/28 across Holy, Protection, Retribution, and takes 19 talents — 8 of them new in Forever and 10 rewritten from Classic Era. Nobody has played Forever yet, so this is what a player wanted to try, not a recommendation.

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Holy — 15 points

  • Healing Light 3/3 5 pts ◆

    Increases the amount healed by your Holy Light, Flash of Light, and Holy Shock spells by 12%.

  • Spiritual Focus 2/2 5 pts ◆

    Gives your Flash of Light, Holy Light, and Light's Vigil spells a 70% chance to not lose casting time when you take damage.

  • Improved Seals 2/3 5 pts ◆

    Increases the damage done by your Seals and Judgements by 10%.

  • Reverence 1/3 10 pts ★

    Allows 10% of your Mana regeneration to continue while casting.

  • Purifying Power 2/2 10 pts ★

    Reduces the mana cost of your Cleanse and Purify spells by 20% and reduces the cooldown of your Exorcism and Holy Wrath spells by 33%.

  • Infusion of Light 2/2 15 pts ★

    Your Holy Shock and Flash of Light critical hits reduce the cast time of your next Holy Light cast within 15 sec by 1 sec.

  • Divine Favor 1/1 15 pts

    When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.

  • Divine Precision 1/3 20 pts ★

    Improves your chance to hit with Holy spells by 6%.

  • Consecrated Ground 1/2 20 pts ★

    Gives your Holy spells 5% increased damage against the first 4 enemies that enter your Consecration.

Retribution — 28 points

  • Benediction 5/5 ◆

    Reduces the Mana cost of all instant cast spells and abilities by 10%.

  • Improved Judgement 2/2 5 pts ◆

    Decreases the cooldown of your Judgement ability by 2 sec.

  • Holy Conduit 2/2 5 pts ★

    Reduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 40%.

  • Conviction 3/5 5 pts ◆

    Improves your chance to get a critical strike with melee attacks by 3%.

  • Vindication 3/3 10 pts ◆

    Gives the Paladin's damaging melee attacks a chance to reduce the target's Strength and Agility by 5% for 10 sec.

  • Sanctified Judgement 3/3 10 pts ★

    Gives your Judgement ability a 100% chance to return 60% of the Mana cost of the judged seal.

  • Pursuit of Justice 2/2 10 pts ◆

    Increases movement speed and mounted movement speed by 15%. This does not stack with other movement speed increasing effects.

  • Eye for an Eye 2/2 15 pts ◆

    All critical strikes against you cause 10% of the damage taken to the attacker as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.

  • Vengeance 3/3 20 pts ◆

    Increases your Physical and Holy damage dealt by 3% for 30 sec after landing a non-periodic critical strike. Stacks up to 3 times.

  • Champion of the Light 3/3 25 pts ★

    Increases your spell damage by up to 60% of your Intellect.

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