Paladin Protection 2/40/9

Holy 2 · Protection 40 · Retribution 9 · 51 points · 18 talents

A public Paladin build saved with this calculator. It spends 51 points, 2/40/9 across Holy, Protection, Retribution, and takes 18 talents — 7 of them new in Forever and 9 rewritten from Classic Era. Nobody has played Forever yet, so this is what a player wanted to try, not a recommendation.

Open this build in the Paladin calculator →

Holy — 2 points

Protection — 40 points

  • Toughness 5/5

    Increases your armor value from items by 10%.

  • Redoubt 5/5

    Damaging melee attacks against you have a 10% chance to increase your chance to block by 30%. Lasts 10 sec or 5 blocks.

  • Precision 3/3 5 pts

    Improves your chance to hit by 3%.

  • Anticipation 2/5 5 pts

    Increases your Defense Skill by 8.

  • Improved Seal of Fury 1/1 10 pts

    When Seal of Fury's shield is fully absorbed, restore 60 Mana, increased by 15% per level the attacker is above you, up to 45%.

  • Improved Righteous Fury 3/3 10 pts

    While Righteous Fury is active, all damage taken is reduced by 6%.

  • Shield Specialization 3/3 10 pts

    Increases the amount of damage absorbed by your shield by 30%, and gives your blocks a 100% chance to restore 6% of your maximum Mana. May only occur once every $proccooldown sec.

  • Sacred Duty 2/2 10 pts

    Increases your total Stamina by 4% and reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by 60 sec.

  • Swift Judgement 1/1 15 pts

    Finishes the remaining cooldown on your Judgement ability and reduces the Mana cost of your next Judgement by 100%.

  • One-Handed Weapon Specialization 3/3 15 pts

    Increases the damage you deal with one-handed melee weapons by 10%.

  • Templar's Bulwark 1/1 20 pts

    When activated, this ability grants you an absorb shield equal to 100% of your maximum health for 8 sec. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.

  • Reckoning 5/5 20 pts

    Gives you a 40% chance to gain an extra attack after Blocking a melee attack and a 100% chance to gain an extra attack after being the victim of a non-periodic critical strike.

  • Iron Creed 5/5 25 pts

    Increases the threat generated by your Holy Strike ability 25%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 10% for 6 sec.

  • Holy Shield 1/1 30 pts

    Increases chance to block by 20% for 10 sec, and deals 110 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.

Retribution — 9 points

  • Deflection 5/5

    Increases your Parry chance by 5%.

  • Improved Judgement 2/2 5 pts

    Decreases the cooldown of your Judgement ability by 2 sec.

  • Holy Conduit 2/2 5 pts

    Reduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 40%.

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