Paladin Protection 0/32/16

Holy 0 · Protection 32 · Retribution 16 · 48 points · 17 talents

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A public Paladin build saved with this calculator. It spends 48 points, 0/32/16 across Holy, Protection, Retribution, and takes 17 talents — 6 of them new in Forever and 10 rewritten from Classic Era. Nobody has played Forever yet, so this is what a player wanted to try, not a recommendation.

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Protection — 32 points

  • Redoubt 5/5 ◆

    Damaging melee attacks against you have a 10% chance to increase your chance to block by 20%. Lasts 10 sec or 5 blocks.

  • Anticipation 5/5 5 pts ◆

    Increases your Defense Skill by 20.

  • Improved Seal of Fury 1/1 10 pts ★

    When Seal of Fury's shield is fully absorbed, restore 60 Mana, increased by 15% per level the attacker is above you, up to 45%.

  • Improved Righteous Fury 3/3 10 pts ◆

    While Righteous Fury is active, all damage taken is reduced by 6%.

  • Shield Specialization 3/3 10 pts ◆

    Increases the amount of damage absorbed by your shield by 30%, and gives your blocks a 100% chance to restore 6% of your maximum Mana. May only occur once every 3 sec.

  • One-Handed Weapon Specialization 3/3 15 pts ◆

    Increases the damage you deal with one-handed melee weapons by 10%.

  • Templar's Bulwark 1/1 20 pts ★

    When activated, this ability grants you an absorb shield equal to 100% of your maximum health for 8 sec. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.

  • Reckoning 5/5 20 pts ◆

    Gives you a 40% chance to gain an extra attack after Blocking a melee attack and a 100% chance to gain an extra attack after being the victim of a non-periodic critical strike.

  • Iron Creed 5/5 25 pts ★

    Increases the threat generated by your Holy Strike ability by 25%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 10% for 6 sec.

  • Holy Shield 1/1 30 pts ◆

    Increases chance to block by 30% for 10 sec, and deals 110 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.

Retribution — 16 points

  • Deflection 5/5

    Increases your Parry chance by 5%.

  • Benediction 1/5 ◆

    Reduces the Mana cost of all instant cast spells and abilities by 2%.

  • Improved Judgement 2/2 5 pts ◆

    Decreases the cooldown of your Judgement ability by 2 sec.

  • Holy Conduit 2/2 5 pts ★

    Reduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 40%.

  • Sanctified Judgement 3/3 10 pts ★

    Gives your Judgement ability a 100% chance to return 60% of the Mana cost of the judged seal.

  • Pursuit of Justice 2/2 10 pts ◆

    Increases movement speed and mounted movement speed by 15%. This does not stack with other movement speed increasing effects.

  • Sacred Arbiter 1/1 15 pts ★

    Increases the damage of your Holy Strike ability by 20% and causes it to refresh all Judgement effects on the target.

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