Magic Absorption ranks in Forever
- Rank 1 Increases all your resistances by 5 and causes all spells you fully resist to restore 1% of your total mana. Cannot trigger more often than 1 time per sec.
- Rank 2 Increases all your resistances by 10 and causes all spells you fully resist to restore 2% of your total mana. Cannot trigger more often than 1 time per sec.
What Magic Absorption does in Classic Era
Forever changed this talent. The Classic Era wording is kept here rank for rank so the two can be read side by side. It has 5 ranks in Classic Era rather than 2.
- Rank 1 Increases all resistances by 2 and causes all spells you fully resist to restore 1% of your total mana. 1 sec. cooldown.
- Rank 2 Increases all resistances by 4 and causes all spells you fully resist to restore 2% of your total mana. 1 sec. cooldown.
Where Magic Absorption sits in the Arcane tree
Magic Absorption is a Arcane talent for Mage. You need 5 points in Arcane before the row it sits on opens.
- Same row: Arcane Subtlety, Arcane Concentration, Missile Barrage
How often people take Magic Absorption
34 of the 106 public Mage builds saved here (32%) put at least one point in Magic Absorption. Counted across the 1500 most viewed and voted public builds on this site. These are builds players made for themselves before the game is playable, so read them as what people are trying, not as advice.
Builds that take Magic Absorption
6 of the public Mage builds written up here spend points on Magic Absorption.
- Mage Arcane 18/0/14 · 2/2 , 21 up
- Mage Arcane 18/3/0 · 2/2 , 19 up
- Mage Arcane 16/3/3 · 2/2 , 6 up
- Mage Frost 15/0/23 · 2/2 , 2 up
- Mage Fire 12/16/0 · 2/2
- Mage Fire 7/28/3 · 2/2
Where this came from
Changed in Forever.
- Forever client build 1.60.1.70755