Mage Frost 10/0/33
Arcane 10 · Fire 0 · Frost 33 · 43 points · 20 talents
4 up · 1 down · 298 views
A public Mage build saved with this calculator. It spends 43 points, 10/0/33 across Arcane, Fire, Frost, and takes 20 talents — 3 of them new in Forever and 11 rewritten from Classic Era. Nobody has played Forever yet, so this is what a player wanted to try, not a recommendation.
Open this build in the Mage calculator →
Arcane — 10 points
-
Arcane Subtlety 2/2 5 pts ◆
Reduces your target's resistance to all your spells by 15 and reduces the threat caused by your Arcane spells by 30%.
-
Arcane Resilience 2/2 5 pts ◆
Increases your Armor by an amount equal to 50% of your Intellect.
-
Arcane Impact 2/3 10 pts ◆
Increases the critical strike chance of your Arcane spells by 4%.
-
Arcane Blast 1/1 10 pts ★
Blasts the target with energy, dealing 57 to 66 Arcane damage. Each time you cast Arcane Blast, the damage of all your other spells is increased by 10% and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 8 sec or until any other damage spell is cast.
-
Arcane Meditation 2/3 15 pts ◆
Allows 33% of your Mana regeneration to continue while casting.
-
Presence of Mind 1/1 20 pts
When activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell.
Frost — 33 points
-
Improved Frostbolt 5/5
Reduces the casting time of your Frostbolt spell by 0.5 sec.
-
Ice Shards 5/5 5 pts
Increases the critical strike damage bonus of your Frost spells by 100%.
-
Permafrost 3/3 5 pts ◆
Increases the duration of your Chill effects by 33% and reduces the target's speed by an additional 10%.
-
Improved Frost Nova 2/2 5 pts
Reduces the cooldown of your Frost Nova spell by 4 sec.
-
Frostbite 3/3 5 pts ◆
Gives your Chill effects a 15% chance to Freeze the target for 5 sec.
-
Piercing Ice 1/3 10 pts
Increases the damage done by your Frost spells by 2%.
-
Ice Lance 1/1 10 pts ★
Deals 28 to 33 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets.
-
Improved Blizzard 3/3 10 pts ◆
Adds a Chill effect to your Blizzard spell. This effect lowers the target's movement speed by 40% for 1.5 sec.
-
Arctic Reach 2/2 15 pts
Increases the range of your Frostbolt and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 20%.
-
Ice Block 1/1 15 pts ◆
You become encased in a block of ice, protecting you from all physical attacks and spells for 10 sec, but during that time you cannot attack, move, or cast spells.
-
Shatter 3/3 15 pts ◆
Increases the critical strike chance of all your spells against Frozen targets by 50%.
-
Cold Snap 1/1 20 pts ◆
Finishes the remaining cooldown on all your other Frost spells.
-
Fingers of Frost 2/2 20 pts ★
Gives your Chill effects a 15% chance to grant you the Fingers of Frost effect, which treats your next 2 spells cast as if the target were Frozen. Lasts 15 sec.
-
Ice Barrier 1/1 30 pts ◆
Instantly shields you, absorbing 448 damage. Lasts 1 min. While the shield holds, your spellcasts will not be interrupted or delayed from taking damage.