Mage Fire 1/11/3

Arcane 1 · Fire 11 · Frost 3 · 15 points · 5 talents

A public Mage build saved with this calculator. It spends 15 points, 1/11/3 across Arcane, Fire, Frost, and takes 5 talents, none of them new in Forever and 4 rewritten from Classic Era. Nobody has played Forever yet, so this is what a player wanted to try, not a recommendation.

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Arcane: 1 point

  • Arcane Resilience 1/3 ◆

    Increases your Armor by an amount equal to 25% of your Intellect.

Fire: 11 points

  • Incineration 3/5 ◆

    Increases the critical strike chance of your Fire Blast, Ice Lance, Arcane Blast, and Scorch spells by 6%.

  • Accelerant 3/5 ◆

    Reduces the casting time of your Fireball, Frostfire Bolt, and Arcane Wrath spells by 0.3 sec.

  • Ignite 5/5 5 pts

    Your critical strikes from Fire damage spells cause the target to burn for an additional 40% of your spell's damage over 4 sec.

Frost: 3 points

  • Precision 3/3 ◆

    Improves your chance to hit with all spells by 6%.

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