Top Hunter builds
All builds →Public talent links. Sort by views, votes, or top voted. Private builds never appear here.
Marksmanship
0Survival
0Hunter spellbook
56 trainer spells at the level set above; hover or tap a spell for its tooltip. Full text of every rank →
Beast Mastery
20 spellsSurvival
20 spellsMarksmanship
16 spellsNo spell matches that.
Hunter talent changes from Classic to Forever
Classic Era gave the Hunter 46 talents. Forever keeps 37 of them — 11 word for word, 22 with a rewritten tooltip and 4 with the same sentence and different numbers — and renames 4, changes the rank count of 3, adds 14 new talents and leaves 9 out of the trees (2 of those are taught by trainers instead). Survival moved most: 6 new, 10 changed, 4 gone and 2 left exactly as in Classic. Each line below was read from the two clients and compared rank for rank; nothing is taken from patch notes.
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Beast Mastery 2 new · 10 changed · 4 same · 2 gone -
Marksmanship 6 new · 6 changed · 5 same · 3 gone -
Survival 6 new · 10 changed · 2 same · 4 gone
New Hunter talents in Forever (14)
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Focused Fire Beast Mastery 5 points 2 ranks
Increases all damage you and your pet deal by 1% while your pet is active.
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Summon Hawk Beast Mastery 15 points 1 rank
Command a hawk to dive-bomb your targeted enemy, dealing (32 + 5% of Ranged Attack Power) Physical damage and continuing its assault for 18 sec. Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot.
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Improved Stings Marksmanship 5 points 3 ranks
Increased the damage of your Serpent Sting ability by 6%, reduces the cooldown of your Viper Sting ability by 2 sec, and increases the duration of your Scorpid Sting ability by 15 sec.
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Careful Aim Marksmanship 5 points 5 ranks
Increases your Attack Power by 20% of your Intellect.
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Rapid Killing Marksmanship 10 points 2 ranks
Reduces the cooldown on your Rapid Fire ability by 1 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20 sec by 10%.
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Lone Wolf Marksmanship 10 points 1 rank
You deal 20% increased damage with all attacks while you do not have an active pet.
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Rapid Recuperation Marksmanship 20 points 2 ranks
Hitting a target with your Serpent Sting ability grants you 25% and consuming Rapid Killing grants you 50% of your Mana regeneration while casting for the next 15 sec.
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Sniper Shot Marksmanship 30 points 1 rank
A steady snipe that increases ranged damage by 160.
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Predator's Edge Survival 15 points 5 ranks
Increases your melee critical strike damage by 6% and your offhand weapon damage by 10%.
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Resourcefulness Survival 20 points 2 ranks
Reduces the mana cost of your Trap abilities and melee abilities by 30%. In addition, your critical strikes have a $m3% chance to allow 50% of your Mana regeneration to continue while casting for 30 sec.
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Expose Prey Survival 20 points 2 ranks
Your attacks against targets with Hunter's Mark have a 5% chance to activate your Mongoose Bite for 5 sec.
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Survivalist's Discipline Survival 20 points 2 ranks
Reduces the cooldown of your Trap and Deterrence abilities by 20%.
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Strider Kick Survival 20 points 1 rank
A powerful kick that deals 100% melee weapon damage and increases movement speed by 30% for 3 sec.
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Lacerating Strikes Survival 30 points 1 rank
Your Mongoose Bite also causes the target to Bleed for damage over 21 sec equal to 40% of the damage done by Mongoose Bite.
Changed Hunter talents (26)
Carried over from Classic with a different tooltip, name or rank count. Open a line to read the Classic Era text and the Forever text it was measured against.
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Deadly Aspects Beast Mastery renamed from Improved Aspect of the Hawk · tooltip rewritten ClassicWhile Aspect of the Hawk is active, all normal ranged attacks have a 1% chance of increasing ranged attack speed by 30% for 12 sec.
ForeverWhile Aspect of the Hawk is active, Auto Shot has a 2% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 2% chance of increasing melee attack speed by 30% for 12 sec.
Classic rank 5While Aspect of the Hawk is active, all normal ranged attacks have a 5% chance of increasing ranged attack speed by 30% for 12 sec.
Forever rank 5While Aspect of the Hawk is active, Auto Shot has a 10% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 10% chance of increasing melee attack speed by 30% for 12 sec.
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Endurance Training Beast Mastery tooltip rewritten ClassicIncreases the Health of your pets by 3%.
ForeverIncreases the Health and Armor of your pets by 3%.
Classic rank 5Increases the Health of your pets by 15%.
Forever rank 5Increases the Health and Armor of your pets by 15%.
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Improved Aspect of the Monkey Beast Mastery 5 → 3 ranks · tooltip rewritten ClassicIncreases the Dodge bonus of your Aspect of the Monkey by 1%.
ForeverIncreases the Dodge bonus of your Aspect of the Monkey by 2%. Additionally, your pet gains 50% of the effect of your Aspect of the Monkey ability.
Classic rank 3Increases the Dodge bonus of your Aspect of the Monkey by 3%.
Forever rank 3Increases the Dodge bonus of your Aspect of the Monkey by 6%. Additionally, your pet gains 50% of the effect of your Aspect of the Monkey ability.
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Bestial Swiftness Beast Mastery tooltip rewritten ClassicIncreases the outdoor movement speed of your pets by 30%.
ForeverIncreases the movement speed of your pets by 30%.
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Unleashed Fury Beast Mastery tooltip rewritten ClassicIncreases the damage done by your pets by 4%.
ForeverIncreases the damage done by your pets and hawks by 3%.
Classic rank 5Increases the damage done by your pets by 20%.
Forever rank 5Increases the damage done by your pets and hawks by 15%.
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Improved Mend Pet Beast Mastery tooltip rewritten ClassicGives the Mend Pet spell a 15% chance of cleansing 1 Curse, Disease, Magic or Poison effect from the pet each tick.
ForeverGives your Mend Pet spell a 15% chance of cleansing 1 Curse, Disease, Magic, or Poison effect from your pet each time it heals and reduces the Mana cost by 10%.
Classic rank 2Gives the Mend Pet spell a 50% chance of cleansing 1 Curse, Disease, Magic or Poison effect from the pet each tick.
Forever rank 2Gives your Mend Pet spell a 50% chance of cleansing 1 Curse, Disease, Magic, or Poison effect from your pet each time it heals and reduces the Mana cost by 20%.
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Ferocity Beast Mastery tooltip rewritten ClassicIncreases the critical strike chance of your pets by 3%.
ForeverIncreases the critical strike chance of your pets and hawks by 2%.
Classic rank 5Increases the critical strike chance of your pets by 15%.
Forever rank 5Increases the critical strike chance of your pets and hawks by 10%.
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Spirit Bond Beast Mastery numbers changed ClassicWhile your pet is active, you and your pet will regenerate 1% of total health every 10 sec.
ForeverWhile your pet is active, you and your pet will regenerate 1% of total health every 10 sec.
Classic rank 2While your pet is active, you and your pet will regenerate 2% of total health every 10 sec.
Forever rank 2While your pet is active, you and your pet will regenerate 1% of total health every 5 sec.
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Intimidation Beast Mastery tooltip rewritten ClassicCommand your pet to intimidate the target on the next successful melee attack, causing a high amount of threat and stunning the target for 3 sec.
ForeverCommand your pet to Stun the target for 3 sec on its next successful attack, which also gains 100% increased critical strike chance. Generates high threat.
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Bestial Discipline Beast Mastery tooltip rewritten ClassicIncreases the Focus regeneration of your pets by 10%.
ForeverIncreases the Focus regeneration of your pets by 10% and allows 25% of your Mana regeneration to continue while casting.
Classic rank 2Increases the Focus regeneration of your pets by 20%.
Forever rank 2Increases the Focus regeneration of your pets by 20% and allows 50% of your Mana regeneration to continue while casting.
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Lethal Attacks Marksmanship renamed from Lethal Shots · tooltip rewritten ClassicIncreases your critical strike chance with ranged weapons by 1%.
ForeverIncreases your critical strike chance with all attacks by 1%.
Classic rank 5Increases your critical strike chance with ranged weapons by 5%.
Forever rank 5Increases your critical strike chance with all attacks by 5%.
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Efficiency Marksmanship tooltip rewritten ClassicReduces the Mana cost of your Shots and Stings by 2%.
ForeverReduces the Mana cost of your Shots, Stings, and melee abilities by 3%.
Classic rank 5Reduces the Mana cost of your Shots and Stings by 10%.
Forever rank 5Reduces the Mana cost of your Shots, Stings, and melee abilities by 15%.
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Improved Arcane Shot Marksmanship tooltip rewritten ClassicReduces the cooldown of your Arcane Shot by 0.2 sec.
ForeverReduces the cooldown of your Arcane Shot by 0.3 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.
Classic rank 5Reduces the cooldown of your Arcane Shot by 1 sec.
Forever rank 5Reduces the cooldown of your Arcane Shot by 1.5 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.
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Trueshot Aura Marksmanship tooltip rewritten ClassicIncreases the attack power of party members within 45 yards by 50. Lasts 30 min.
ForeverIncreases the Ranged Attack Power of party members within 45 yards by 30. Lasts 30 min.
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Mortal Shots Marksmanship tooltip rewritten ClassicIncreases your ranged weapon critical strike damage bonus by 6%.
ForeverIncreases the critical strike damage bonus on all ranged abilities by 6%.
Classic rank 5Increases your ranged weapon critical strike damage bonus by 30%.
Forever rank 5Increases the critical strike damage bonus on all ranged abilities by 30%.
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Barrage Marksmanship tooltip rewritten ClassicIncreases the damage done by your Multi-Shot and Volley spells by 5%.
ForeverIncreases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 3%.
Classic rank 3Increases the damage done by your Multi-Shot and Volley spells by 15%.
Forever rank 3Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 10%.
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Improved Tracking Survival renamed from Monster Slaying · 3 → 5 ranks · tooltip rewritten ClassicIncreases all damage caused against Beasts, Giants and Dragonkin targets by 1% and increases critical damage caused against Beasts, Giants and Dragonkin targets by an additional 1%.
ForeverWhile tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 1%.
Classic rank 3Increases all damage caused against Beasts, Giants and Dragonkin targets by 3% and increases critical damage caused against Beasts, Giants and Dragonkin targets by an additional 3%.
Forever rank 3While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 3%.
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Deflection Survival numbers changed (1% → 2%) ClassicIncreases your Parry chance by 1%.
ForeverIncreases your Parry chance by 2%.
Classic rank 5Increases your Parry chance by 5%.
Forever rank 5Increases your Parry chance by 10%.
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Entrapment Survival tooltip rewritten ClassicGives your Immolation Trap, Frost Trap, and Explosive Trap a 5% chance to entrap the target, preventing them from moving for 5 sec.
ForeverWhen your traps are triggered, all affected targets are Entrapped, preventing them from moving for 1 sec.
Classic rank 5Gives your Immolation Trap, Frost Trap, and Explosive Trap a 25% chance to entrap the target, preventing them from moving for 5 sec.
Forever rank 5When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 5 sec.
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Savage Strikes Survival tooltip rewritten ClassicIncreases the critical strike chance of Raptor Strike and Mongoose Bite by 10%.
ForeverIncreases the critical strike chance of all your melee abilities by 2%.
Classic rank 2Increases the critical strike chance of Raptor Strike and Mongoose Bite by 20%.
Forever rank 2Increases the critical strike chance of all your melee abilities by 4%.
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Survivalist Survival tooltip rewritten ClassicIncreases total health by 2%.
ForeverIncreases your total Health by 2%.
Classic rank 5Increases total health by 10%.
Forever rank 5Increases your total Health by 10%.
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Improved Wing Clip Survival 5 → 3 ranks · numbers changed (4% → 7%) ClassicGives your Wing Clip ability a 4% chance to immobilize the target for 5 sec.
ForeverGives your Wing Clip ability a 7% chance to immobilize the target for 5 sec.
Classic rank 3Gives your Wing Clip ability a 12% chance to immobilize the target for 5 sec.
Forever rank 3Gives your Wing Clip ability a 20% chance to immobilize the target for 5 sec.
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Surefooted Survival tooltip rewritten ClassicIncreases hit chance by 1% and increases the chance movement impairing effects will be resisted by an additional 5%.
ForeverIncreases your hit chance by 1% and reduces the duration of movement impairing effects on you by 10%.
Classic rank 3Increases hit chance by 3% and increases the chance movement impairing effects will be resisted by an additional 15%.
Forever rank 3Increases your hit chance by 3% and reduces the duration of movement impairing effects on you by 30%.
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Survival Tactics Survival renamed from Trap Mastery · tooltip rewritten ClassicDecreases the chance enemies will resist trap effects by 5%.
ForeverIncreases your chance to hit with your Trap and Feign Death abilities by 5%.
Classic rank 2Decreases the chance enemies will resist trap effects by 10%.
Forever rank 2Increases your chance to hit with your Trap and Feign Death abilities by 10%.
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Counterattack Survival tooltip rewritten ClassicA strike that becomes active after parrying an opponent's attack. This attack deals 40 damage and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
ForeverA strike that becomes active after parrying an opponent's attack. This attack deals 50% weapon damage plus 26 and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
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Lightning Reflexes Survival numbers changed (3% → 2%) ClassicIncreases your Agility by 3%.
ForeverIncreases your Agility by 2%.
Classic rank 5Increases your Agility by 15%.
Forever rank 5Increases your Agility by 10%.
Classic Hunter talents not in the Forever trees (9)
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Improved Eyes of the Beast Beast Mastery in Classic 2 ranks
Increases the duration of your Eyes of the Beast by 30 sec.
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Thick Hide Beast Mastery in Classic 3 ranks
Increases the Armor rating of your pets by 10%.
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Aimed Shot Marksmanship in Classic 1 rank taught by trainers instead
An aimed shot that increases ranged damage by 70.
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Improved Hunter's Mark Marksmanship in Classic 5 ranks
Increases the Ranged Attack Power bonus of your Hunter's Mark spell by 3%.
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Improved Scorpid Sting Marksmanship in Classic 3 ranks
Reduces the Stamina of targets affected by your Scorpid Sting by 10% of the amount of Strength reduced.
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Humanoid Slaying Survival in Classic 3 ranks
Increases all damage caused against Humanoid targets by 1% and increases critical damage caused against Humanoid targets by an additional 1%.
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Improved Feign Death Survival in Classic 2 ranks
Reduces the chance your Feign Death ability will be resisted by 2%.
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Killer Instinct Survival in Classic 3 ranks
Increases your critical strike chance with all attacks by 1%.
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Wyvern Sting Survival in Classic 1 rank taught by trainers instead
A stinging shot that puts the target to sleep for 12 sec. Any damage will cancel the effect. When the target wakes up, the Sting causes 300 Nature damage over 6 sec. Only usable out of combat. Only one Sting per Hunter can be active on the target at a time.
Questions about Hunter talent changes
- How many Hunter talents changed from Classic in WoW Forever?
- Of the 46 Hunter talents in Classic Era, 11 read exactly the same in Forever, 26 have a different tooltip, name or rank count, and 9 are not in the Forever trees. Forever adds 14 new Hunter talents, for 51 in all.
- What are the new Hunter talents in WoW Forever?
- 14 Hunter talents have no counterpart in Classic Era: Focused Fire, Summon Hawk, Improved Stings, Careful Aim, Rapid Killing, Lone Wolf, Rapid Recuperation, Sniper Shot, Predator's Edge, Resourcefulness, Expose Prey, Survivalist's Discipline, Strider Kick and Lacerating Strikes.
- Which Classic Hunter talents are not in WoW Forever?
- 9 Classic Era Hunter talents are not in the Forever trees: Improved Eyes of the Beast, Thick Hide, Aimed Shot, Improved Hunter's Mark, Improved Scorpid Sting, Humanoid Slaying, Improved Feign Death, Killer Instinct and Wyvern Sting. Aimed Shot and Wyvern Sting are taught by trainers instead.
- Which Hunter tree changed the most in WoW Forever?
- Survival: 6 new talents, 10 changed and 4 gone from the tree, against 2 left exactly as in Classic.
- Which Hunter talents were renamed in WoW Forever?
- 4 Hunter talents keep their Classic spell under a new name: Deadly Aspects (was Improved Aspect of the Hawk), Lethal Attacks (was Lethal Shots), Improved Tracking (was Monster Slaying) and Survival Tactics (was Trap Mastery).
Measured from Forever client build 1.60.1.70124 against Classic Era 1.15.9.69722. 4 of the changed talents carry a new name; the Classic name is in the line. Every class side by side →
Every Hunter talent in WoW Forever
The full text of all 51 Hunter talents, by tree and by tier. Turn on Show original Classic above to read the Classic Era wording underneath each changed talent.
Hunter Beast Mastery talents
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Deadly Aspects 5 ranks ◆
Rank 1 While Aspect of the Hawk is active, Auto Shot has a 2% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 2% chance of increasing melee attack speed by 30% for 12 sec.
Rank 5 While Aspect of the Hawk is active, Auto Shot has a 10% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 10% chance of increasing melee attack speed by 30% for 12 sec.
Classic Was Improved Aspect of the Hawk.
Classic rank 1 While Aspect of the Hawk is active, all normal ranged attacks have a 1% chance of increasing ranged attack speed by 30% for 12 sec.
Classic rank 5 While Aspect of the Hawk is active, all normal ranged attacks have a 5% chance of increasing ranged attack speed by 30% for 12 sec.
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Endurance Training 5 ranks ◆
Rank 1 Increases the Health and Armor of your pets by 3%.
Rank 5 Increases the Health and Armor of your pets by 15%.
Classic rank 1 Increases the Health of your pets by 3%.
Classic rank 5 Increases the Health of your pets by 15%.
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Focused Fire 2 ranks 5 points ★
Rank 1 Increases all damage you and your pet deal by 1% while your pet is active.
Rank 2 Increases all damage you and your pet deal by 2% while your pet is active.
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Improved Aspect of the Monkey 3 ranks 5 points ◆
100 yd range · Instant
Rank 1 Increases the Dodge bonus of your Aspect of the Monkey by 2%. Additionally, your pet gains 50% of the effect of your Aspect of the Monkey ability.
Rank 3 Increases the Dodge bonus of your Aspect of the Monkey by 6%. Additionally, your pet gains 50% of the effect of your Aspect of the Monkey ability.
Classic 5 ranks in Classic Era.
Classic rank 1 Increases the Dodge bonus of your Aspect of the Monkey by 1%.
Classic rank 3 Increases the Dodge bonus of your Aspect of the Monkey by 3%.
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Pathfinding 2 ranks 5 points
Rank 1 Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 3%.
Rank 2 Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 6%.
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Improved Revive Pet 2 ranks 5 points
Rank 1 Revive Pet's casting time is reduced by 3 sec, mana cost is reduced by 20%, and increases the health your pet returns with by an additional 15%.
Rank 2 Revive Pet's casting time is reduced by 6 sec, mana cost is reduced by 40%, and increases the health your pet returns with by an additional 30%.
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Bestial Swiftness 1 rank 10 points ◆
Increases the movement speed of your pets by 30%.
Classic Increases the outdoor movement speed of your pets by 30%.
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Unleashed Fury 5 ranks 10 points ◆
Rank 1 Increases the damage done by your pets and hawks by 3%.
Rank 5 Increases the damage done by your pets and hawks by 15%.
Classic rank 1 Increases the damage done by your pets by 4%.
Classic rank 5 Increases the damage done by your pets by 20%.
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Improved Mend Pet 2 ranks 15 points ◆
Rank 1 Gives your Mend Pet spell a 15% chance of cleansing 1 Curse, Disease, Magic, or Poison effect from your pet each time it heals and reduces the Mana cost by 10%.
Rank 2 Gives your Mend Pet spell a 50% chance of cleansing 1 Curse, Disease, Magic, or Poison effect from your pet each time it heals and reduces the Mana cost by 20%.
Classic rank 1 Gives the Mend Pet spell a 15% chance of cleansing 1 Curse, Disease, Magic or Poison effect from the pet each tick.
Classic rank 2 Gives the Mend Pet spell a 50% chance of cleansing 1 Curse, Disease, Magic or Poison effect from the pet each tick.
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Ferocity 5 ranks 15 points ◆
Rank 1 Increases the critical strike chance of your pets and hawks by 2%.
Rank 5 Increases the critical strike chance of your pets and hawks by 10%.
Classic rank 1 Increases the critical strike chance of your pets by 3%.
Classic rank 5 Increases the critical strike chance of your pets by 15%.
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Summon Hawk 1 rank 15 points ★
80 Mana · 35 yd range · Instant · 6 sec cooldown
Command a hawk to dive-bomb your targeted enemy, dealing (32 + 5% of Ranged Attack Power) Physical damage and continuing its assault for 18 sec. Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot.
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Spirit Bond 2 ranks 20 points ◆
Rank 1 While your pet is active, you and your pet will regenerate 1% of total health every 10 sec.
Rank 2 While your pet is active, you and your pet will regenerate 1% of total health every 5 sec.
Classic rank 2 While your pet is active, you and your pet will regenerate 2% of total health every 10 sec.
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Intimidation 1 rank 20 points ◆
8% of base mana · 100 yd range · Instant · 1 min cooldown
Command your pet to Stun the target for 3 sec on its next successful attack, which also gains 100% increased critical strike chance. Generates high threat.
Classic Command your pet to intimidate the target on the next successful melee attack, causing a high amount of threat and stunning the target for 3 sec.
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Bestial Discipline 2 ranks 20 points ◆
Rank 1 Increases the Focus regeneration of your pets by 10% and allows 25% of your Mana regeneration to continue while casting.
Rank 2 Increases the Focus regeneration of your pets by 20% and allows 50% of your Mana regeneration to continue while casting.
Classic rank 1 Increases the Focus regeneration of your pets by 10%.
Classic rank 2 Increases the Focus regeneration of your pets by 20%.
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Frenzy 5 ranks 25 points
Rank 1 Gives your pet a 20% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
Rank 5 Gives your pet a 100% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
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Bestial Wrath 1 rank 30 points
12% of base mana · 100 yd range · Instant · 2 min cooldown
Send your pet into a rage causing 50% additional damage for 18 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed.
Hunter Marksmanship talents
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Hawk Eye 3 ranks
Rank 1 Increases the range of your ranged weapons by 2 yards.
Rank 3 Increases the range of your ranged weapons by 6 yards.
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Improved Concussive Shot 5 ranks
Rank 1 Gives your Concussive Shot a 4% chance to stun the target for 3 sec.
Rank 5 Gives your Concussive Shot a 20% chance to stun the target for 3 sec.
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Lethal Attacks 5 ranks ◆
Rank 1 Increases your critical strike chance with all attacks by 1%.
Rank 5 Increases your critical strike chance with all attacks by 5%.
Classic Was Lethal Shots.
Classic rank 1 Increases your critical strike chance with ranged weapons by 1%.
Classic rank 5 Increases your critical strike chance with ranged weapons by 5%.
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Improved Stings 3 ranks 5 points ★
Rank 1 Increased the damage of your Serpent Sting ability by 6%, reduces the cooldown of your Viper Sting ability by 2 sec, and increases the duration of your Scorpid Sting ability by 15 sec.
Rank 3 Increased the damage of your Serpent Sting ability by 20%, reduces the cooldown of your Viper Sting ability by 6 sec, and increases the duration of your Scorpid Sting ability by 45 sec.
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Efficiency 5 ranks 5 points ◆
Rank 1 Reduces the Mana cost of your Shots, Stings, and melee abilities by 3%.
Rank 5 Reduces the Mana cost of your Shots, Stings, and melee abilities by 15%.
Classic rank 1 Reduces the Mana cost of your Shots and Stings by 2%.
Classic rank 5 Reduces the Mana cost of your Shots and Stings by 10%.
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Careful Aim 5 ranks 5 points ★
Rank 1 Increases your Attack Power by 20% of your Intellect.
Rank 5 Increases your Attack Power by 100% of your Intellect.
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Rapid Killing 2 ranks 10 points ★
Rank 1 Reduces the cooldown on your Rapid Fire ability by 1 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20 sec by 10%.
Rank 2 Reduces the cooldown on your Rapid Fire ability by 2 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20 sec by 20%.
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Improved Arcane Shot 5 ranks 10 points ◆
Rank 1 Reduces the cooldown of your Arcane Shot by 0.3 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.
Rank 5 Reduces the cooldown of your Arcane Shot by 1.5 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.
Classic rank 1 Reduces the cooldown of your Arcane Shot by 0.2 sec.
Classic rank 5 Reduces the cooldown of your Arcane Shot by 1 sec.
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Lone Wolf 1 rank 10 points ★
You deal 20% increased damage with all attacks while you do not have an active pet.
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Trueshot Aura 1 rank 15 points ◆
180 Mana · Instant
Increases the Ranged Attack Power of party members within 45 yards by 30. Lasts 30 min.
Classic Increases the attack power of party members within 45 yards by 50. Lasts 30 min.
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Mortal Shots 5 ranks 15 points ◆
Rank 1 Increases the critical strike damage bonus on all ranged abilities by 6%.
Rank 5 Increases the critical strike damage bonus on all ranged abilities by 30%.
Classic rank 1 Increases your ranged weapon critical strike damage bonus by 6%.
Classic rank 5 Increases your ranged weapon critical strike damage bonus by 30%.
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Improved Serpent Sting 5 ranks 15 points
Rank 1 Increases the damage done by your Serpent Sting by 2%.
Rank 5 Increases the damage done by your Serpent Sting by 10%.
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Rapid Recuperation 2 ranks 20 points ★
Rank 1 Hitting a target with your Serpent Sting ability grants you 25% and consuming Rapid Killing grants you 50% of your Mana regeneration while casting for the next 15 sec.
Rank 2 Hitting a target with your Serpent Sting ability grants you 50% and consuming Rapid Killing grants you 100% of your Mana regeneration while casting for the next 15 sec.
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Barrage 3 ranks 20 points ◆
Rank 1 Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 3%.
Rank 3 Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 10%.
Classic rank 1 Increases the damage done by your Multi-Shot and Volley spells by 5%.
Classic rank 3 Increases the damage done by your Multi-Shot and Volley spells by 15%.
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Scatter Shot 1 rank 20 points
8% of base mana · 15 yd range · Instant · 30 sec cooldown
A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used.
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Ranged Weapon Specialization 5 ranks 25 points
Rank 1 Increases the damage you deal with ranged weapons by 1%.
Rank 5 Increases the damage you deal with ranged weapons by 5%.
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Sniper Shot 1 rank 30 points ★
365 Mana · 35 yd range · 4 sec cast · 15 sec cooldown
A steady snipe that increases ranged damage by 160.
Hunter Survival talents
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Improved Tracking 5 ranks ◆
Rank 1 While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 1%.
Rank 5 While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 5%.
Classic Was Monster Slaying. 3 ranks in Classic Era.
Classic rank 1 Increases all damage caused against Beasts, Giants and Dragonkin targets by 1% and increases critical damage caused against Beasts, Giants and Dragonkin targets by an additional 1%.
Classic rank 5 Increases all damage caused against Beasts, Giants and Dragonkin targets by 3% and increases critical damage caused against Beasts, Giants and Dragonkin targets by an additional 3%.
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Deflection 5 ranks ◆
Rank 1 Increases your Parry chance by 2%.
Rank 5 Increases your Parry chance by 10%.
Classic rank 1 Increases your Parry chance by 1%.
Classic rank 5 Increases your Parry chance by 5%.
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Entrapment 5 ranks 5 points ◆
Rank 1 When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 1 sec.
Rank 5 When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 5 sec.
Classic rank 1 Gives your Immolation Trap, Frost Trap, and Explosive Trap a 5% chance to entrap the target, preventing them from moving for 5 sec.
Classic rank 5 Gives your Immolation Trap, Frost Trap, and Explosive Trap a 25% chance to entrap the target, preventing them from moving for 5 sec.
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Savage Strikes 2 ranks 5 points ◆
Rank 1 Increases the critical strike chance of all your melee abilities by 2%.
Rank 2 Increases the critical strike chance of all your melee abilities by 4%.
Classic rank 1 Increases the critical strike chance of Raptor Strike and Mongoose Bite by 10%.
Classic rank 2 Increases the critical strike chance of Raptor Strike and Mongoose Bite by 20%.
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Survivalist 5 ranks 5 points ◆
Rank 1 Increases your total Health by 2%.
Rank 5 Increases your total Health by 10%.
Classic rank 1 Increases total health by 2%.
Classic rank 5 Increases total health by 10%.
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Improved Wing Clip 3 ranks 5 points ◆
Rank 1 Gives your Wing Clip ability a 7% chance to immobilize the target for 5 sec.
Rank 3 Gives your Wing Clip ability a 20% chance to immobilize the target for 5 sec.
Classic 5 ranks in Classic Era.
Classic rank 1 Gives your Wing Clip ability a 4% chance to immobilize the target for 5 sec.
Classic rank 3 Gives your Wing Clip ability a 12% chance to immobilize the target for 5 sec.
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Clever Traps 2 ranks 10 points
Rank 1 Increases the duration of Freezing and Frost trap effects by 15% and the damage of Immolation and Explosive trap effects by 15%.
Rank 2 Increases the duration of Freezing and Frost trap effects by 30% and the damage of Immolation and Explosive trap effects by 30%.
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Surefooted 3 ranks 10 points ◆
Rank 1 Increases your hit chance by 1% and reduces the duration of movement impairing effects on you by 10%.
Rank 3 Increases your hit chance by 3% and reduces the duration of movement impairing effects on you by 30%.
Classic rank 1 Increases hit chance by 1% and increases the chance movement impairing effects will be resisted by an additional 5%.
Classic rank 3 Increases hit chance by 3% and increases the chance movement impairing effects will be resisted by an additional 15%.
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Deterrence 1 rank 10 points
Instant · 5 min cooldown
When activated, increases your Dodge and Parry chance by 25% for 10 sec.
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Survival Tactics 2 ranks 15 points ◆
Rank 1 Increases your chance to hit with your Trap and Feign Death abilities by 5%.
Rank 2 Increases your chance to hit with your Trap and Feign Death abilities by 10%.
Classic Was Trap Mastery.
Classic rank 1 Decreases the chance enemies will resist trap effects by 5%.
Classic rank 2 Decreases the chance enemies will resist trap effects by 10%.
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Predator's Edge 5 ranks 15 points ★
Rank 1 Increases your melee critical strike damage by 6% and your offhand weapon damage by 10%.
Rank 5 Increases your melee critical strike damage by 30% and your offhand weapon damage by 50%.
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Counterattack 1 rank 15 points ◆
30 Mana · Melee Range · Instant · 5 sec cooldown
A strike that becomes active after parrying an opponent's attack. This attack deals 50% weapon damage plus 26 and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
Classic A strike that becomes active after parrying an opponent's attack. This attack deals 40 damage and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
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Resourcefulness 2 ranks 20 points ★
Rank 1 Reduces the mana cost of your Trap abilities and melee abilities by 30%. In addition, your critical strikes have a $m3% chance to allow 50% of your Mana regeneration to continue while casting for 30 sec.
Rank 2 Reduces the mana cost of your Trap abilities and melee abilities by 60%. In addition, your critical strikes have a $m3% chance to allow 50% of your Mana regeneration to continue while casting for 30 sec.
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Expose Prey 2 ranks 20 points ★
Rank 1 Your attacks against targets with Hunter's Mark have a 5% chance to activate your Mongoose Bite for 5 sec.
Rank 2 Your attacks against targets with Hunter's Mark have a 10% chance to activate your Mongoose Bite for 5 sec.
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Survivalist's Discipline 2 ranks 20 points ★
Rank 1 Reduces the cooldown of your Trap and Deterrence abilities by 20%.
Rank 2 Reduces the cooldown of your Trap and Deterrence abilities by 40%.
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Strider Kick 1 rank 20 points ★
5.81% of base mana · Melee Range · Instant · 8 sec cooldown
A powerful kick that deals 100% melee weapon damage and increases movement speed by 30% for 3 sec.
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Lightning Reflexes 5 ranks 25 points ◆
Rank 1 Increases your Agility by 2%.
Rank 5 Increases your Agility by 10%.
Classic rank 1 Increases your Agility by 3%.
Classic rank 5 Increases your Agility by 15%.
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Lacerating Strikes 1 rank 30 points ★
Your Mongoose Bite also causes the target to Bleed for damage over 21 sec equal to 40% of the damage done by Mongoose Bite.
About the Hunter data
All 51 Hunter talents are read from the World of Warcraft: Forever client itself — their position, rank count, prerequisites and tooltip text (14 new to Forever, 26 changed from Classic, 11 word-for-word the same; 9 Classic Hunter talents are not in the Forever trees at all). Nothing here is a Classic placeholder or a guess from footage. Show original Classic does not change the tree — hover a talent to read the Classic Era tooltip under the Forever one.
Browse the Hunter spellbook: trainer abilities, ranks, costs and cooldowns →