Rapid Killing

Hunter · Marksmanship · opens at 10 points spent · 2 ranks

Rapid Killing does not exist in Classic Era. It is new in World of Warcraft: Forever.

Rapid Killing ranks in Forever

  1. Rank 1 Reduces the cooldown on your Rapid Fire ability by 1 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20 sec by 10%.
  2. Rank 2 Reduces the cooldown on your Rapid Fire ability by 2 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20 sec by 20%.

Where Rapid Killing sits in the Marksmanship tree

Rapid Killing is a Marksmanship talent for Hunter. You need 10 points in Marksmanship before the row it sits on opens. Taking it opens Rapid Recuperation.

How often people take Rapid Killing

47 of the 130 public Hunter builds saved here — 36% — put at least one point in Rapid Killing. Counted across the 1498 most viewed and voted public builds on this site. These are builds players made for themselves before the game is playable, so read them as what people are trying, not as advice.

Builds that take Rapid Killing

8 of the public Hunter builds written up here spend points on Rapid Killing.

Where this came from

New in Forever.

  • Forever client build 1.60.1.69893