Surefooted ranks in Forever
- Rank 1 Increases your hit chance by 1% and reduces the duration of movement impairing effects on you by 10%.
- Rank 2 Increases your hit chance by 2% and reduces the duration of movement impairing effects on you by 20%.
- Rank 3 Increases your hit chance by 3% and reduces the duration of movement impairing effects on you by 30%.
What Surefooted does in Classic Era
Forever changed this talent. The Classic Era wording is kept here rank for rank so the two can be read side by side.
- Rank 1 Increases hit chance by 1% and increases the chance movement impairing effects will be resisted by an additional 5%.
- Rank 2 Increases hit chance by 2% and increases the chance movement impairing effects will be resisted by an additional 10%.
- Rank 3 Increases hit chance by 3% and increases the chance movement impairing effects will be resisted by an additional 15%.
Where Surefooted sits in the Survival tree
Surefooted is a Survival talent for Hunter. You need 10 points in Survival before the row it sits on opens.
- Same row: Clever Traps, Deterrence
How often people take Surefooted
69 of the 130 public Hunter builds saved here — 53% — put at least one point in Surefooted. Counted across the 1498 most viewed and voted public builds on this site. These are builds players made for themselves before the game is playable, so read them as what people are trying, not as advice.
Builds that take Surefooted
8 of the public Hunter builds written up here spend points on Surefooted.
- Hunter Marksmanship 5/33/13 — 3/3 , 9 up
- Hunter Survival 14/0/33 — 3/3 , 6 up
- Hunter Survival 12/4/31 — 3/3 , 5 up
- Hunter Survival 13/4/31 — 3/3 , 3 up
- Hunter Marksmanship 5/33/13 — 3/3 , 2 up
- Hunter Marksmanship 5/28/13 — 3/3
- Hunter Marksmanship 5/28/13 — 3/3
- Hunter Survival 16/4/31 — 3/3
Where this came from
Changed in Forever.
- Forever client build 1.60.1.69893