Druid Restoration 14/11/19

Balance 14 · Feral Combat 11 · Restoration 19 · 44 points · 18 talents

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A public Druid build saved with this calculator. It spends 44 points, 14/11/19 across Balance, Feral Combat, Restoration, and takes 18 talents, 2 of them new in Forever and 14 rewritten from Classic Era. Nobody has played Forever yet, so this is what a player wanted to try, not a recommendation.

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Balance: 14 points

  • Moonglow 3/3 5 pts ◆

    Reduces the Mana cost of your damaging spells by 25%.

  • Improved Moonfire 2/2 5 pts ◆

    Increases the damage and critical strike chance of your Moonfire spell by 10%.

  • Nature's Majesty 2/2 5 pts ★

    Increases your critical strike chance with spells and melee attacks by 4%.

  • Nature's Reach 2/2 5 pts ◆

    Increases the range of your offensive Balance spells by 20% and improves your chance to hit by 4%.

  • Improved Entangling Roots 2/3 10 pts ◆

    Increases the damage done by your Entangling Roots spell by 50%, and its victims can take up to 50% more damage without interrupting the effect.

  • Nature's Splendor 1/1 10 pts ★

    Increases the duration of your Moonfire and Rejuvenation spells by 3 sec, your Regrowth spell by 6 sec, and your Insect Swarm spell by 2 sec.

  • Insect Swarm 1/1 15 pts ◆

    The enemy target is swarmed by insects, decreasing their chance to hit with attacks by 2% and causing 48 Nature damage over 12 sec.

  • Vengeance 1/5 15 pts ◆

    Increases the critical strike damage bonus of your Arcane and Nature spells by 20%.

Feral Combat: 11 points

  • Furor 5/5 ◆

    Gives you a 100% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 100% of the Energy you had when last in Cat Form, plus 10 Energy per second spent outside Bear Form or Dire Bear Form, up to 100 Energy.

  • Brutal Impact 2/2 5 pts ◆

    Increases the stun duration of your Bash and Pounce abilities by 1 sec and reduces the cooldown of Bash by 30 sec.

  • Thick Hide 3/3 5 pts ◆

    While in Bear Form, Cat Form, Dire Bear Form, or Moonkin Form, you gain 3 additional base Armor per level and another 2 base Armor for each point of defense skill beyond five times your level. This amount can be further increased by multipliers from those forms.

  • Feral Charge 1/1 10 pts ◆

    Requires Bear Form, Dire Bear Form. Charge an enemy, immobilizing them and interrupting any spell they are casting for 4 sec. Leap behind an enemy.

Restoration: 19 points

  • Heart of the Wild 5/5 ◆

    Increases your Intellect by 10%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 20% and while in Cat Form your Strength is increased by 10%.

  • Naturalist 5/5 5 pts ◆

    Reduces the cast time of your Healing Touch and Wild Growth spells by 0.5 sec and increases all damage you deal by 10%.

  • Reflection 3/3 5 pts ◆

    Allows 50% of your Mana regeneration to continue while casting.

  • Natural Shapeshifter 3/3 5 pts

    Reduces the mana cost of all shapeshifting by 30%.

  • Improved Rejuvenation 2/3 15 pts

    Increases the effect of your Rejuvenation spell by 10%.

  • Swiftmend 1/1 15 pts ◆

    Instantly heals a target with your active Rejuvenation or Regrowth effect for an amount equal to the full duration of the periodic effect of the consumed spell.

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