Druid Restoration 12/11/19
Balance 12 · Feral Combat 11 · Restoration 19 · 42 points · 16 talents
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A public Druid build saved with this calculator. It spends 42 points, 12/11/19 across Balance, Feral Combat, Restoration, and takes 16 talents, 1 of them new in Forever and 14 rewritten from Classic Era. Nobody has played Forever yet, so this is what a player wanted to try, not a recommendation.
Open this build in the Druid calculator →
Balance: 12 points
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Moonglow 3/3 5 pts ◆
Reduces the Mana cost of your damaging spells by 25%.
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Improved Moonfire 2/2 5 pts ◆
Increases the damage and critical strike chance of your Moonfire spell by 10%.
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Nature's Reach 2/2 5 pts ◆
Increases the range of your offensive Balance spells by 20% and improves your chance to hit by 4%.
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Improved Entangling Roots 2/3 10 pts ◆
Increases the damage done by your Entangling Roots spell by 50%, and its victims can take up to 50% more damage without interrupting the effect.
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Nature's Splendor 1/1 10 pts ★
Increases the duration of your Moonfire and Rejuvenation spells by 3 sec, your Regrowth spell by 6 sec, and your Insect Swarm spell by 2 sec.
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Insect Swarm 1/1 15 pts ◆
The enemy target is swarmed by insects, decreasing their chance to hit with attacks by 2% and causing 48 Nature damage over 12 sec.
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Vengeance 1/5 15 pts ◆
Increases the critical strike damage bonus of your Arcane and Nature spells by 20%.
Feral Combat: 11 points
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Furor 5/5 ◆
Gives you a 100% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 100% of the Energy you had when last in Cat Form, plus 10 Energy per second spent outside Bear Form or Dire Bear Form, up to 100 Energy.
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Brutal Impact 2/2 5 pts ◆
Increases the stun duration of your Bash and Pounce abilities by 1 sec and reduces the cooldown of Bash by 30 sec.
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Thick Hide 3/3 5 pts ◆
While in Bear Form, Cat Form, Dire Bear Form, or Moonkin Form, you gain 3 additional base Armor per level and another 2 base Armor for each point of defense skill beyond five times your level. This amount can be further increased by multipliers from those forms.
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Feral Charge 1/1 10 pts ◆
Requires Bear Form, Dire Bear Form. Charge an enemy, immobilizing them and interrupting any spell they are casting for 4 sec. Leap behind an enemy.
Restoration: 19 points
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Heart of the Wild 5/5 ◆
Increases your Intellect by 10%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 20% and while in Cat Form your Strength is increased by 10%.
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Naturalist 5/5 5 pts ◆
Reduces the cast time of your Healing Touch and Wild Growth spells by 0.5 sec and increases all damage you deal by 10%.
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Natural Shapeshifter 3/3 5 pts
Reduces the mana cost of all shapeshifting by 30%.
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Gift of Nature 5/5 10 pts ◆
Increases the effect of all your healing spells by 10%.
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Swiftmend 1/1 15 pts ◆
Instantly heals a target with your active Rejuvenation or Regrowth effect for an amount equal to the full duration of the periodic effect of the consumed spell.