Warrior Fury 18/20/0

Arms 18 · Fury 20 · Protection 0 · 38 points · 18 talents

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A public Warrior build saved with this calculator. It spends 38 points, 18/20/0 across Arms, Fury, Protection, and takes 18 talents — 4 of them new in Forever and 12 rewritten from Classic Era. Nobody has played Forever yet, so this is what a player wanted to try, not a recommendation.

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Arms — 18 points

  • Improved Rend 2/3

    Increases the Bleed damage done by your Rend ability by 23%.

  • Improved Charge 2/2 5 pts

    Increases the Rage generated by your Charge ability by 6.

  • Improved Overpower 2/2 5 pts

    Increases the critical strike chance of your Overpower ability by 50%.

  • Anger Management 1/1 10 pts

    Generates 1 Rage every 3 sec while in combat, and reduces Rage loss while out of combat by 30%.

  • Deep Wounds 1/3 10 pts

    Your critical strikes cause your opponent to Bleed, dealing 20% of your melee weapon's average damage over 12 sec.

  • Spearing Strike 1/1 15 pts

    A brutal attack that deals 40% weapon damage. Deals an additional 80% weapon damage against Giants, Dragonkin, and mounted targets. Mounted targets are dismounted.

  • Two-Handed Weapon Specialization 1/3 15 pts

    Increases the damage you deal with two-handed melee weapons by 1%.

  • Impale 2/2 15 pts

    Increases the critical strike damage bonus of your abilities by 20%.

  • Bloodthrill 2/5 20 pts

    Your melee attacks against targets afflicted by your Rend have a 4% chance to activate your Overpower ability for 1 attack on your current target. Lasts 6 sec.

  • Weaponmaster 1/5 20 pts

    Gives your melee weapon attacks a benefit depending on the weapon. |CFFFFFFFFAxe/Polearm:|R Increases your critical strike chance by 1%. |CFFFFFFFFMace/Staff:|R Your attacks ignore 3% of your target's armor. |CFFFFFFFFSword:|R Your successful melee attacks have a 1% chance to trigger an extra attack on the target.

  • Improved Slam 2/2 25 pts

    Reduces the global cooldown and cast time of your Slam ability by 0.5 sec. In addition, Slam no longer interrupts your melee swing time.

  • Mortal Strike 1/1 30 pts

    A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.

Fury — 20 points

  • Cruelty 5/5

    Improves your chance to get a critical strike with melee attacks by 5%.

  • Iron Will 5/5 5 pts

    Reduces the duration of Stun and Fear effects inflicted on you by 15%.

  • Piercing Howl 1/1 10 pts

    Causes all nearby enemies to be Dazed, reducing movement speed by 50% for 6 sec.

  • Blood Craze 1/3 10 pts

    Regenerates 1% of your total Health over 6 sec after being the victim of a critical strike, dealing damage with Bloodthirst, or suffering more than 20% of your maximum Health from a single attack.

  • Boundless Rage 3/3 10 pts

    Increases your maximum Rage by 30.

  • Enrage 5/5 15 pts

    Gives you a 30% chance to deal 10% increased Physical damage for 12 sec after being the victim of any damaging attack.

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