Warrior Arms 33/13/5

Arms 33 · Fury 13 · Protection 5 · 51 points · 18 talents

A public Warrior build saved with this calculator. It spends 51 points, 33/13/5 across Arms, Fury, Protection, and takes 18 talents — 3 of them new in Forever and 12 rewritten from Classic Era. Nobody has played Forever yet, so this is what a player wanted to try, not a recommendation.

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Arms — 33 points

  • Deflection 5/5

    Increases your Parry chance by 5%.

  • Improved Rend 3/3

    Increases the Bleed damage done by your Rend ability by 35%.

  • Improved Charge 2/2 5 pts

    Increases the Rage generated by your Charge ability by 6.

  • Improved Tactical Mastery 5/5 5 pts

    Tactical Mastery lets you retain up to an additional 15 Rage when you change stances.

  • Anger Management 1/1 10 pts

    Generates 1 Rage every 3 sec while in combat, and reduces Rage loss while out of combat by 30%.

  • Deep Wounds 1/3 10 pts

    Your critical strikes cause your opponent to Bleed, dealing 20% of your melee weapon's average damage over 12 sec.

  • Spearing Strike 1/1 15 pts

    A brutal attack that deals 40% weapon damage. Deals an additional 80% weapon damage against Giants, Dragonkin, and mounted targets. Mounted targets are dismounted.

  • Two-Handed Weapon Specialization 3/3 15 pts

    Increases the damage you deal with two-handed melee weapons by 3%.

  • Impale 2/2 15 pts

    Increases the critical strike damage bonus of your abilities by 20%.

  • Bloodthrill 4/5 20 pts

    Your melee attacks against targets afflicted by your Rend have a 8% chance to activate your Overpower ability for 1 attack on your current target. Lasts 6 sec.

  • Sweeping Strikes 1/1 20 pts

    Your next 5 melee attacks strike an additional nearby opponent.

  • Weaponmaster 4/5 20 pts

    Gives your melee weapon attacks a benefit depending on the weapon. |CFFFFFFFFAxe/Polearm:|R Increases your critical strike chance by 4%. |CFFFFFFFFMace/Staff:|R Your attacks ignore 12% of your target's armor. |CFFFFFFFFSword:|R Your successful melee attacks have a 4% chance to trigger an extra attack on the target.

  • Mortal Strike 1/1 30 pts

    A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.

Fury — 13 points

  • Cruelty 5/5

    Improves your chance to get a critical strike with melee attacks by 5%.

  • Iron Will 3/5 5 pts

    Reduces the duration of Stun and Fear effects inflicted on you by 9%.

  • Unbridled Wrath 2/5 5 pts

    Gives you a 24% chance to generate 1 additional Rage when you deal melee damage with a weapon. This effect is increased to 2 Rage for two-handed weapons.

  • Improved Cleave 3/3 10 pts

    Reduces the Rage cost of your Cleave ability by 3.

Protection — 5 points

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