Priest Discipline 33/13/5
Discipline 33 · Holy 13 · Shadow Magic 5 · 51 points · 16 talents
A public Priest build saved with this calculator. It spends 51 points, 33/13/5 across Discipline, Holy, Shadow Magic, and takes 16 talents — 4 of them new in Forever and 10 rewritten from Classic Era. Nobody has played Forever yet, so this is what a player wanted to try, not a recommendation.
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Discipline — 33 points
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Power in Light 5/5 ★
Your Smite and Penance spells deal 10% increased damage to targets afflicted with your Holy Fire.
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Wand Specialization 2/2 ◆
Increases your damage with Wands by 25%.
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Twin Disciplines 5/5 ★
Increases the damage and healing of your instant cast spells by 5%.
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Holy Precision 3/3 5 pts ★
Improves your chance to hit with Holy spells by 18%.
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Martyrdom 1/2 5 pts ◆
Gives you a 50% chance to gain Focused Casting for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases your resistance to Interrupt effects by 20%.
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Mental Agility 3/3 10 pts ◆
Reduces the mana cost of your Smite, Holy Fire, and instant cast spells by 10%.
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Inner Focus 1/1 10 pts
When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.
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Meditation 3/3 10 pts ◆
Allows 50% of your Mana regeneration to continue while casting.
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Improved Inner Fire 3/3 15 pts ◆
Increases the Armor bonus of your Inner Fire spell by 45% and increases its total charges by 12.
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Mental Strength 5/5 15 pts ◆
Increases your total Intellect by 15%.
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Penance 1/1 20 pts ★
Launches a volley of holy light at the target, causing 81 Holy damage to an enemy, or 184 healing to an ally, instantly and every 1 sec for 2 sec.
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Power Infusion 1/1 30 pts ◆
Infuses the target with power, increasing their spell damage and healing done by 20% for 15 sec.
Holy — 13 points
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Twilight Focus 3/3 ◆
Gives you a 70% chance to avoid interruption caused by damage while casting any spell.
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Holy Specialization 5/5
Increases the critical effect chance of your Holy spells by 5%.
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Divine Fury 5/5 5 pts ◆
Reduces the casting time of your Smite, Holy Fire, Heal, and Greater Heal spells by 0.5 sec.
Shadow Magic — 5 points
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Spirit Tap 5/5 ◆
Gives you a 100% chance to gain a 100% bonus to your Spirit for 15 sec after killing a non-trivial target. For the duration, your Mana will regenerate at a 50% of normal rate while casting.