Priest Discipline 21/18/0

Discipline 21 · Holy 18 · Shadow Magic 0 · 39 points · 17 talents

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A public Priest build saved with this calculator. It spends 39 points, 21/18/0 across Discipline, Holy, Shadow Magic, and takes 17 talents, 4 of them new in Forever and 11 rewritten from Classic Era. Nobody has played Forever yet, so this is what a player wanted to try, not a recommendation.

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Discipline: 21 points

  • Silent Resolve 3/3 5 pts ◆

    Reduces the threat generated by your spells by 30% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 15%.

  • Holy Precision 2/3 5 pts ★

    Improves your chance to hit with Holy spells by 12%.

  • Martyrdom 2/2 5 pts ◆

    Gives you a 100% chance to gain Focused Casting for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases your resistance to Interrupt effects by 20%.

  • Inner Focus 1/1 10 pts ◆

    When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is a non-periodic spell and capable of a critical effect.

  • Improved Power Word: Shield 1/3 10 pts ◆

    Increases the damage absorbed by your Power Word: Shield by 7%.

  • Meditation 3/3 10 pts ◆

    Allows 50% of your Mana regeneration to continue while casting.

  • Improved Inner Fire 3/3 15 pts ◆

    Increases the Armor bonus of your Inner Fire spell by 45% and increases its total charges by 12.

  • Penance 1/1 20 pts ★

    Launches a volley of holy light at the target, causing 45 Holy damage to an enemy, or 134 healing to an ally, instantly and every 1 sec for 2 sec.

  • Renewed Hope 1/5 20 pts ★

    Your heals from Flash Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 2% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 1 sec.

  • Divine Aegis 3/3 25 pts ★

    Your non-periodic critical heals create a protective shield on the target, absorbing 15% of the amount healed. Shields up to 1200 damage and lasts 12 sec.

  • Power Infusion 1/1 30 pts ◆

    Infuses the target with power, increasing their spell damage and healing done by 20% for 15 sec.

Holy: 18 points

  • Twilight Focus 3/3 ◆

    Gives your spells a 70% chance to not lose casting time when you take damage.

  • Improved Renew 3/3

    Increases the amount healed by your Renew spell by 15%.

  • Holy Specialization 5/5

    Increases the critical effect chance of your Holy spells by 5%.

  • Holy Nova 1/1 10 pts ◆

    Causes an explosion of holy light around the caster, causing 26 to 30 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 50 to 57. These effects cause no threat.

  • Inspiration 3/3 10 pts ◆

    Your non-periodic critical heals increase your target's Armor by 25% for 15 sec.

  • Improved Healing 3/3 15 pts ◆

    Reduces the Mana cost of your Lesser Heal, Heal, Greater Heal, Penance, and Prayer of Mending spells by 15%.

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