Priest Discipline 32/19/0

Discipline 32 · Holy 19 · Shadow Magic 0 · 51 points · 18 talents

A public Priest build saved with this calculator. It spends 51 points, 32/19/0 across Discipline, Holy, Shadow Magic, and takes 18 talents — 6 of them new in Forever and 10 rewritten from Classic Era. Nobody has played Forever yet, so this is what a player wanted to try, not a recommendation.

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Discipline — 32 points

  • Twin Disciplines 5/5

    Increases the damage and healing of your instant cast spells by 5%.

  • Improved Power Word: Shield 3/3 5 pts

    Increases the damage absorbed by your Power Word: Shield by 20%.

  • Martyrdom 2/2 5 pts

    Gives you a 100% chance to gain Focused Casting for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases your resistance to Interrupt effects by 20%.

  • Mental Agility 2/3 10 pts

    Reduces the mana cost of your Smite, Holy Fire, and instant cast spells by 7%.

  • Inner Focus 1/1 10 pts

    When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.

  • Meditation 3/3 10 pts

    Allows 50% of your Mana regeneration to continue while casting.

  • Mental Strength 5/5 15 pts

    Increases your total Intellect by 15%.

  • Soul Warding 1/1 15 pts

    Reduces the cooldown on your Power Word: Shield spell by 4 sec and reduces its mana cost by 15%.

  • Penance 1/1 20 pts

    Launches a volley of holy light at the target, causing 81 Holy damage to an enemy, or 184 healing to an ally, instantly and every 1 sec for 2 sec.

  • Renewed Hope 5/5 20 pts

    Your heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 10% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 5 sec.

  • Divine Aegis 3/3 25 pts

    Your critical heals create a protective shield on the target, absorbing 15% of the amount healed. Lasts 12 sec.

  • Power Infusion 1/1 30 pts

    Infuses the target with power, increasing their spell damage and healing done by 20% for 15 sec.

Holy — 19 points

  • Twilight Focus 2/3

    Gives you a 47% chance to avoid interruption caused by damage while casting any spell.

  • Holy Specialization 5/5

    Increases the critical effect chance of your Holy spells by 5%.

  • Divine Fury 5/5 5 pts

    Reduces the casting time of your Smite, Holy Fire, Heal, and Greater Heal spells by 0.5 sec.

  • Inspiration 3/3 10 pts

    Your non-periodic critical heals increase your target's Armor by 25% for 15 sec.

  • Improved Healing 3/3 15 pts

    Reduces the Mana cost of your Lesser Heal, Heal, Greater Heal, Penance, and Prayer of Mending spells by 15%.

  • Binding Heal 1/1 15 pts

    Heals a friendly target and the caster for 235 to 286. Low threat.

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