Priest Discipline 21/13/5

Discipline 21 · Holy 13 · Shadow Magic 5 · 39 points · 15 talents

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A public Priest build saved with this calculator. It spends 39 points, 21/13/5 across Discipline, Holy, Shadow Magic, and takes 15 talents, 2 of them new in Forever and 12 rewritten from Classic Era. Nobody has played Forever yet, so this is what a player wanted to try, not a recommendation.

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Discipline: 21 points

  • Wand Specialization 2/2 ◆

    Increases your damage with Wands by 25%.

  • Twin Disciplines 2/5 ★

    Increases the damage and healing of your instant cast spells by 2%.

  • Silent Resolve 3/3 5 pts ◆

    Reduces the threat generated by your spells by 30% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 15%.

  • Mental Strength 3/5 5 pts ◆

    Increases your total Intellect by 6%.

  • Martyrdom 2/2 5 pts ◆

    Gives you a 100% chance to gain Focused Casting for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases your resistance to Interrupt effects by 20%.

  • Mental Agility 1/3 10 pts ◆

    Reduces the mana cost of your Smite, Holy Fire, and instant cast spells by 3%.

  • Inner Focus 1/1 10 pts ◆

    When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is a non-periodic spell and capable of a critical effect.

  • Improved Power Word: Shield 1/3 10 pts ◆

    Increases the damage absorbed by your Power Word: Shield by 7%.

  • Improved Inner Fire 3/3 15 pts ◆

    Increases the Armor bonus of your Inner Fire spell by 45% and increases its total charges by 12.

  • Improved Mana Burn 2/2 15 pts ◆

    Reduces the casting time of your Mana Burn spell by 1 sec.

  • Renewed Hope 1/5 20 pts ★

    Your heals from Flash Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 2% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 1 sec.

Holy: 13 points

  • Twilight Focus 3/3 ◆

    Gives your spells a 70% chance to not lose casting time when you take damage.

  • Holy Specialization 5/5

    Increases the critical effect chance of your Holy spells by 5%.

  • Divine Fury 5/5 5 pts ◆

    Reduces the casting time of your Smite, Holy Fire, Heal, and Greater Heal spells by 0.5 sec.

Shadow Magic: 5 points

  • Spirit Tap 5/5 ◆

    Gives you a 100% chance to increase your Spirit by 100% for 15 sec after killing a non-trivial target or when an enemy afflicted by your Vampiric Embrace dies. For the duration, 50% of your Mana regeneration will continue while casting.

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