Paladin Holy 31/7/13
Holy 31 · Protection 7 · Retribution 13 · 51 points · 19 talents
A public Paladin build saved with this calculator. It spends 51 points, 31/7/13 across Holy, Protection, Retribution, and takes 19 talents — 7 of them new in Forever and 9 rewritten from Classic Era. Nobody has played Forever yet, so this is what a player wanted to try, not a recommendation.
Open this build in the Paladin calculator →
Holy — 31 points
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Divine Intellect 5/5
Increases your total Intellect by 10%.
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Healing Light 3/3 5 pts ◆
Increases the amount healed by your Holy Light, Flash of Light, and Holy Shock spells by 12%.
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Spiritual Focus 2/2 5 pts ◆
Gives your Flash of Light, Holy Light, and Light's Vigil spells a 70% chance to not lose casting time when you take damage.
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Voice of Truth 1/1 10 pts ★
Grants you immunity to Silence and Interrupt effects. Lasts 6 sec.
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Reverence 3/3 10 pts ★
Allows 30% of your Mana regeneration to continue while casting.
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Purifying Power 2/2 10 pts ★
Reduces the mana cost of your Cleanse and Purify spells by 20% and reduces the cooldown of your Exorcism and Holy Wrath spells by 33%.
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Infusion of Light 2/2 15 pts ★
Your Holy Shock and Flash of Light critical hits reduce the cast time of your next Holy Light cast within 15 sec by 1 sec.
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Illumination 5/5 15 pts ◆
After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 100% chance to gain Mana equal to 50% of the base cost of the spell.
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Divine Favor 1/1 15 pts
When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.
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Holy Shock 1/1 20 pts ◆
Blasts the target with Holy energy, causing 129 to 139 Holy damage to an enemy, or 110 to 118 healing to an ally.
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Holy Power 5/5 25 pts ◆
Increases the critical strike chance of your Holy Shock spell by 15%, and all other spells by 5%.
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Light's Vigil 1/1 30 pts ★
Applies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes friendly targets to heal their party for 325 to 344, or enemy targets to suffer 175 to 189 Holy damage and refund 75% of Light's Vigil's Mana cost. You may only have 1 Light's Vigil active per Paladin, per party.
Protection — 7 points
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Toughness 5/5
Increases your armor value from items by 10%.
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Guardian's Favor 2/2 5 pts ◆
Reduces the cooldown of your Blessing of Protection by 2 min and increases the duration of your Blessing of Freedom by 6 sec.
Retribution — 13 points
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Benediction 5/5 ◆
Reduces the Mana cost of all instant cast spells and abilities by 10%.
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Improved Judgement 2/2 5 pts ◆
Decreases the cooldown of your Judgement ability by 2 sec.
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Holy Conduit 2/2 5 pts ★
Reduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 40%.
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Conviction 1/5 5 pts ◆
Improves your chance to get a critical strike with melee attacks by 1%.
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Sanctified Judgement 3/3 10 pts ★
Gives your Judgement ability a 100% chance to return 60% of the Mana cost of the judged seal.