Hunter Marksmanship 19/20/0
Beast Mastery 19 · Marksmanship 20 · Survival 0 · 39 points · 17 talents
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A public Hunter build saved with this calculator. It spends 39 points, 19/20/0 across Beast Mastery, Marksmanship, Survival, and takes 17 talents, 5 of them new in Forever and 9 rewritten from Classic Era. Nobody has played Forever yet, so this is what a player wanted to try, not a recommendation.
Open this build in the Hunter calculator →
Beast Mastery: 19 points
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Endurance Training 5/5 ◆
Increases the Health and Armor of your pets by 15%.
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Focused Fire 1/2 5 pts ★
Increases all damage you and your pet deal by 1% while your pet is active.
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Improved Aspect of the Monkey 2/3 5 pts ◆
Increases the Dodge bonus of your Aspect of the Monkey by 4%. Additionally, your pet gains 50% of the effect of your Aspect of the Monkey ability.
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Pathfinding 2/2 10 pts
Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 6%.
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Unleashed Fury 1/5 10 pts ◆
Increases the damage done by your pets and hawks by 3%.
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Improved Mend Pet 2/2 15 pts ◆
Gives your Mend Pet spell a 50% chance of cleansing 1 Curse, Disease, Magic, or Poison effect from your pet each time it heals and reduces the Mana cost by 20%.
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Summon Hawk 1/1 15 pts ★
Command a hawk to dive-bomb your targeted enemy, dealing (32 + 5% of Ranged Attack Power) Physical damage and continuing its assault for 18 sec. Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot.
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Spirit Bond 1/2 20 pts ◆
While your pet is active, you and your pet will regenerate 1% of total health every 10 sec.
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Bestial Discipline 1/2 20 pts ◆
Increases the Focus regeneration of your pets by 10% and allows 25% of your Mana regeneration to continue while casting.
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Frenzy 2/5 25 pts
Gives your pet a 40% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
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Bestial Wrath 1/1 30 pts
Send your pet into a rage causing 50% additional damage for 18 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed.
Marksmanship: 20 points
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Lethal Attacks 5/5 ◆
Increases your critical strike chance with all attacks by 5%.
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Improved Stings 3/3 5 pts ★
Increases the damage of your Serpent Sting ability by 20%, reduces the cooldown of your Viper Sting ability by 6 sec, and increases the duration of your Scorpid Sting ability by 45 sec.
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Careful Aim 5/5 5 pts ★
Increases your Attack Power by 100% of your Intellect.
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Rapid Killing 2/2 10 pts ★
Reduces the cooldown on your Rapid Fire ability by 2 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20 sec by 20%.
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Trueshot Aura 1/1 15 pts ◆
Increases the Ranged Attack Power of party or raid members within 45 yds by 20.
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Mortal Shots 4/5 15 pts ◆
Increases the critical strike damage bonus on all ranged abilities by 24%.