Druid Restoration 16/11/24
Balance 16 · Feral Combat 11 · Restoration 24 · 51 points · 19 talents
A public Druid build saved with this calculator. It spends 51 points, 16/11/24 across Balance, Feral Combat, Restoration, and takes 19 talents — 5 of them new in Forever and 12 rewritten from Classic Era. Nobody has played Forever yet, so this is what a player wanted to try, not a recommendation.
Open this build in the Druid calculator →
Balance — 16 points
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Genesis 5/5 ★
Increases the periodic damage and healing done by your spells and abilities by 5%.
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Moonglow 3/3 5 pts ◆
Reduces the Mana cost of your damaging spells by 25%.
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Nature's Majesty 2/2 5 pts ★
Increases your critical strike chance with spells and melee attacks by 4%.
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Nature's Reach 2/2 5 pts ◆
Increases the range of your offensive Balance spells by 20% and improves your chance to hit by 4%.
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Improved Entangling Roots 2/3 10 pts ◆
Increases the damage done by your Entangling Roots spell by 50%, and its victims can take up to 50% more damage without interrupting the effect.
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Nature's Splendor 1/1 10 pts ★
Increases the duration of your Moonfire and Rejuvenation spells by 3 sec, your Regrowth spell by 6 sec, and your Insect Swarm spell by 2 sec.
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Vengeance 1/5 15 pts ◆
Increases the critical strike damage bonus of your Arcane and Nature spells by 20%.
Feral Combat — 11 points
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Heart of the Wild 5/5 ◆
Increases your Intellect by 10%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 20% and while in Cat Form your Strength is increased by 10%.
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Brutal Impact 2/2 5 pts ◆
Increases the stun duration of your Bash and Pounce abilities by 1 sec and reduces the cooldown of Bash by 30 sec.
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Thick Hide 3/3 5 pts ◆
While in Bear Form, Cat Form, Dire Bear Form, or Moonkin Form, you gain 3 additional base Armor per level and another 2 base Armor for each point of defense skill beyond five times your level. This amount can be further increased by multipliers from those forms.
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Feral Charge 1/1 10 pts ◆
|CFFFF2020Requires Bear Form, Dire Bear Form|R Charge an enemy, immobilizing them and interrupting any spell they are casting for 4 sec. $@spelltooltip414924
Restoration — 24 points
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Furor 5/5 ◆
Gives you a 100% chance to gain 10 Rage when you shapeshift into Bear Form or Dire Bear Form. When you shift into Cat Form, you will regain 100% of the Energy you had when you were last in Cat Form, plus 10 Energy for each second you spent not in Bear Form, Cat Form, or Dire Bear Form, up to a maximum of 100 Energy.
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Naturalist 5/5 5 pts ◆
Reduces the cast time of your Healing Touch spell by 0.5 sec and increases all damage you deal by 5%.
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Natural Shapeshifter 3/3 5 pts
Reduces the mana cost of all shapeshifting by 30%.
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Gift of Nature 5/5 10 pts ◆
Increases the effect of all your healing spells by 10%.
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Gift of the Earthmother 1/1 10 pts ★
Reduces the global cooldown by 0.5 seconds on your Rejuvenation, Swiftmend, and Wild Growth spells.
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Swiftmend 1/1 15 pts ◆
Instantly heals a target with an active Rejuvenation or Regrowth effect for an amount equal to the full duration of the periodic effect of one of those spells.
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Nature's Swiftness 1/1 20 pts
When activated, your next Nature spell becomes an instant cast spell.
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Living Spirit 3/3 20 pts ★
Increases your Spirit by 15%.