Warlock Destruction 3/17/31
Affliction 3 · Demonology 17 · Destruction 31 · 51 points · 21 talents
A public Warlock build saved with this calculator. It spends 51 points, 3/17/31 across Affliction, Demonology, Destruction, and takes 21 talents — 5 of them new in Forever and 15 rewritten from Classic Era. Nobody has played Forever yet, so this is what a player wanted to try, not a recommendation.
Open this build in the Warlock calculator →
Affliction — 3 points
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Suppression 3/5 ◆
Improves your chance to hit by 3% and reduces all threat you generate by 12%.
Demonology — 17 points
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Improved Imp 1/3 ◆
Increases the damage of your Imp's Firebolt spell by 10% and the effect of its Fire Shield spell by 10%.
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Demonic Embrace 5/5 ◆
Increases your total Stamina by 15%.
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Unholy Power 1/5 ◆
Increases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 2%.
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Demonic Aegis 2/2 5 pts ★
Increases the effectiveness of your Demon Skin and Demon Armor spells by 30%.
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Improved Voidwalker 1/3 5 pts ◆
Increases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice, and Suffering spells by 10%.
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Fel Vitality 1/3 5 pts ◆
Increases the maximum health and Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 5%, and increases your maximum Mana by 5%.
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Demonic Energies 1/2 5 pts ★
You heal your pet for 8% of all spell damage you deal. When you gain Mana from Life Tap, your summoned demon gains 50% of the Mana you gain.
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Demonic Sacrifice 1/1 10 pts ◆
When activated, sacrifices your summoned Demon to enhance the opposing aspect of your power, granting you an effect that lasts 2 hrs. The effect is canceled if any Demon is summoned. Imp: Increases your Shadow damage by 15%. Voidwalker: Restores 2% of your total Mana every 4 sec. Succubus/Incubus: Increases your Fire damage by 15%. Felhunter: Restores 3% of your total Health every 4 sec.
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Master Summoner 2/2 10 pts
Reduces the casting time of your Imp, Voidwalker, Succubus, Incubus, and Felhunter Summoning spells by 4 sec and the Mana cost by 40%.
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Decimation 2/2 15 pts ★
Reduces the cooldown of your Soul Fire spell by 90%. When you cast Shadow Bolt or Searing Pain on an enemy below 35% health, they deal 6% increased damage, and for the next 10 sec your Soul Fire spell has its cast time reduced by 40% and costs no Soul Shards.
Destruction — 31 points
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Destructive Reach 2/2 ◆
Increases the range of your damaging spells by 20%.
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Bane 5/5 ◆
Reduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.5 sec and your Soul Fire spell by 2 sec.
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Aftermath 5/5 5 pts ◆
Increases the initial damage of your Immolate spell by 50% and your Conflagrate spell has a 100% chance to Daze the target, reducing the target's movement speed by 50% for 5 sec.
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Ruin 5/5 10 pts ◆
Increases the critical strike damage bonus of your Destruction spells by 100%.
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Shadowburn 1/1 10 pts ◆
Instantly blasts the target for 65 to 74 Shadow damage. If a non-trivial target dies within 8 sec of being hit with Shadowburn, the caster gains a Soul Shard.
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Intensity 3/3 15 pts ◆
Gives you a 70% chance to resist interruption caused by damage while casting or channeling any Destruction spell.
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Agonizing Flames 3/3 15 pts ◆
Increases the critical strike chance of your Searing Pain spell by 10% and the damage done by all your Destruction spells by 10%.
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Bane of Havoc 1/1 20 pts ★
Afflicts the target for 5 min, causing 15% of all damage done by the Warlock to other targets to also be dealt to the cursed target. Bane of Havoc is limited to 1 target, and only one Bane per Warlock can be active on any one target.
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Shadow and Flame 5/5 25 pts ★
Hitting an enemy with Conflagrate increases all Shadow damage you deal by 10% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 10% for 20 sec. In addition, Conflagrate has a 100% chance not to consume Immolate, and Shadowburn has a 100% chance to instantly refund a Soul Shard.
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Incinerate 1/1 30 pts ◆
Deals 99 to 115 Fire damage to your target and an additional 25% damage if the target is afflicted by Immolate.