Warlock Affliction 21/21/9
Affliction 21 · Demonology 21 · Destruction 9 · 51 points · 20 talents
A public Warlock build saved with this calculator. It spends 51 points, 21/21/9 across Affliction, Demonology, Destruction, and takes 20 talents — 5 of them new in Forever and 13 rewritten from Classic Era. Nobody has played Forever yet, so this is what a player wanted to try, not a recommendation.
Open this build in the Warlock calculator →
Affliction — 21 points
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Suppression 2/5 ◆
Improves your chance to hit by 2% and reduces all threat you generate by 8%.
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Improved Corruption 5/5 ◆
Reduces the casting time of your Corruption spell by 2 sec and increases the damage it deals by 10%.
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Improved Drains 3/3 5 pts ★
Increases health drained or damage done by your Drain Life, Drain Soul, and Wrack spells by 20%.
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Fel Concentration 3/3 10 pts ◆
Gives you a 70% chance to avoid interruption caused by damage while channeling or casting your Drain Life, Drain Mana, Drain Soul, or Wrack spells.
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Amplify Curse 1/1 10 pts ◆
Increases the effect of your next Curse of Weakness or Bane of Agony by 50%, or your next Curse of Exhaustion by 20%. Lasts 30 sec.
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Pandemic 3/3 10 pts ★
Increases the critical strike damage bonus of your Corruption, Bane of Agony, Bane of Doom, Drain Soul, Drain Life, Siphon Life, and Wrack spells by 100%.
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Nightfall 2/2 15 pts ◆
Gives your Corruption, Drain Soul, Drain Life, and Wrack spells a 4% chance to cause you to enter a Shadow Trance after damaging the opponent. The Shadow Trance reduces the casting time of your next Shadow Bolt spell by 100%.
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Curse of Exhaustion 1/1 15 pts ◆
Reduces the target's movement speed by 30% for 12 sec. Only one Curse per Warlock can be active on any one target.
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Siphon Life 1/1 20 pts ◆
Transfers 11 health from the target to the caster every 3 sec. Lasts 30 sec.
Demonology — 21 points
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Demonic Embrace 5/5 ◆
Increases your total Stamina by 15%.
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Unholy Power 5/5 ◆
Increases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 10%.
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Fel Vitality 3/3 5 pts ◆
Increases the maximum health and Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 15%, and increases your maximum Mana by 15%.
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Demonic Energies 2/2 5 pts ★
You heal your pet for 15% of all spell damage you deal. When you gain Mana from Life Tap, your summoned demon gains 100% of the Mana you gain.
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Demonic Sacrifice 1/1 10 pts ◆
When activated, sacrifices your summoned Demon to enhance the opposing aspect of your power, granting you an effect that lasts 2 hrs. The effect is canceled if any Demon is summoned. Imp: Increases your Shadow damage by 15%. Voidwalker: Restores 2% of your total Mana every 4 sec. Succubus/Incubus: Increases your Fire damage by 15%. Felhunter: Restores 3% of your total Health every 4 sec.
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Master Summoner 2/2 10 pts
Reduces the casting time of your Imp, Voidwalker, Succubus, Incubus, and Felhunter Summoning spells by 4 sec and the Mana cost by 40%.
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Fel Domination 1/1 15 pts
Your next Imp, Voidwalker, Succubus, Incubus, or Felhunter Summon spell has its casting time reduced by 5.5 sec and its Mana cost reduced by 50%.
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Demonic Brand 1/3 15 pts ★
Your Searing Pain generates 17% less threat and brands the target for 10 sec. Your pet's next 2 attacks against the target generate high threat and deal $<minDam> to $<maxDam> Fire or Shadow damage based on the pet.
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Soul Link 1/1 20 pts ◆
When active, 30% of all damage taken by the caster is taken by your Imp, Voidwalker, Succubus, Incubus, or Felhunter Demon instead. In addition, both the Demon and the master will inflict 3% more damage. Lasts as long as the Demon is active.
Destruction — 9 points
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Bane 5/5 ◆
Reduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.5 sec and your Soul Fire spell by 2 sec.
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Molten Skin 4/5 5 pts ★
Reduces all damage taken by 8%.