Warlock Demonology 14/21/9
Affliction 14 · Demonology 21 · Destruction 9 · 44 points · 20 talents
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A public Warlock build saved with this calculator. It spends 44 points, 14/21/9 across Affliction, Demonology, Destruction, and takes 20 talents, 5 of them new in Forever and 12 rewritten from Classic Era. Nobody has played Forever yet, so this is what a player wanted to try, not a recommendation.
Open this build in the Warlock calculator →
Affliction: 14 points
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Improved Corruption 2/5 ◆
Reduces the casting time of your Corruption spell by 0.8 sec and increases the damage it deals by 4%.
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Grim Reach 2/2 5 pts
Increases the range of your Affliction spells by 20%.
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Improved Bane of Agony 2/2 10 pts ◆
Increases the damage done by your Bane of Agony by 10%.
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Amplify Curse 1/1 10 pts ◆
Increases the effect of your next Curse of Weakness or Bane of Agony by 50%, or your next Curse of Exhaustion by 20%. Lasts 30 sec.
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Pandemic 1/3 10 pts ★
Increases the critical strike damage bonus of your Corruption, Bane of Agony, Bane of Doom, Drain Soul, Drain Life, Siphon Life, and Wrack spells by 33%.
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Malevolence 3/5 15 pts ★
Increases the critical effect chance of your Shadow spells by 3%.
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Curse of Exhaustion 1/1 15 pts ◆
Reduces the target's movement speed by 30% for 12 sec. Only one Curse per Warlock can be active on any one target.
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Siphon Life 1/1 20 pts ◆
Transfers 11 health from the target to the caster every 3 sec. Lasts 30 sec.
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Soul Siphon 1/3 20 pts ◆
Increases the damage done or health drained by your Drain Life, Drain Soul, and Wrack spells by 4% per each of your other Affliction effects active on the target, up to a maximum increase of 12%.
Demonology: 21 points
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Demonic Embrace 5/5 ◆
Increases your total Stamina by 15%.
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Unholy Power 5/5 ◆
Increases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 10%.
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Fel Vitality 3/3 5 pts ◆
Increases the maximum health and Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 15%, and increases your maximum Mana by 15%.
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Demonic Energies 2/2 5 pts ★
You heal your pet for 15% of all spell damage you deal. When you gain Mana from Life Tap, your summoned demon gains 100% of the Mana you gain.
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Demonic Sacrifice 1/1 10 pts ◆
When activated, sacrifices your summoned Demon to enhance the opposing aspect of your power, granting you an effect that lasts 2 hrs. The effect is canceled if any Demon is summoned. Imp: Increases your Shadow damage by 15%. Voidwalker: Restores 2% of your total Mana every 4 sec. Succubus/Incubus: Increases your Fire damage by 15%. Felhunter: Restores 3% of your total Health every 4 sec.
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Master Summoner 2/2 10 pts
Reduces the casting time of your Imp, Voidwalker, Succubus, Incubus, and Felhunter Summoning spells by 4 sec and the Mana cost by 40%.
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Fel Domination 1/1 15 pts
Your next Imp, Voidwalker, Succubus, Incubus, or Felhunter Summon spell has its casting time reduced by 5.5 sec and its Mana cost reduced by 50%.
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Demonic Brand 1/3 15 pts ★
Your Searing Pain generates 17% less threat and brands the target for 10 sec. Your pet's next 2 attacks against the target deal (65 + 7.8% of the higher of Fire and Shadow Spell Power) to (68 + 7.8% of the higher of Fire and Shadow Spell Power) Fire or Shadow damage based on the pet. If Shadow damage is dealt, it has high threat.
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Soul Link 1/1 20 pts ◆
When active, 30% of all damage taken by the caster is taken by your Imp, Voidwalker, Succubus, Incubus, or Felhunter Demon instead. In addition, both the Demon and the master will inflict 3% more damage. Lasts as long as the Demon is active.
Destruction: 9 points
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Bane 5/5 ◆
Reduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.5 sec and your Soul Fire spell by 2 sec.
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Molten Skin 4/5 5 pts ★
Reduces all damage taken by 8%.