Top Warlock builds
All builds →Public talent links. Sort by views, votes, or top voted. Private builds never appear here.
Demonology
0Destruction
0Warlock spellbook
48 trainer spells at the level set above; hover or tap a spell for its tooltip. Full text of every rank →
Demonology
23 spellsAffliction
15 spellsDestruction
9 spellsExplorer Imp
1 spellsNo spell matches that.
Warlock talent changes from Classic to Forever
Classic Era gave the Warlock 50 talents. Forever keeps 35 of them (7 word for word, 23 with a rewritten tooltip, 4 with the same sentence and different numbers and 1 differing only in capitalisation or punctuation) and renames 4, changes the rank count of 8, adds 17 new talents and leaves 15 out of the trees (1 of them is taught by trainers instead). Demonology moved most: 7 new, 9 changed, 5 gone and 3 left exactly as in Classic. Each line below was read from the two clients and compared rank for rank; nothing is taken from patch notes.
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Affliction 5 new · 9 changed · 3 same · 5 gone -
Demonology 7 new · 9 changed · 3 same · 5 gone -
Destruction 5 new · 10 changed · 1 same · 5 gone
New Warlock talents in Forever (17)
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Soul Harvest Affliction 5 points 2 ranks
Killing a non-trivial target afflicted by your Drain Soul increases your Mana regeneration by 50% for 10 sec and allows 50% of normal Mana regeneration to continue while casting.
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Improved Drains Affliction 5 points 3 ranks
Increases health drained or damage done by your Drain Life, Drain Soul, and Wrack spells by 7%.
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Pandemic Affliction 10 points 3 ranks
Increases the critical strike damage bonus of your Corruption, Bane of Agony, Bane of Doom, Drain Soul, Drain Life, Siphon Life, and Wrack spells by 33%.
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Malevolence Affliction 15 points 5 ranks
Increases the critical effect chance of your Shadow spells by 1%.
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Wrack Affliction 30 points 1 rank
Tears the target apart from within, inflicting 36 Shadow damage every 1 sec and increasing the damage they take from your other Shadow damage over time effects by 10% for 6 sec.
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Demonic Aegis Demonology 5 points 2 ranks
Increases the effectiveness of your Demon Skin and Demon Armor spells by 15%.
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Demonic Energies Demonology 5 points 2 ranks
You heal your pet for 8% of all spell damage you deal. When you gain Mana from Life Tap, your summoned demon gains 50% of the Mana you gain.
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Decimation Demonology 15 points 2 ranks
Reduces the cooldown of your Soul Fire spell by 45%. When you cast Shadow Bolt or Searing Pain on an enemy below 35% health, they deal 3% increased damage, and for the next 10 sec your Soul Fire spell has its cast time reduced by 20% and costs no Soul Shards.
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Demonic Brand Demonology 15 points 3 ranks
Your Searing Pain generates 17% less threat and brands the target for 10 sec. Your pet's next 2 attacks against the target deal (65 + 7.8% of the higher of Fire and Shadow Spell Power) to (68 + 7.8% of the higher of Fire and Shadow Spell Power) Fire or Shadow damage based on the pet. If Shadow damage is dealt, it has high threat.
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Improved Felhunter Demonology 20 points 3 ranks
Increases the Attack Power reduction of your Felhunter's Tainted Blood, the healing of its Devour Magic, and the detection level of its Paranoia by 10%, and reduces the cooldown of its Spell Lock by 2 sec.
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Demonic Knowledge Demonology 20 points 3 ranks
Increases your spell damage and your Demon pet's spell damage by up to 33% of your level while you have a summoned Demon pet active.
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Demonic Pact Demonology 30 points 1 rank
Your Demonic Sacrifice effect is no longer cancelled by summoning a different Demon pet. Resummoning the sacrificed pet will still cancel the effect.
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Molten Skin Destruction 5 points 5 ranks
Reduces all damage taken by 2%.
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Bane of Havoc Destruction 20 points 1 rank
Afflicts the target for 5 min, causing 15% of all damage done by the Warlock to other targets to also be dealt to the cursed target. Bane of Havoc is limited to 1 target, and only one Bane per Warlock can be active on any one target.
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Fire and Brimstone Destruction 20 points 3 ranks
Increases the critical strike chance of your Conflagrate spell by 8%.
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Shadow and Flame Destruction 25 points 5 ranks
Hitting an enemy with Conflagrate increases all Shadow damage you deal by 2% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 2% for 20 sec. In addition, Conflagrate has a 20% chance not to consume Immolate, and Shadowburn has a 20% chance to instantly refund a Soul Shard.
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Incinerate Destruction 30 points 1 rank
Deals 99 to 115 Fire damage to your target and an additional 25% damage if the target is afflicted by Immolate.
Changed Warlock talents (28)
Carried over from Classic with a different tooltip, name or rank count. Open a line to read the Classic Era text and the Forever text it was measured against.
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Suppression Affliction tooltip rewritten ClassicReduces the chance for enemies to resist your Affliction spells by 2%.
ForeverImproves your chance to hit by 1% and reduces all threat you generate by 4%.
Classic rank 5Reduces the chance for enemies to resist your Affliction spells by 10%.
Forever rank 5Improves your chance to hit by 5% and reduces all threat you generate by 20%.
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Improved Corruption Affliction tooltip rewritten ClassicReduces the casting time of your Corruption spell by 0.4 sec.
ForeverReduces the casting time of your Corruption spell by 0.4 sec and increases the damage it deals by 2%.
Classic rank 5Reduces the casting time of your Corruption spell by 2 sec.
Forever rank 5Reduces the casting time of your Corruption spell by 2 sec and increases the damage it deals by 10%.
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Improved Bane of Agony Affliction renamed from Improved Curse of Agony · 3 → 2 ranks · tooltip rewritten ClassicIncreases the damage done by your Curse of Agony by 2%.
ForeverIncreases the damage done by your Bane of Agony by 5%.
Classic rank 2Increases the damage done by your Curse of Agony by 4%.
Forever rank 2Increases the damage done by your Bane of Agony by 10%.
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Fel Concentration Affliction 5 → 3 ranks · tooltip rewritten ClassicGives you a 14% chance to avoid interruption caused by damage while channeling the Drain Life, Drain Mana, or Drain Soul spell.
ForeverGives your Drain Life, Drain Mana, Drain Soul, and Wrack spells a 23% chance to not lose casting time when you take damage.
Classic rank 3Gives you a 42% chance to avoid interruption caused by damage while channeling the Drain Life, Drain Mana, or Drain Soul spell.
Forever rank 3Gives your Drain Life, Drain Mana, Drain Soul, and Wrack spells a 70% chance to not lose casting time when you take damage.
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Amplify Curse Affliction tooltip rewritten ClassicIncreases the effect of your next Curse of Weakness or Curse of Agony by 50%, or your next Curse of Exhaustion by 20%. Lasts 30 sec.
ForeverIncreases the effect of your next Curse of Weakness or Bane of Agony by 50%, or your next Curse of Exhaustion by 20%. Lasts 30 sec.
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Nightfall Affliction tooltip rewritten ClassicGives your Corruption and Drain Life spells a 2% chance to cause you to enter a Shadow Trance state after damaging the opponent. The Shadow Trance state reduces the casting time of your next Shadow Bolt spell by 100%.
ForeverGives your Corruption, Drain Soul, Drain Life, and Wrack spells a 2% chance to cause you to enter a Shadow Trance after damaging the opponent. The Shadow Trance reduces the casting time of your next Shadow Bolt spell by 100%.
Classic rank 2Gives your Corruption and Drain Life spells a 4% chance to cause you to enter a Shadow Trance state after damaging the opponent. The Shadow Trance state reduces the casting time of your next Shadow Bolt spell by 100%.
Forever rank 2Gives your Corruption, Drain Soul, Drain Life, and Wrack spells a 4% chance to cause you to enter a Shadow Trance after damaging the opponent. The Shadow Trance reduces the casting time of your next Shadow Bolt spell by 100%.
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Curse of Exhaustion Affliction numbers changed (10% → 30%) ClassicReduces the target's movement speed by 10% for 12 sec. Only one Curse per Warlock can be active on any one target.
ForeverReduces the target's movement speed by 30% for 12 sec. Only one Curse per Warlock can be active on any one target.
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Siphon Life Affliction numbers changed (15 → 11) ClassicTransfers 15 health from the target to the caster every 3 sec. Lasts 30 sec.
ForeverTransfers 11 health from the target to the caster every 3 sec. Lasts 30 sec.
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Soul Siphon Affliction renamed from Improved Drain Life · 5 → 3 ranks · tooltip rewritten ClassicIncreases the Health drained by your Drain Life spell by 2%.
ForeverIncreases the damage done or health drained by your Drain Life, Drain Soul, and Wrack spells by 4% per each of your other Affliction effects active on the target, up to a maximum increase of 12%.
Classic rank 3Increases the Health drained by your Drain Life spell by 6%.
Forever rank 3Increases the damage done or health drained by your Drain Life, Drain Soul, and Wrack spells by 12% per each of your other Affliction effects active on the target, up to a maximum increase of 36%.
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Improved Health Funnel Demonology tooltip rewritten ClassicIncreases the amount of Health transferred by your Health Funnel spell by 10%.
ForeverIncreases the amount of health transferred by your Health Funnel spell by 20%, reduces its health cost by 15%, and reduces all threat your Health Funnel generates by 50%. Allows Health Funnel to be used regardless of your demon's health.
Classic rank 2Increases the amount of Health transferred by your Health Funnel spell by 20%.
Forever rank 2Increases the amount of health transferred by your Health Funnel spell by 40%, reduces its health cost by 30%, and reduces all threat your Health Funnel generates by 100%. Allows Health Funnel to be used regardless of your demon's health.
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Improved Imp Demonology tooltip rewritten ClassicIncreases the effect of your Imp's Firebolt, Fire Shield, and Blood Pact spells by 10%.
ForeverIncreases the damage of your Imp's Firebolt spell by 10% and the effect of its Fire Shield spell by 10%.
Classic rank 3Increases the effect of your Imp's Firebolt, Fire Shield, and Blood Pact spells by 30%.
Forever rank 3Increases the damage of your Imp's Firebolt spell by 30% and the effect of its Fire Shield spell by 30%.
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Demonic Embrace Demonology tooltip rewritten ClassicIncreases your total Stamina by 3% but reduces your total Spirit by 1%.
ForeverIncreases your total Stamina by 3%.
Classic rank 5Increases your total Stamina by 15% but reduces your total Spirit by 5%.
Forever rank 5Increases your total Stamina by 15%.
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Unholy Power Demonology tooltip rewritten ClassicIncreases the damage done by your Voidwalker, Succubus, Incubus, and Felhunter's melee attacks by 4%.
ForeverIncreases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 2%.
Classic rank 5Increases the damage done by your Voidwalker, Succubus, Incubus, and Felhunter's melee attacks by 20%.
Forever rank 5Increases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 10%.
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Improved Voidwalker Demonology differs only in capitalisation or punctuation ClassicIncreases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice and Suffering spells by 10%.
ForeverIncreases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice, and Suffering spells by 10%.
Classic rank 3Increases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice and Suffering spells by 30%.
Forever rank 3Increases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice, and Suffering spells by 30%.
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Fel Vitality Demonology renamed from Fel Intellect · 5 → 3 ranks · tooltip rewritten ClassicIncreases the maximum Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 3%.
ForeverIncreases the maximum health and Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 5%, and increases your maximum Mana by 5%.
Classic rank 3Increases the maximum Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 9%.
Forever rank 3Increases the maximum health and Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 15%, and increases your maximum Mana by 15%.
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Demonic Sacrifice Demonology tooltip rewritten ClassicWhen activated, sacrifices your summoned demon to grant you an effect that lasts 30 min. The effect is canceled if any Demon is summoned. Imp: Increases your Fire damage by 15%. Voidwalker: Restores 3% of total Health every 4 sec. Succubus/Incubus: Increases your Shadow damage by 15%. Felhunter: Restores 2% of total Mana every 4 sec.
ForeverWhen activated, sacrifices your summoned Demon to enhance the opposing aspect of your power, granting you an effect that lasts 2 hrs. The effect is canceled if any Demon is summoned. Imp: Increases your Shadow damage by 15%. Voidwalker: Restores 2% of your total Mana every 4 sec. Succubus/Incubus: Increases your Fire damage by 15%. Felhunter: Restores 3% of your total Health every 4 sec.
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Soul Link Demonology tooltip rewritten ClassicWhen active, 30% of all damage taken by the caster is taken by your Imp, Voidwalker, Succubus, Incubus, or Felhunter demon instead. In addition, both the demon and master will inflict 3% more damage. Lasts as long as the demon is active.
ForeverWhen active, 30% of all damage taken by the caster is taken by your Imp, Voidwalker, Succubus, Incubus, or Felhunter Demon instead. In addition, both the Demon and the master will inflict 3% more damage. Lasts as long as the Demon is active.
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Master Demonologist Demonology tooltip rewritten ClassicGrants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Reduces threat caused by 4%. Voidwalker - Reduces physical damage taken by 2%. Succubus/Incubus - Increases all damage caused by 2%. Felhunter - Increases all resistances by .2 per level.
ForeverGrants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Increases Fire damage done by 2%. Voidwalker - Reduces Physical damage taken by 2%. Succubus/Incubus - Increases Shadow damage done by 2%. Felhunter - Reduces Magic damage taken by 2%.
Classic rank 5Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Reduces threat caused by 20%. Voidwalker - Reduces physical damage taken by 10%. Succubus/Incubus - Increases all damage caused by 10%. Felhunter - Increases all resistances by 1 per level.
Forever rank 5Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Increases Fire damage done by 10%. Voidwalker - Reduces Physical damage taken by 10%. Succubus/Incubus - Increases Shadow damage done by 10%. Felhunter - Reduces Magic damage taken by 10%.
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Improved Shadow Bolt Destruction tooltip rewritten ClassicYour Shadow Bolt critical strikes increase Shadow damage dealt to the target by 4% until 4 non-periodic damage sources are applied. Effect lasts a maximum of 12 sec.
ForeverYour Shadow Bolt critical strikes increase Shadow damage taken by the target from your attacks by 4% for 12 sec.
Classic rank 5Your Shadow Bolt critical strikes increase Shadow damage dealt to the target by 20% until 4 non-periodic damage sources are applied. Effect lasts a maximum of 12 sec.
Forever rank 5Your Shadow Bolt critical strikes increase Shadow damage taken by the target from your attacks by 20% for 12 sec.
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Bane Destruction tooltip rewritten ClassicReduces the casting time of your Shadow Bolt and Immolate spells by 0.1 sec and your Soul Fire spell by 0.4 sec.
ForeverReduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.1 sec and your Soul Fire spell by 0.4 sec.
Classic rank 5Reduces the casting time of your Shadow Bolt and Immolate spells by 0.5 sec and your Soul Fire spell by 2 sec.
Forever rank 5Reduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.5 sec and your Soul Fire spell by 2 sec.
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Cataclysm Destruction 5 → 3 ranks · numbers changed (1% → 3%) ClassicReduces the Mana cost of your Destruction spells by 1%.
ForeverReduces the Mana cost of your Destruction spells by 3%.
Classic rank 3Reduces the Mana cost of your Destruction spells by 3%.
Forever rank 3Reduces the Mana cost of your Destruction spells by 10%.
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Aftermath Destruction tooltip rewritten ClassicGives your Destruction spells a 2% chance to daze the target for 5 sec.
ForeverIncreases the initial damage of your Immolate spell by 10% and your Conflagrate spell has a 20% chance to Daze the target, reducing the target's movement speed by 50% for 5 sec.
Classic rank 5Gives your Destruction spells a 10% chance to daze the target for 5 sec.
Forever rank 5Increases the initial damage of your Immolate spell by 50% and your Conflagrate spell has a 100% chance to Daze the target, reducing the target's movement speed by 50% for 5 sec.
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Ruin Destruction 1 → 5 ranks · numbers changed (100% → 20%) ClassicIncreases the critical strike damage bonus of your Destruction spells by 100%.
ForeverIncreases the critical strike damage bonus of your Destruction spells by 20%.
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Shadowburn Destruction tooltip rewritten ClassicInstantly blasts the target for 92 to 104 Shadow damage. If the target dies within 5 sec of Shadowburn, and yields experience or honor, the caster gains a Soul Shard.
ForeverInstantly blasts the target for 65 to 74 Shadow damage. If a non-trivial target dies within 8 sec of being hit with Shadowburn, the caster gains a Soul Shard.
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Intensity Destruction 2 → 3 ranks · tooltip rewritten ClassicGives you a 35% chance to resist interruption caused by damage while channeling the Rain of Fire, Hellfire or Soul Fire spell.
ForeverGives your Destruction spells a 23% chance to not lose casting time when you take damage.
Classic rank 2Gives you a 70% chance to resist interruption caused by damage while channeling the Rain of Fire, Hellfire or Soul Fire spell.
Forever rank 2Gives your Destruction spells a 47% chance to not lose casting time when you take damage.
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Agonizing Flames Destruction renamed from Improved Searing Pain · 5 → 3 ranks · tooltip rewritten ClassicIncreases the critical strike chance of your Searing Pain spell by 2%.
ForeverIncreases the critical strike chance of your Searing Pain spell by 3% and the damage done by all your Destruction spells by 3%.
Classic rank 3Increases the critical strike chance of your Searing Pain spell by 6%.
Forever rank 3Increases the critical strike chance of your Searing Pain spell by 10% and the damage done by all your Destruction spells by 10%.
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Conflagrate Destruction tooltip rewritten ClassicIgnites a target that is already afflicted by Immolate, dealing 250 to 316 Fire damage and consuming the Immolate spell.
ForeverIgnites a target that is already afflicted by your Immolate spell, dealing 87 to 112 Fire damage and consuming your Immolate effect.
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Pyroclasm Destruction tooltip rewritten ClassicGives your Rain of Fire, Hellfire, and Soul Fire spells a 13% chance to stun the target for 3 sec.
ForeverGives your Soul Fire spell a 13% chance to Stun the target for 3 sec, and your Rain of Fire and Hellfire spells a 13% chance over their duration to Stun targets they damage for 3 sec.
Classic rank 2Gives your Rain of Fire, Hellfire, and Soul Fire spells a 26% chance to stun the target for 3 sec.
Forever rank 2Gives your Soul Fire spell a 26% chance to Stun the target for 3 sec, and your Rain of Fire and Hellfire spells a 26% chance over their duration to Stun targets they damage for 3 sec.
Classic Warlock talents not in the Forever trees (15)
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Dark Pact Affliction in Classic 1 rank taught by trainers instead
Drains 150 of your pet's Mana, returning 100% to you.
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Improved Curse of Exhaustion Affliction in Classic 4 ranks
Increases the speed reduction of your Curse of Exhaustion by 5%.
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Improved Curse of Weakness Affliction in Classic 3 ranks
Increases the effect of your Curse of Weakness by 6%.
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Improved Drain Mana Affliction in Classic 2 ranks
Causes 15% of the Mana drained by your Drain Mana spell to damage the opponent.
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Improved Drain Soul Affliction in Classic 2 ranks
Gives you a 50% chance to get a 100% increase to your Mana regeneration for 10 sec if the target is killed by you while you drain its soul. In addition your Mana may continue to regenerate while casting at 50% of normal.
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Fel Stamina Demonology in Classic 5 ranks
Increases the maximum Health of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 3%.
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Improved Firestone Demonology in Classic 2 ranks
Increases the bonus Fire damage from Firestones and the Firestone effect by 15%.
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Improved Healthstone Demonology in Classic 2 ranks
Increases the amount of Health restored by your Healthstone by 10%.
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Improved Spellstone Demonology in Classic 2 ranks
Increases the amount of damage absorbed by your Spellstone by 15%.
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Improved Subjugate Demon Demonology in Classic 5 ranks
Reduces the Attack Speed and Casting Speed penalty of your Subjugate Demon spell by 2% and reduces the resist chance by 2%.
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Devastation Destruction in Classic 5 ranks
Increases the critical strike chance of your Destruction spells by 1%.
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Emberstorm Destruction in Classic 5 ranks
Increases the damage done by your Fire spells by 2%.
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Improved Firebolt Destruction in Classic 2 ranks
Reduces the casting time of your Imp's Firebolt spell by 0.5 sec.
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Improved Immolate Destruction in Classic 5 ranks
Increases the initial damage of your Immolate spell by 5%.
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Improved Lash of Pain Destruction in Classic 2 ranks
Reduces the cooldown of your Succubus' and Incubus' Lash of Pain spell by 3 sec.
Questions about Warlock talent changes
- How many Warlock talents changed from Classic in WoW Forever?
- Of the 50 Warlock talents in Classic Era, 7 read exactly the same in Forever, 28 have a different tooltip, name or rank count, and 15 are not in the Forever trees. Forever adds 17 new Warlock talents, for 52 in all.
- What are the new Warlock talents in WoW Forever?
- 17 Warlock talents have no counterpart in Classic Era: Soul Harvest, Improved Drains, Pandemic, Malevolence, Wrack, Demonic Aegis, Demonic Energies, Decimation, Demonic Brand, Improved Felhunter, Demonic Knowledge, Demonic Pact, Molten Skin, Bane of Havoc, Fire and Brimstone, Shadow and Flame and Incinerate.
- Which Classic Warlock talents are not in WoW Forever?
- 15 Classic Era Warlock talents are not in the Forever trees: Dark Pact, Improved Curse of Exhaustion, Improved Curse of Weakness, Improved Drain Mana, Improved Drain Soul, Fel Stamina, Improved Firestone, Improved Healthstone, Improved Spellstone, Improved Subjugate Demon, Devastation, Emberstorm, Improved Firebolt, Improved Immolate and Improved Lash of Pain. Dark Pact is taught by trainers instead.
- Which Warlock tree changed the most in WoW Forever?
- Demonology: 7 new talents, 9 changed and 5 gone from the tree, against 3 left exactly as in Classic.
- Which Warlock talents were renamed in WoW Forever?
- 4 Warlock talents keep their Classic spell under a new name: Improved Bane of Agony (was Improved Curse of Agony), Soul Siphon (was Improved Drain Life), Fel Vitality (was Fel Intellect) and Agonizing Flames (was Improved Searing Pain).
Measured from Forever client build 1.60.1.70532, with the server's hotfixes as the beta client's hotfix cache held them on 22 October 2026 (a cache written on build 1.60.1.70450, whose tables this build repeats byte for byte), against Classic Era 1.15.9.69722. 4 of the changed talents carry a new name; the Classic name is in the line. Every class side by side →
Every Warlock talent in WoW Forever
The full text of all 52 Warlock talents, by tree and by tier. Turn on Show original Classic above to read the Classic Era wording underneath each changed talent.
Warlock Affliction talents
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Improved Life Tap 2 ranks
Rank 1 Increases the amount of Mana awarded by your Life Tap spell by 10%.
Rank 2 Increases the amount of Mana awarded by your Life Tap spell by 20%.
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Suppression 5 ranks ◆
Rank 1 Improves your chance to hit by 1% and reduces all threat you generate by 4%.
Rank 5 Improves your chance to hit by 5% and reduces all threat you generate by 20%.
Classic rank 1 Reduces the chance for enemies to resist your Affliction spells by 2%.
Classic rank 5 Reduces the chance for enemies to resist your Affliction spells by 10%.
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Improved Corruption 5 ranks ◆
Rank 1 Reduces the casting time of your Corruption spell by 0.4 sec and increases the damage it deals by 2%.
Rank 5 Reduces the casting time of your Corruption spell by 2 sec and increases the damage it deals by 10%.
Classic rank 1 Reduces the casting time of your Corruption spell by 0.4 sec.
Classic rank 5 Reduces the casting time of your Corruption spell by 2 sec.
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Grim Reach 2 ranks 5 points
Rank 1 Increases the range of your Affliction spells by 10%.
Rank 2 Increases the range of your Affliction spells by 20%.
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Soul Harvest 2 ranks 5 points ★
Rank 1 Killing a non-trivial target afflicted by your Drain Soul increases your Mana regeneration by 50% for 10 sec and allows 50% of normal Mana regeneration to continue while casting.
Rank 2 Killing a non-trivial target afflicted by your Drain Soul increases your Mana regeneration by 100% for 10 sec and allows 100% of normal Mana regeneration to continue while casting.
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Improved Drains 3 ranks 5 points ★
Rank 1 Increases health drained or damage done by your Drain Life, Drain Soul, and Wrack spells by 7%.
Rank 3 Increases health drained or damage done by your Drain Life, Drain Soul, and Wrack spells by 20%.
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Improved Bane of Agony 2 ranks 10 points ◆
Rank 1 Increases the damage done by your Bane of Agony by 5%.
Rank 2 Increases the damage done by your Bane of Agony by 10%.
Classic Was Improved Curse of Agony. 3 ranks in Classic Era.
Classic rank 1 Increases the damage done by your Curse of Agony by 2%.
Classic rank 2 Increases the damage done by your Curse of Agony by 4%.
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Fel Concentration 3 ranks 10 points ◆
Rank 1 Gives your Drain Life, Drain Mana, Drain Soul, and Wrack spells a 23% chance to not lose casting time when you take damage.
Rank 3 Gives your Drain Life, Drain Mana, Drain Soul, and Wrack spells a 70% chance to not lose casting time when you take damage.
Classic 5 ranks in Classic Era.
Classic rank 1 Gives you a 14% chance to avoid interruption caused by damage while channeling the Drain Life, Drain Mana, or Drain Soul spell.
Classic rank 3 Gives you a 42% chance to avoid interruption caused by damage while channeling the Drain Life, Drain Mana, or Drain Soul spell.
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Amplify Curse 1 rank 10 points ◆
Instant · 3 min cooldown
Increases the effect of your next Curse of Weakness or Bane of Agony by 50%, or your next Curse of Exhaustion by 20%. Lasts 30 sec.
Classic Increases the effect of your next Curse of Weakness or Curse of Agony by 50%, or your next Curse of Exhaustion by 20%. Lasts 30 sec.
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Pandemic 3 ranks 10 points ★
Rank 1 Increases the critical strike damage bonus of your Corruption, Bane of Agony, Bane of Doom, Drain Soul, Drain Life, Siphon Life, and Wrack spells by 33%.
Rank 3 Increases the critical strike damage bonus of your Corruption, Bane of Agony, Bane of Doom, Drain Soul, Drain Life, Siphon Life, and Wrack spells by 100%.
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Malevolence 5 ranks 15 points ★
Rank 1 Increases the critical effect chance of your Shadow spells by 1%.
Rank 5 Increases the critical effect chance of your Shadow spells by 5%.
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Nightfall 2 ranks 15 points ◆
Rank 1 Gives your Corruption, Drain Soul, Drain Life, and Wrack spells a 2% chance to cause you to enter a Shadow Trance after damaging the opponent. The Shadow Trance reduces the casting time of your next Shadow Bolt spell by 100%.
Rank 2 Gives your Corruption, Drain Soul, Drain Life, and Wrack spells a 4% chance to cause you to enter a Shadow Trance after damaging the opponent. The Shadow Trance reduces the casting time of your next Shadow Bolt spell by 100%.
Classic rank 1 Gives your Corruption and Drain Life spells a 2% chance to cause you to enter a Shadow Trance state after damaging the opponent. The Shadow Trance state reduces the casting time of your next Shadow Bolt spell by 100%.
Classic rank 2 Gives your Corruption and Drain Life spells a 4% chance to cause you to enter a Shadow Trance state after damaging the opponent. The Shadow Trance state reduces the casting time of your next Shadow Bolt spell by 100%.
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Curse of Exhaustion 1 rank 15 points ◆
8% of base mana · 30 yd range · Instant
Reduces the target's movement speed by 30% for 12 sec. Only one Curse per Warlock can be active on any one target.
Classic Reduces the target's movement speed by 10% for 12 sec. Only one Curse per Warlock can be active on any one target.
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Siphon Life 1 rank 20 points ◆
150 Mana · 30 yd range · Instant
Transfers 11 health from the target to the caster every 3 sec. Lasts 30 sec.
Classic Transfers 15 health from the target to the caster every 3 sec. Lasts 30 sec.
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Soul Siphon 3 ranks 20 points ◆
Rank 1 Increases the damage done or health drained by your Drain Life, Drain Soul, and Wrack spells by 4% per each of your other Affliction effects active on the target, up to a maximum increase of 12%.
Rank 3 Increases the damage done or health drained by your Drain Life, Drain Soul, and Wrack spells by 12% per each of your other Affliction effects active on the target, up to a maximum increase of 36%.
Classic Was Improved Drain Life. 5 ranks in Classic Era.
Classic rank 1 Increases the Health drained by your Drain Life spell by 2%.
Classic rank 3 Increases the Health drained by your Drain Life spell by 6%.
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Shadow Mastery 5 ranks 25 points
Rank 1 Increases the damage dealt or life drained by your Shadow spells by 2%.
Rank 5 Increases the damage dealt or life drained by your Shadow spells by 10%.
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Wrack 1 rank 30 points ★
200 Mana · 30 yd range · Instant
Tears the target apart from within, inflicting 36 Shadow damage every 1 sec and increasing the damage they take from your other Shadow damage over time effects by 10% for 6 sec.
Warlock Demonology talents
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Improved Health Funnel 2 ranks ◆
Rank 1 Increases the amount of health transferred by your Health Funnel spell by 20%, reduces its health cost by 15%, and reduces all threat your Health Funnel generates by 50%. Allows Health Funnel to be used regardless of your demon's health.
Rank 2 Increases the amount of health transferred by your Health Funnel spell by 40%, reduces its health cost by 30%, and reduces all threat your Health Funnel generates by 100%. Allows Health Funnel to be used regardless of your demon's health.
Classic rank 1 Increases the amount of Health transferred by your Health Funnel spell by 10%.
Classic rank 2 Increases the amount of Health transferred by your Health Funnel spell by 20%.
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Improved Imp 3 ranks ◆
Rank 1 Increases the damage of your Imp's Firebolt spell by 10% and the effect of its Fire Shield spell by 10%.
Rank 3 Increases the damage of your Imp's Firebolt spell by 30% and the effect of its Fire Shield spell by 30%.
Classic rank 1 Increases the effect of your Imp's Firebolt, Fire Shield, and Blood Pact spells by 10%.
Classic rank 3 Increases the effect of your Imp's Firebolt, Fire Shield, and Blood Pact spells by 30%.
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Demonic Embrace 5 ranks ◆
Rank 1 Increases your total Stamina by 3%.
Rank 5 Increases your total Stamina by 15%.
Classic rank 1 Increases your total Stamina by 3% but reduces your total Spirit by 1%.
Classic rank 5 Increases your total Stamina by 15% but reduces your total Spirit by 5%.
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Unholy Power 5 ranks ◆
Rank 1 Increases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 2%.
Rank 5 Increases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 10%.
Classic rank 1 Increases the damage done by your Voidwalker, Succubus, Incubus, and Felhunter's melee attacks by 4%.
Classic rank 5 Increases the damage done by your Voidwalker, Succubus, Incubus, and Felhunter's melee attacks by 20%.
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Demonic Aegis 2 ranks 5 points ★
Rank 1 Increases the effectiveness of your Demon Skin and Demon Armor spells by 15%.
Rank 2 Increases the effectiveness of your Demon Skin and Demon Armor spells by 30%.
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Improved Voidwalker 3 ranks 5 points ◆
Rank 1 Increases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice, and Suffering spells by 10%.
Rank 3 Increases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice, and Suffering spells by 30%.
Classic rank 1 Increases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice and Suffering spells by 10%.
Classic rank 3 Increases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice and Suffering spells by 30%.
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Fel Vitality 3 ranks 5 points ◆
Rank 1 Increases the maximum health and Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 5%, and increases your maximum Mana by 5%.
Rank 3 Increases the maximum health and Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 15%, and increases your maximum Mana by 15%.
Classic Was Fel Intellect. 5 ranks in Classic Era.
Classic rank 1 Increases the maximum Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 3%.
Classic rank 3 Increases the maximum Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 9%.
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Demonic Energies 2 ranks 5 points ★
Rank 1 You heal your pet for 8% of all spell damage you deal. When you gain Mana from Life Tap, your summoned demon gains 50% of the Mana you gain.
Rank 2 You heal your pet for 15% of all spell damage you deal. When you gain Mana from Life Tap, your summoned demon gains 100% of the Mana you gain.
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Improved Sayaad 3 ranks 10 points
Rank 1 Increases the effect of your Succubus' and Incubus' Lash of Pain and Soothing Kiss spells by 10%, and increases the duration of your Succubus' and Incubus' Seduction and Lesser Invisibility spells by 10%.
Rank 3 Increases the effect of your Succubus' and Incubus' Lash of Pain and Soothing Kiss spells by 30%, and increases the duration of your Succubus' and Incubus' Seduction and Lesser Invisibility spells by 30%.
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Demonic Sacrifice 1 rank 10 points ◆
100 yd range · Instant
When activated, sacrifices your summoned Demon to enhance the opposing aspect of your power, granting you an effect that lasts 2 hrs. The effect is canceled if any Demon is summoned. Imp: Increases your Shadow damage by 15%. Voidwalker: Restores 2% of your total Mana every 4 sec. Succubus/Incubus: Increases your Fire damage by 15%. Felhunter: Restores 3% of your total Health every 4 sec.
Classic When activated, sacrifices your summoned demon to grant you an effect that lasts 30 min. The effect is canceled if any Demon is summoned. Imp: Increases your Fire damage by 15%. Voidwalker: Restores 3% of total Health every 4 sec. Succubus/Incubus: Increases your Shadow damage by 15%. Felhunter: Restores 2% of total Mana every 4 sec.
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Master Summoner 2 ranks 10 points
Rank 1 Reduces the casting time of your Imp, Voidwalker, Succubus, Incubus, and Felhunter Summoning spells by 2 sec and the Mana cost by 20%.
Rank 2 Reduces the casting time of your Imp, Voidwalker, Succubus, Incubus, and Felhunter Summoning spells by 4 sec and the Mana cost by 40%.
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Decimation 2 ranks 15 points ★
Rank 1 Reduces the cooldown of your Soul Fire spell by 45%. When you cast Shadow Bolt or Searing Pain on an enemy below 35% health, they deal 3% increased damage, and for the next 10 sec your Soul Fire spell has its cast time reduced by 20% and costs no Soul Shards.
Rank 2 Reduces the cooldown of your Soul Fire spell by 90%. When you cast Shadow Bolt or Searing Pain on an enemy below 35% health, they deal 6% increased damage, and for the next 10 sec your Soul Fire spell has its cast time reduced by 40% and costs no Soul Shards.
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Fel Domination 1 rank 15 points
Instant · 5 min cooldown
Your next Imp, Voidwalker, Succubus, Incubus, or Felhunter Summon spell has its casting time reduced by 5.5 sec and its Mana cost reduced by 50%.
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Demonic Brand 3 ranks 15 points ★
Rank 1 Your Searing Pain generates 17% less threat and brands the target for 10 sec. Your pet's next 2 attacks against the target deal (65 + 7.8% of the higher of Fire and Shadow Spell Power) to (68 + 7.8% of the higher of Fire and Shadow Spell Power) Fire or Shadow damage based on the pet. If Shadow damage is dealt, it has high threat.
Rank 3 Your Searing Pain generates 50% less threat and brands the target for 10 sec. Your pet's next 6 attacks against the target deal (65 + 7.8% of the higher of Fire and Shadow Spell Power) to (68 + 7.8% of the higher of Fire and Shadow Spell Power) Fire or Shadow damage based on the pet. If Shadow damage is dealt, it has high threat.
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Improved Felhunter 3 ranks 20 points ★
Rank 1 Increases the Attack Power reduction of your Felhunter's Tainted Blood, the healing of its Devour Magic, and the detection level of its Paranoia by 10%, and reduces the cooldown of its Spell Lock by 2 sec.
Rank 3 Increases the Attack Power reduction of your Felhunter's Tainted Blood, the healing of its Devour Magic, and the detection level of its Paranoia by 30%, and reduces the cooldown of its Spell Lock by 6 sec.
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Soul Link 1 rank 20 points ◆
20% of base mana · 100 yd range · Instant
When active, 30% of all damage taken by the caster is taken by your Imp, Voidwalker, Succubus, Incubus, or Felhunter Demon instead. In addition, both the Demon and the master will inflict 3% more damage. Lasts as long as the Demon is active.
Classic When active, 30% of all damage taken by the caster is taken by your Imp, Voidwalker, Succubus, Incubus, or Felhunter demon instead. In addition, both the demon and master will inflict 3% more damage. Lasts as long as the demon is active.
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Demonic Knowledge 3 ranks 20 points ★
Rank 1 Increases your spell damage and your Demon pet's spell damage by up to 33% of your level while you have a summoned Demon pet active.
Rank 3 Increases your spell damage and your Demon pet's spell damage by up to 100% of your level while you have a summoned Demon pet active.
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Master Demonologist 5 ranks 25 points ◆
Rank 1 Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Increases Fire damage done by 2%. Voidwalker - Reduces Physical damage taken by 2%. Succubus/Incubus - Increases Shadow damage done by 2%. Felhunter - Reduces Magic damage taken by 2%.
Rank 5 Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Increases Fire damage done by 10%. Voidwalker - Reduces Physical damage taken by 10%. Succubus/Incubus - Increases Shadow damage done by 10%. Felhunter - Reduces Magic damage taken by 10%.
Classic rank 1 Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Reduces threat caused by 4%. Voidwalker - Reduces physical damage taken by 2%. Succubus/Incubus - Increases all damage caused by 2%. Felhunter - Increases all resistances by .2 per level.
Classic rank 5 Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Reduces threat caused by 20%. Voidwalker - Reduces physical damage taken by 10%. Succubus/Incubus - Increases all damage caused by 10%. Felhunter - Increases all resistances by 1 per level.
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Demonic Pact 1 rank 30 points ★
Your Demonic Sacrifice effect is no longer cancelled by summoning a different Demon pet. Resummoning the sacrificed pet will still cancel the effect.
Warlock Destruction talents
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Destructive Reach 2 ranks
Rank 1 Increases the range of your Destruction spells by 10%.
Rank 2 Increases the range of your Destruction spells by 20%.
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Improved Shadow Bolt 5 ranks ◆
Rank 1 Your Shadow Bolt critical strikes increase Shadow damage taken by the target from your attacks by 4% for 12 sec.
Rank 5 Your Shadow Bolt critical strikes increase Shadow damage taken by the target from your attacks by 20% for 12 sec.
Classic rank 1 Your Shadow Bolt critical strikes increase Shadow damage dealt to the target by 4% until 4 non-periodic damage sources are applied. Effect lasts a maximum of 12 sec.
Classic rank 5 Your Shadow Bolt critical strikes increase Shadow damage dealt to the target by 20% until 4 non-periodic damage sources are applied. Effect lasts a maximum of 12 sec.
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Bane 5 ranks ◆
Rank 1 Reduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.1 sec and your Soul Fire spell by 0.4 sec.
Rank 5 Reduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.5 sec and your Soul Fire spell by 2 sec.
Classic rank 1 Reduces the casting time of your Shadow Bolt and Immolate spells by 0.1 sec and your Soul Fire spell by 0.4 sec.
Classic rank 5 Reduces the casting time of your Shadow Bolt and Immolate spells by 0.5 sec and your Soul Fire spell by 2 sec.
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Molten Skin 5 ranks 5 points ★
Rank 1 Reduces all damage taken by 2%.
Rank 5 Reduces all damage taken by 10%.
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Cataclysm 3 ranks 5 points ◆
Rank 1 Reduces the Mana cost of your Destruction spells by 3%.
Rank 3 Reduces the Mana cost of your Destruction spells by 10%.
Classic 5 ranks in Classic Era.
Classic rank 1 Reduces the Mana cost of your Destruction spells by 1%.
Classic rank 3 Reduces the Mana cost of your Destruction spells by 3%.
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Aftermath 5 ranks 5 points ◆
Rank 1 Increases the initial damage of your Immolate spell by 10% and your Conflagrate spell has a 20% chance to Daze the target, reducing the target's movement speed by 50% for 5 sec.
Rank 5 Increases the initial damage of your Immolate spell by 50% and your Conflagrate spell has a 100% chance to Daze the target, reducing the target's movement speed by 50% for 5 sec.
Classic rank 1 Gives your Destruction spells a 2% chance to daze the target for 5 sec.
Classic rank 5 Gives your Destruction spells a 10% chance to daze the target for 5 sec.
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Ruin 5 ranks 10 points ◆
Rank 1 Increases the critical strike damage bonus of your Destruction spells by 20%.
Rank 5 Increases the critical strike damage bonus of your Destruction spells by 100%.
Classic 1 ranks in Classic Era.
Classic rank 1 Increases the critical strike damage bonus of your Destruction spells by 100%.
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Shadowburn 1 rank 10 points ◆
105 Mana · 30 yd range · Instant · 15 sec cooldown
Instantly blasts the target for 65 to 74 Shadow damage. If a non-trivial target dies within 8 sec of being hit with Shadowburn, the caster gains a Soul Shard.
Classic Instantly blasts the target for 92 to 104 Shadow damage. If the target dies within 5 sec of Shadowburn, and yields experience or honor, the caster gains a Soul Shard.
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Intensity 3 ranks 15 points ◆
Rank 1 Gives your Destruction spells a 23% chance to not lose casting time when you take damage.
Rank 3 Gives your Destruction spells a 70% chance to not lose casting time when you take damage.
Classic 2 ranks in Classic Era.
Classic rank 1 Gives you a 35% chance to resist interruption caused by damage while channeling the Rain of Fire, Hellfire or Soul Fire spell.
Classic rank 3 Gives you a 70% chance to resist interruption caused by damage while channeling the Rain of Fire, Hellfire or Soul Fire spell.
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Agonizing Flames 3 ranks 15 points ◆
Rank 1 Increases the critical strike chance of your Searing Pain spell by 3% and the damage done by all your Destruction spells by 3%.
Rank 3 Increases the critical strike chance of your Searing Pain spell by 10% and the damage done by all your Destruction spells by 10%.
Classic Was Improved Searing Pain. 5 ranks in Classic Era.
Classic rank 1 Increases the critical strike chance of your Searing Pain spell by 2%.
Classic rank 3 Increases the critical strike chance of your Searing Pain spell by 6%.
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Conflagrate 1 rank 15 points ◆
100 Mana · 30 yd range · Instant · 10 sec cooldown
Ignites a target that is already afflicted by your Immolate spell, dealing 87 to 112 Fire damage and consuming your Immolate effect.
Classic Ignites a target that is already afflicted by Immolate, dealing 250 to 316 Fire damage and consuming the Immolate spell.
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Pyroclasm 2 ranks 20 points ◆
Rank 1 Gives your Soul Fire spell a 13% chance to Stun the target for 3 sec, and your Rain of Fire and Hellfire spells a 13% chance over their duration to Stun targets they damage for 3 sec.
Rank 2 Gives your Soul Fire spell a 26% chance to Stun the target for 3 sec, and your Rain of Fire and Hellfire spells a 26% chance over their duration to Stun targets they damage for 3 sec.
Classic rank 1 Gives your Rain of Fire, Hellfire, and Soul Fire spells a 13% chance to stun the target for 3 sec.
Classic rank 2 Gives your Rain of Fire, Hellfire, and Soul Fire spells a 26% chance to stun the target for 3 sec.
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Bane of Havoc 1 rank 20 points ★
5% of base mana · 30 yd range · Instant
Afflicts the target for 5 min, causing 15% of all damage done by the Warlock to other targets to also be dealt to the cursed target. Bane of Havoc is limited to 1 target, and only one Bane per Warlock can be active on any one target.
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Fire and Brimstone 3 ranks 20 points ★
Rank 1 Increases the critical strike chance of your Conflagrate spell by 8%.
Rank 3 Increases the critical strike chance of your Conflagrate spell by 25%.
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Shadow and Flame 5 ranks 25 points ★
Rank 1 Hitting an enemy with Conflagrate increases all Shadow damage you deal by 2% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 2% for 20 sec. In addition, Conflagrate has a 20% chance not to consume Immolate, and Shadowburn has a 20% chance to instantly refund a Soul Shard.
Rank 5 Hitting an enemy with Conflagrate increases all Shadow damage you deal by 10% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 10% for 20 sec. In addition, Conflagrate has a 100% chance not to consume Immolate, and Shadowburn has a 100% chance to instantly refund a Soul Shard.
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Incinerate 1 rank 30 points ★
205 Mana · 30 yd range · 2.5 sec cast
Deals 99 to 115 Fire damage to your target and an additional 25% damage if the target is afflicted by Immolate.
About the Warlock data
All 52 Warlock talents are read from the World of Warcraft: Forever client itself: their position, rank count, prerequisites and tooltip text (17 new to Forever, 28 changed from Classic, 7 word-for-word the same; 15 Classic Warlock talents are not in the Forever trees at all). Nothing here is a Classic placeholder or a guess from footage. Show original Classic does not change the tree: hover a talent to read the Classic Era tooltip under the Forever one.
Browse the Warlock spellbook: trainer abilities, ranks, costs and cooldowns →