Top Hunter builds
All builds →Public talent links. Sort by views, votes, or top voted. Private builds never appear here.
Marksmanship
0Survival
0Hunter spellbook
56 trainer spells at the level set above; hover or tap a spell for its tooltip. Full text of every rank →
Beast Mastery
20 spellsSurvival
20 spellsMarksmanship
16 spellsNo spell matches that.
Every Hunter talent in WoW Forever
The full text of all 51 Hunter talents, by tree and by tier. Turn on Show original Classic above to read the Classic Era wording underneath each changed talent.
Hunter Beast Mastery talents
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Deadly Aspects 5 ranks ◆
Rank 1 While Aspect of the Hawk is active, Auto Shot has a 2% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 2% chance of increasing melee attack speed by 30% for 12 sec.
Rank 5 While Aspect of the Hawk is active, Auto Shot has a 10% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 10% chance of increasing melee attack speed by 30% for 12 sec.
Classic rank 1 While Aspect of the Hawk is active, all normal ranged attacks have a 1% chance of increasing ranged attack speed by 30% for 12 sec.
Classic rank 5 While Aspect of the Hawk is active, all normal ranged attacks have a 5% chance of increasing ranged attack speed by 30% for 12 sec.
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Endurance Training 5 ranks ◆
Rank 1 Increases the Health and Armor of your pets by 3%.
Rank 5 Increases the Health and Armor of your pets by 15%.
Classic rank 1 Increases the Health of your pets by 3%.
Classic rank 5 Increases the Health of your pets by 15%.
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Focused Fire 2 ranks 5 points ★
Rank 1 Increases all damage you and your pet deal by 1% while your pet is active.
Rank 2 Increases all damage you and your pet deal by 2% while your pet is active.
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Improved Aspect of the Monkey 3 ranks 5 points ◆
100 yd range · Instant
Rank 1 Increases the Dodge bonus of your Aspect of the Monkey by 2%. Additionally, your pet gains 50% of the effect of your Aspect of the Monkey ability.
Rank 3 Increases the Dodge bonus of your Aspect of the Monkey by 6%. Additionally, your pet gains 50% of the effect of your Aspect of the Monkey ability.
Classic 5 ranks in Classic Era.
Classic rank 1 Increases the Dodge bonus of your Aspect of the Monkey by 1%.
Classic rank 3 Increases the Dodge bonus of your Aspect of the Monkey by 3%.
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Pathfinding 2 ranks 5 points
Rank 1 Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 3%.
Rank 2 Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 6%.
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Improved Revive Pet 2 ranks 5 points
Rank 1 Revive Pet's casting time is reduced by 3 sec, mana cost is reduced by 20%, and increases the health your pet returns with by an additional 15%.
Rank 2 Revive Pet's casting time is reduced by 6 sec, mana cost is reduced by 40%, and increases the health your pet returns with by an additional 30%.
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Bestial Swiftness 1 rank 10 points ◆
Increases the movement speed of your pets by 30%.
Classic Increases the outdoor movement speed of your pets by 30%.
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Unleashed Fury 5 ranks 10 points ◆
Rank 1 Increases the damage done by your pets and hawks by 3%.
Rank 5 Increases the damage done by your pets and hawks by 15%.
Classic rank 1 Increases the damage done by your pets by 4%.
Classic rank 5 Increases the damage done by your pets by 20%.
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Improved Mend Pet 2 ranks 15 points ◆
Rank 1 Gives your Mend Pet spell a 15% chance of cleansing 1 Curse, Disease, Magic, or Poison effect from your pet each time it heals and reduces the Mana cost by 10%.
Rank 2 Gives your Mend Pet spell a 50% chance of cleansing 1 Curse, Disease, Magic, or Poison effect from your pet each time it heals and reduces the Mana cost by 20%.
Classic rank 1 Gives the Mend Pet spell a 15% chance of cleansing 1 Curse, Disease, Magic or Poison effect from the pet each tick.
Classic rank 2 Gives the Mend Pet spell a 50% chance of cleansing 1 Curse, Disease, Magic or Poison effect from the pet each tick.
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Ferocity 5 ranks 15 points ◆
Rank 1 Increases the critical strike chance of your pets and hawks by 2%.
Rank 5 Increases the critical strike chance of your pets and hawks by 10%.
Classic rank 1 Increases the critical strike chance of your pets by 3%.
Classic rank 5 Increases the critical strike chance of your pets by 15%.
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Summon Hawk 1 rank 15 points ★
80 Mana · 35 yd range · Instant · 6 sec cooldown
Command a hawk to dive-bomb your targeted enemy, dealing ${$s1+($rap*($s4/100))} Physical damage and continuing its assault for 18 sec. Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot.
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Spirit Bond 2 ranks 20 points ◆
Rank 1 While your pet is active, you and your pet will regenerate 1% of total health every 10 sec.
Rank 2 While your pet is active, you and your pet will regenerate 1% of total health every 5 sec.
Classic rank 2 While your pet is active, you and your pet will regenerate 2% of total health every 10 sec.
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Intimidation 1 rank 20 points ◆
8% of base mana · 100 yd range · Instant · 1 min cooldown
Command your pet to Stun the target for 3 sec on its next successful attack, which also gains 100% increased critical strike chance. Generates high threat.
Classic Command your pet to intimidate the target on the next successful melee attack, causing a high amount of threat and stunning the target for 3 sec.
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Bestial Discipline 2 ranks 20 points ◆
Rank 1 Increases the Focus regeneration of your pets by 10% and allows 25% of your Mana regeneration to continue while casting.
Rank 2 Increases the Focus regeneration of your pets by 20% and allows 50% of your Mana regeneration to continue while casting.
Classic rank 1 Increases the Focus regeneration of your pets by 10%.
Classic rank 2 Increases the Focus regeneration of your pets by 20%.
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Frenzy 5 ranks 25 points
Rank 1 Gives your pet a 20% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
Rank 5 Gives your pet a 100% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
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Bestial Wrath 1 rank 30 points
12% of base mana · 100 yd range · Instant · 2 min cooldown
Send your pet into a rage causing 50% additional damage for 18 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed.
Hunter Marksmanship talents
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Hawk Eye 3 ranks
Rank 1 Increases the range of your ranged weapons by 2 yards.
Rank 3 Increases the range of your ranged weapons by 6 yards.
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Improved Concussive Shot 5 ranks
Rank 1 Gives your Concussive Shot a 4% chance to stun the target for 3 sec.
Rank 5 Gives your Concussive Shot a 20% chance to stun the target for 3 sec.
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Lethal Attacks 5 ranks ◆
Rank 1 Increases your critical strike chance with all attacks by 1%.
Rank 5 Increases your critical strike chance with all attacks by 5%.
Classic rank 1 Increases your critical strike chance with ranged weapons by 1%.
Classic rank 5 Increases your critical strike chance with ranged weapons by 5%.
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Improved Stings 3 ranks 5 points ★
Rank 1 Increased the damage of your Serpent Sting ability by 6%, reduces the cooldown of your Viper Sting ability by 2 sec, and increases the duration of your Scorpid Sting ability by 15 sec.
Rank 3 Increased the damage of your Serpent Sting ability by 20%, reduces the cooldown of your Viper Sting ability by 6 sec, and increases the duration of your Scorpid Sting ability by 45 sec.
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Efficiency 5 ranks 5 points ◆
Rank 1 Reduces the Mana cost of your Shots, Stings, and melee abilities by 3%.
Rank 5 Reduces the Mana cost of your Shots, Stings, and melee abilities by 15%.
Classic rank 1 Reduces the Mana cost of your Shots and Stings by 2%.
Classic rank 5 Reduces the Mana cost of your Shots and Stings by 10%.
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Careful Aim 5 ranks 5 points ★
Rank 1 Increases your Attack Power by 20% of your Intellect.
Rank 5 Increases your Attack Power by 100% of your Intellect.
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Rapid Killing 2 ranks 10 points ★
Rank 1 Reduces the cooldown on your Rapid Fire ability by 1 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20 sec by 10%.
Rank 2 Reduces the cooldown on your Rapid Fire ability by 2 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20 sec by 20%.
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Improved Arcane Shot 5 ranks 10 points ◆
Rank 1 Reduces the cooldown of your Arcane Shot by 0.3 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.
Rank 5 Reduces the cooldown of your Arcane Shot by 1.5 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.
Classic rank 1 Reduces the cooldown of your Arcane Shot by 0.2 sec.
Classic rank 5 Reduces the cooldown of your Arcane Shot by 1 sec.
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Lone Wolf 1 rank 10 points ★
You deal 20% increased damage with all attacks while you do not have an active pet.
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Trueshot Aura 1 rank 15 points ◆
180 Mana · Instant
Increases the Ranged Attack Power of party members within 45 yards by 30. Lasts 30 min.
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Mortal Shots 5 ranks 15 points ◆
Rank 1 Increases the critical strike damage bonus on all ranged abilities by 6%.
Rank 5 Increases the critical strike damage bonus on all ranged abilities by 30%.
Classic rank 1 Increases your ranged weapon critical strike damage bonus by 6%.
Classic rank 5 Increases your ranged weapon critical strike damage bonus by 30%.
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Improved Serpent Sting 5 ranks 15 points
Rank 1 Increases the damage done by your Serpent Sting by 2%.
Rank 5 Increases the damage done by your Serpent Sting by 10%.
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Rapid Recuperation 2 ranks 20 points ★
Rank 1 Hitting a target with your Serpent Sting ability grants you 25% and consuming Rapid Killing grants you 50% of your Mana regeneration while casting for the next 15 sec.
Rank 2 Hitting a target with your Serpent Sting ability grants you 50% and consuming Rapid Killing grants you 100% of your Mana regeneration while casting for the next 15 sec.
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Barrage 3 ranks 20 points ◆
Rank 1 Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 3%.
Rank 3 Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 10%.
Classic rank 1 Increases the damage done by your Multi-Shot and Volley spells by 5%.
Classic rank 3 Increases the damage done by your Multi-Shot and Volley spells by 15%.
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Scatter Shot 1 rank 20 points
8% of base mana · 15 yd range · Instant · 30 sec cooldown
A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used.
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Ranged Weapon Specialization 5 ranks 25 points
Rank 1 Increases the damage you deal with ranged weapons by 1%.
Rank 5 Increases the damage you deal with ranged weapons by 5%.
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Sniper Shot 1 rank 30 points ★
365 Mana · 35 yd range · 4 sec cast · 15 sec cooldown
A steady snipe that increases ranged damage by 160.
Hunter Survival talents
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Improved Tracking 5 ranks ◆
Rank 1 While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 1%.
Rank 5 While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 5%.
Classic 3 ranks in Classic Era.
Classic rank 1 Increases all damage caused against Beasts, Giants and Dragonkin targets by 1% and increases critical damage caused against Beasts, Giants and Dragonkin targets by an additional 1%.
Classic rank 5 Increases all damage caused against Beasts, Giants and Dragonkin targets by 3% and increases critical damage caused against Beasts, Giants and Dragonkin targets by an additional 3%.
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Deflection 5 ranks ◆
Rank 1 Increases your Parry chance by 2%.
Rank 5 Increases your Parry chance by 10%.
Classic rank 1 Increases your Parry chance by 1%.
Classic rank 5 Increases your Parry chance by 5%.
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Entrapment 5 ranks 5 points ◆
Rank 1 When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 1 sec.
Rank 5 When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 5 sec.
Classic rank 1 Gives your Immolation Trap, Frost Trap, and Explosive Trap a 5% chance to entrap the target, preventing them from moving for 5 sec.
Classic rank 5 Gives your Immolation Trap, Frost Trap, and Explosive Trap a 25% chance to entrap the target, preventing them from moving for 5 sec.
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Savage Strikes 2 ranks 5 points ◆
Rank 1 Increases the critical strike chance of all your melee abilities by 2%.
Rank 2 Increases the critical strike chance of all your melee abilities by 4%.
Classic rank 1 Increases the critical strike chance of Raptor Strike and Mongoose Bite by 10%.
Classic rank 2 Increases the critical strike chance of Raptor Strike and Mongoose Bite by 20%.
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Survivalist 5 ranks 5 points ◆
Rank 1 Increases your total Health by 2%.
Rank 5 Increases your total Health by 10%.
Classic rank 1 Increases total health by 2%.
Classic rank 5 Increases total health by 10%.
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Improved Wing Clip 3 ranks 5 points ◆
Rank 1 Gives your Wing Clip ability a 7% chance to immobilize the target for 5 sec.
Rank 3 Gives your Wing Clip ability a 20% chance to immobilize the target for 5 sec.
Classic 5 ranks in Classic Era.
Classic rank 1 Gives your Wing Clip ability a 4% chance to immobilize the target for 5 sec.
Classic rank 3 Gives your Wing Clip ability a 12% chance to immobilize the target for 5 sec.
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Clever Traps 2 ranks 10 points
Rank 1 Increases the duration of Freezing and Frost trap effects by 15% and the damage of Immolation and Explosive trap effects by 15%.
Rank 2 Increases the duration of Freezing and Frost trap effects by 30% and the damage of Immolation and Explosive trap effects by 30%.
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Surefooted 3 ranks 10 points ◆
Rank 1 Increases your hit chance by 1% and reduces the duration of movement impairing effects on you by 10%.
Rank 3 Increases your hit chance by 3% and reduces the duration of movement impairing effects on you by 30%.
Classic rank 1 Increases hit chance by 1% and increases the chance movement impairing effects will be resisted by an additional 5%.
Classic rank 3 Increases hit chance by 3% and increases the chance movement impairing effects will be resisted by an additional 15%.
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Deterrence 1 rank 10 points
Instant · 5 min cooldown
When activated, increases your Dodge and Parry chance by 25% for 10 sec.
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Survival Tactics 2 ranks 15 points ◆
Rank 1 Increases your chance to hit with your Trap and Feign Death abilities by 5%.
Rank 2 Increases your chance to hit with your Trap and Feign Death abilities by 10%.
Classic rank 1 Decreases the chance enemies will resist trap effects by 5%.
Classic rank 2 Decreases the chance enemies will resist trap effects by 10%.
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Predator's Edge 5 ranks 15 points ★
Rank 1 Increases your melee critical strike damage by 6% and your offhand weapon damage by 10%.
Rank 5 Increases your melee critical strike damage by 30% and your offhand weapon damage by 50%.
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Counterattack 1 rank 15 points ◆
30 Mana · Melee Range · Instant · 5 sec cooldown
A strike that becomes active after parrying an opponent's attack. This attack deals 50% weapon damage plus 26 and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
Classic A strike that becomes active after parrying an opponent's attack. This attack deals 40 damage and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
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Resourcefulness 2 ranks 20 points ★
Rank 1 Reduces the mana cost of your Trap abilities and melee abilities by 30%. In addition, your critical strikes have a $m3% chance to allow 50% of your Mana regeneration to continue while casting for 30 sec.
Rank 2 Reduces the mana cost of your Trap abilities and melee abilities by 60%. In addition, your critical strikes have a $m3% chance to allow 50% of your Mana regeneration to continue while casting for 30 sec.
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Expose Prey 2 ranks 20 points ★
Rank 1 Your attacks against targets with Hunter's Mark have a 5% chance to activate your Mongoose Bite for 5 sec.
Rank 2 Your attacks against targets with Hunter's Mark have a 10% chance to activate your Mongoose Bite for 5 sec.
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Survivalist's Discipline 2 ranks 20 points ★
Rank 1 Reduces the cooldown of your Trap and Deterrence abilities by 20%.
Rank 2 Reduces the cooldown of your Trap and Deterrence abilities by 40%.
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Strider Kick 1 rank 20 points ★
5.81% of base mana · Melee Range · Instant · 8 sec cooldown
A powerful kick that deals 100% melee weapon damage.
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Lightning Reflexes 5 ranks 25 points ◆
Rank 1 Increases your Agility by 2%.
Rank 5 Increases your Agility by 10%.
Classic rank 1 Increases your Agility by 3%.
Classic rank 5 Increases your Agility by 15%.
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Lacerating Strikes 1 rank 30 points ★
Your Mongoose Bite also causes the target to Bleed for damage over 21 sec equal to 40% of the damage done by Mongoose Bite.
About the Hunter data
All 51 Hunter talents are read from the World of Warcraft: Forever client itself — their position, rank count, prerequisites and tooltip text (14 new to Forever, 26 changed from Classic, 11 word-for-word the same). Nothing here is a Classic placeholder or a guess from footage. Show original Classic does not change the tree — hover a talent to read the Classic Era tooltip under the Forever one.
Browse the Hunter spellbook: trainer abilities, ranks, costs and cooldowns →