Moonfury

Druid · Balance · opens at 25 points spent · 5 ranks

Moonfury works differently in World of Warcraft: Forever than it does in Classic Era.

Moonfury ranks in Forever

  1. Rank 1 Increases the damage done by your Arcane and Nature spells by 2%.
  2. Rank 2 Increases the damage done by your Arcane and Nature spells by 4%.
  3. Rank 3 Increases the damage done by your Arcane and Nature spells by 6%.
  4. Rank 4 Increases the damage done by your Arcane and Nature spells by 8%.
  5. Rank 5 Increases the damage done by your Arcane and Nature spells by 10%.

What Moonfury does in Classic Era

Forever changed this talent. The Classic Era wording is kept here rank for rank so the two can be read side by side.

  1. Rank 1 Increases the damage done by your Starfire, Moonfire and Wrath spells by 2%.
  2. Rank 2 Increases the damage done by your Starfire, Moonfire and Wrath spells by 4%.
  3. Rank 3 Increases the damage done by your Starfire, Moonfire and Wrath spells by 6%.
  4. Rank 4 Increases the damage done by your Starfire, Moonfire and Wrath spells by 8%.
  5. Rank 5 Increases the damage done by your Starfire, Moonfire and Wrath spells by 10%.

Where Moonfury sits in the Balance tree

Moonfury is a Balance talent for Druid. You need 25 points in Balance before the row it sits on opens.

How often people take Moonfury

29 of the 143 public Druid builds saved here — 20% — put at least one point in Moonfury. Counted across the 1498 most viewed and voted public builds on this site. These are builds players made for themselves before the game is playable, so read them as what people are trying, not as advice.

Builds that take Moonfury

7 of the public Druid builds written up here spend points on Moonfury.

Where this came from

Changed in Forever.

  • Forever client build 1.60.1.69893