Feral Instinct

Druid · Feral Combat · opens at 5 points spent · 3 ranks

Feral Instinct works differently in World of Warcraft: Forever than it does in Classic Era.

Feral Instinct ranks in Forever

  1. Rank 1 Increases damage done by your Swipe ability by 10% and reduces the chance enemies have to detect you while Prowling as if you were 1 level higher.
  2. Rank 2 Increases damage done by your Swipe ability by 20% and reduces the chance enemies have to detect you while Prowling as if you were 2 levels higher.
  3. Rank 3 Increases damage done by your Swipe ability by 30% and reduces the chance enemies have to detect you while Prowling as if you were 3 levels higher.

What Feral Instinct does in Classic Era

Forever changed this talent. The Classic Era wording is kept here rank for rank so the two can be read side by side. It has 5 ranks in Classic Era rather than 3.

  1. Rank 1 Increases threat caused in Bear and Dire Bear Form by 3% and reduces the chance enemies have to detect you while Prowling.
  2. Rank 2 Increases threat caused in Bear and Dire Bear Form by 6% and reduces the chance enemies have to detect you while Prowling.
  3. Rank 3 Increases threat caused in Bear and Dire Bear Form by 9% and reduces the chance enemies have to detect you while Prowling.

Where Feral Instinct sits in the Feral Combat tree

Feral Instinct is a Feral Combat talent for Druid. You need 5 points in Feral Combat before the row it sits on opens.

How often people take Feral Instinct

37 of the 143 public Druid builds saved here — 26% — put at least one point in Feral Instinct. Counted across the 1498 most viewed and voted public builds on this site. These are builds players made for themselves before the game is playable, so read them as what people are trying, not as advice.

Builds that take Feral Instinct

3 of the public Druid builds written up here spend points on Feral Instinct.

Where this came from

Changed in Forever.

  • Forever client build 1.60.1.69893