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Warrior

Warrior talents

Points left 51Required level 10 / 0 / 0
Arms

Arms

0
Fury

Fury

0
Protection

Protection

0
New in Forever (8)Changed from Classic (39)Unmarked: verified same as Classic (6)?Classic data, not yet verified (0)Left click adds a point, right click removes, shift-click fills.

Read from the World of Warcraft: Forever client, build 1.60.1.69893. Classic tooltips for comparison come from 1.15.9.69722.

Warrior spellbook

36 trainer spells at the level set above; hover or tap a spell for its tooltip. Full text of every rank →

Arms

12 spells
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Fury

14 spells
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Protection

10 spells
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Unmarked spells are identical to Classic Era build 1.15.9.69722. Hover or tap a spell for its tooltip.

Every Warrior talent in WoW Forever

The full text of all 53 Warrior talents, by tree and by tier. Turn on Show original Classic above to read the Classic Era wording underneath each changed talent.

Warrior Arms talents

  • Improved Heroic Strike 3 ranks

    Rank 1 Reduces the cost of your Heroic Strike ability by 1 Rage.

    Rank 3 Reduces the cost of your Heroic Strike ability by 3 Rage.

    Classic rank 1 Reduces the cost of your Heroic Strike ability by 1 rage point.

    Classic rank 3 Reduces the cost of your Heroic Strike ability by 3 rage points.

  • Deflection 5 ranks

    Rank 1 Increases your Parry chance by 1%.

    Rank 5 Increases your Parry chance by 5%.

  • Improved Rend 3 ranks

    Rank 1 Increases the Bleed damage done by your Rend ability by 12%.

    Rank 3 Increases the Bleed damage done by your Rend ability by 35%.

    Classic rank 1 Increases the bleed damage done by your Rend ability by 15%.

    Classic rank 3 Increases the bleed damage done by your Rend ability by 35%.

  • Improved Charge 2 ranks 5 points

    Rank 1 Increases the Rage generated by your Charge ability by 3.

    Rank 2 Increases the Rage generated by your Charge ability by 6.

    Classic rank 1 Increases the amount of rage generated by your Charge ability by 3.

    Classic rank 2 Increases the amount of rage generated by your Charge ability by 6.

  • Improved Tactical Mastery 5 ranks 5 points

    Rank 1 Tactical Mastery lets you retain up to an additional 3 Rage when you change stances.

    Rank 5 Tactical Mastery lets you retain up to an additional 15 Rage when you change stances.

    Classic rank 1 You retain up to 5 of your rage points when you change stances.

    Classic rank 5 You retain up to 25 of your rage points when you change stances.

  • Improved Overpower 2 ranks 5 points

    Rank 1 Increases the critical strike chance of your Overpower ability by 25%.

    Rank 2 Increases the critical strike chance of your Overpower ability by 50%.

  • Anger Management 1 rank 10 points

    Generates 1 Rage every 3 sec while in combat, and reduces Rage loss while out of combat by 30%.

    Classic Increases the time required for your rage to decay while out of combat by 30%.

  • Deep Wounds 3 ranks 10 points

    Rank 1 Your critical strikes cause your opponent to Bleed, dealing 20% of your melee weapon's average damage over 12 sec.

    Rank 3 Your critical strikes cause your opponent to Bleed, dealing 60% of your melee weapon's average damage over 12 sec.

    Classic rank 1 Your critical strikes cause the opponent to bleed, dealing 20% of your melee weapon's average damage over 12 sec.

    Classic rank 3 Your critical strikes cause the opponent to bleed, dealing 60% of your melee weapon's average damage over 12 sec.

  • Spearing Strike 1 rank 15 points

    15 Rage · Melee Range · Instant · 20 sec cooldown

    A brutal attack that deals 40% weapon damage. Deals an additional 80% weapon damage against Giants, Dragonkin, and mounted targets. Mounted targets are dismounted.

  • Two-Handed Weapon Specialization 3 ranks 15 points

    Rank 1 Increases the damage you deal with two-handed melee weapons by 1%.

    Rank 3 Increases the damage you deal with two-handed melee weapons by 3%.

    Classic 5 ranks in Classic Era.

  • Impale 2 ranks 15 points

    Rank 1 Increases the critical strike damage bonus of your abilities by 10%.

    Rank 2 Increases the critical strike damage bonus of your abilities by 20%.

    Classic rank 1 Increases the critical strike damage bonus of your abilities in Battle, Defensive, and Berserker stance by 10%.

    Classic rank 2 Increases the critical strike damage bonus of your abilities in Battle, Defensive, and Berserker stance by 20%.

  • Bloodthrill 5 ranks 20 points

    Rank 1 Your melee attacks against targets afflicted by your Rend have a 2% chance to activate your Overpower ability for 1 attack on your current target. Lasts 6 sec.

    Rank 5 Your melee attacks against targets afflicted by your Rend have a 10% chance to activate your Overpower ability for 1 attack on your current target. Lasts 6 sec.

  • Sweeping Strikes 1 rank 20 points

    30 Rage · Instant · 30 sec cooldown

    Your next 5 melee attacks strike an additional nearby opponent.

  • Weaponmaster 5 ranks 20 points

    Rank 1 Gives your melee weapon attacks a benefit depending on the weapon. |CFFFFFFFFAxe/Polearm:|R Increases your critical strike chance by 1%. |CFFFFFFFFMace/Staff:|R Your attacks ignore 3% of your target's armor. |CFFFFFFFFSword:|R Your successful melee attacks have a 1% chance to trigger an extra attack on the target.

    Rank 5 Gives your melee weapon attacks a benefit depending on the weapon. |CFFFFFFFFAxe/Polearm:|R Increases your critical strike chance by 5%. |CFFFFFFFFMace/Staff:|R Your attacks ignore 15% of your target's armor. |CFFFFFFFFSword:|R Your successful melee attacks have a 5% chance to trigger an extra attack on the target.

  • Improved Slam 2 ranks 25 points

    Rank 1 Reduces the global cooldown and cast time of your Slam ability by 0.25 sec. In addition, Slam no longer interrupts your melee swing time.

    Rank 2 Reduces the global cooldown and cast time of your Slam ability by 0.5 sec. In addition, Slam no longer interrupts your melee swing time.

    Classic 5 ranks in Classic Era.

    Classic rank 1 Decreases the casting time of your Slam ability by 0.1 sec.

    Classic rank 2 Decreases the casting time of your Slam ability by 0.2 sec.

  • Improved Hamstring 3 ranks 25 points

    Rank 1 Gives your Hamstring ability a 5% chance to immobilize the target for 5 sec.

    Rank 3 Gives your Hamstring ability a 15% chance to immobilize the target for 5 sec.

  • Mortal Strike 1 rank 30 points

    30 Rage · Melee Range · Instant · 6 sec cooldown

    A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.

Warrior Fury talents

  • Booming Voice 5 ranks

    Rank 1 Increases the radius of your Battle Shout and Demoralizing Shout abilities by 10%.

    Rank 5 Increases the radius of your Battle Shout and Demoralizing Shout abilities by 50%.

    Classic rank 1 Increases the area of effect and duration of your Battle Shout and Demoralizing Shout by 10%.

    Classic rank 5 Increases the area of effect and duration of your Battle Shout and Demoralizing Shout by 50%.

  • Cruelty 5 ranks

    Rank 1 Improves your chance to get a critical strike with melee attacks by 1%.

    Rank 5 Improves your chance to get a critical strike with melee attacks by 5%.

    Classic rank 1 Increases your chance to get a critical strike with melee weapons by 1%.

    Classic rank 5 Increases your chance to get a critical strike with melee weapons by 5%.

  • Iron Will 5 ranks 5 points

    Rank 1 Reduces the duration of Stun and Fear effects inflicted on you by 3%.

    Rank 5 Reduces the duration of Stun and Fear effects inflicted on you by 15%.

    Classic rank 1 Increases your chance to resist Stun and Charm effects by an additional 3%.

    Classic rank 5 Increases your chance to resist Stun and Charm effects by an additional 15%.

  • Unbridled Wrath 5 ranks 5 points

    Rank 1 Gives you a 12% chance to generate 1 additional Rage when you deal melee damage with a weapon. This effect is increased to 2 Rage for two-handed weapons.

    Rank 5 Gives you a 60% chance to generate 1 additional Rage when you deal melee damage with a weapon. This effect is increased to 2 Rage for two-handed weapons.

    Classic rank 1 Gives you a 8% chance to generate an additional Rage point when you deal melee damage with a weapon.

    Classic rank 5 Gives you a 40% chance to generate an additional Rage point when you deal melee damage with a weapon.

  • Improved Cleave 3 ranks 10 points

    Rank 1 Reduces the Rage cost of your Cleave ability by 1.

    Rank 3 Reduces the Rage cost of your Cleave ability by 3.

    Classic rank 1 Increases the bonus damage done by your Cleave ability by 40%.

    Classic rank 3 Increases the bonus damage done by your Cleave ability by 120%.

  • Piercing Howl 1 rank 10 points

    10 Rage · Instant

    Causes all nearby enemies to be Dazed, reducing movement speed by 50% for 6 sec.

    Classic Causes all enemies near the warrior to be dazed, reducing movement speed by 50% for 6 sec.

  • Blood Craze 3 ranks 10 points

    Rank 1 Regenerates 1% of your total Health over 6 sec after being the victim of a critical strike, dealing damage with Bloodthirst, or suffering more than 20% of your maximum Health from a single attack.

    Rank 3 Regenerates 3% of your total Health over 6 sec after being the victim of a critical strike, dealing damage with Bloodthirst, or suffering more than 20% of your maximum Health from a single attack.

    Classic rank 1 Regenerates 1% of your total Health over 6 sec after being the victim of a critical strike.

    Classic rank 3 Regenerates 3% of your total Health over 6 sec after being the victim of a critical strike.

  • Boundless Rage 3 ranks 10 points

    Rank 1 Increases your maximum Rage by 10.

    Rank 3 Increases your maximum Rage by 30.

  • Dual Wield Specialization 5 ranks 15 points

    Rank 1 Increases your off-hand weapon damage by 5%, off-hand Rage generation by 20%, and chance to hit with off-hand attacks by 2%.

    Rank 5 Increases your off-hand weapon damage by 25%, off-hand Rage generation by 100%, and chance to hit with off-hand attacks by 10%.

    Classic rank 1 Increases the damage done by your offhand weapon by 5%.

    Classic rank 5 Increases the damage done by your offhand weapon by 25%.

  • Raging Blows 1 rank 15 points

    Causes your Whirlwind to also strike with your off-hand weapon, and reduces the Rage cost of your Cleave ability by 2.

  • Enrage 5 ranks 15 points

    Rank 1 Gives you a 30% chance to deal 2% increased Physical damage for 12 sec after being the victim of any damaging attack.

    Rank 5 Gives you a 30% chance to deal 10% increased Physical damage for 12 sec after being the victim of any damaging attack.

    Classic rank 1 Gives you a 5% melee damage bonus for 12 sec up to a maximum of 12 swings after being the victim of a critical strike.

    Classic rank 5 Gives you a 25% melee damage bonus for 12 sec up to a maximum of 12 swings after being the victim of a critical strike.

  • Improved Execute 2 ranks 15 points

    Rank 1 Reduces the Rage cost of your Execute ability by 3.

    Rank 2 Reduces the Rage cost of your Execute ability by 5.

    Classic rank 1 Reduces the Rage cost of your Execute ability by 2.

  • Precision 3 ranks 20 points

    Rank 1 Improves your chance to hit by 1%.

    Rank 3 Improves your chance to hit by 3%.

  • Death Wish 1 rank 20 points

    10 Rage · Instant · 3 min cooldown

    When activated, increases your Physical damage done by 20% and makes you immune to Fear effects, but increases all damage you take by 5%. Lasts 30 sec.

    Classic When activated, increases your physical damage by 20% and makes you immune to Fear effects, but lowers your armor and all resistances by 20%. Lasts 30 sec.

  • Improved Intercept 2 ranks 20 points

    Rank 1 Reduces the cooldown of your Intercept ability by 5 sec.

    Rank 2 Reduces the cooldown of your Intercept ability by 10 sec.

  • Improved Berserker Rage 2 ranks 25 points

    Rank 1 Your Berserker Rage ability will instantly generate 5 Rage and has a 50% chance to remove all movement impairing effects when activated.

    Rank 2 Your Berserker Rage ability will instantly generate 10 Rage and has a 100% chance to remove all movement impairing effects when activated.

    Classic rank 1 The Berserker Rage ability will generate 5 rage when used.

    Classic rank 2 The Berserker Rage ability will generate 10 rage when used.

  • Flurry 5 ranks 25 points

    Rank 1 Increases your melee attack speed by 5% for your next 3 swings after dealing a melee critical strike.

    Rank 5 Increases your melee attack speed by 25% for your next 3 swings after dealing a melee critical strike.

    Classic rank 1 Increases your attack speed by 10% for your next 3 swings after dealing a melee critical strike.

    Classic rank 5 Increases your attack speed by 30% for your next 3 swings after dealing a melee critical strike.

  • Bloodthirst 1 rank 30 points

    30 Rage · Melee Range · Instant · 6 sec cooldown

    Instantly attack the target causing damage equal to 35% of your Attack Power plus 30 and increasing your movement speed by 10% for 10 sec.

    Classic Instantly attack the target causing damage equal to 45% of your attack power. In addition, the next 5 successful melee attacks will restore 10 health. This effect lasts 8 sec.

Warrior Protection talents

  • Shield Specialization 5 ranks

    Rank 1 Increases your chance to Block attacks with your shield by 1% and grants you a 20% chance to generate 5 Rage when you Block.

    Rank 5 Increases your chance to Block attacks with your shield by 5% and grants you a 100% chance to generate 5 Rage when you Block.

    Classic rank 1 Increases your chance to block attacks with a shield by 1% and has a 20% chance to generate 1 rage when a block occurs.

    Classic rank 5 Increases your chance to block attacks with a shield by 5% and has a 100% chance to generate 1 rage when a block occurs.

  • Anticipation 5 ranks

    Rank 1 Increases your Defense Skill by 4.

    Rank 5 Increases your Defense Skill by 20.

    Classic rank 1 Increases your Defense skill by 2.

    Classic rank 5 Increases your Defense skill by 10.

  • Improved Bloodrage 2 ranks 5 points

    Rank 1 Increases all the Rage generated by your Bloodrage ability by 25%.

    Rank 2 Increases all the Rage generated by your Bloodrage ability by 50%.

    Classic rank 1 Increases the instant Rage generated by your Bloodrage ability by 2.

    Classic rank 2 Increases the instant Rage generated by your Bloodrage ability by 5.

  • Toughness 5 ranks 5 points

    Rank 1 Increases your Armor value from items by 2%.

    Rank 5 Increases your Armor value from items by 10%.

    Classic rank 1 Increases your armor value from items by 2%.

    Classic rank 5 Increases your armor value from items by 10%.

  • Improved Thunder Clap 3 ranks 5 points

    Rank 1 Reduces the Rage cost of your Thunder Clap ability by 2.

    Rank 3 Reduces the Rage cost of your Thunder Clap ability by 6.

    Classic rank 1 Reduces the cost of your Thunder Clap ability by 1 rage point.

    Classic rank 3 Reduces the cost of your Thunder Clap ability by 4 rage points.

  • Last Stand 1 rank 10 points

    Instant · 3 min cooldown

    When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost.

    Classic When activated, this ability temporarily grants you 30% of your maximum hit points for 20 seconds. After the effect expires, the hit points are lost.

  • Master of Defense 2 ranks 10 points

    Rank 1 Grants you a 50% chance to generate 5 Rage when you Dodge or Parry while a shield is equipped.

    Rank 2 Grants you a 100% chance to generate 5 Rage when you Dodge or Parry while a shield is equipped.

  • Improved Revenge 3 ranks 10 points

    Rank 1 Increases damage dealt by your Revenge ability by 20%.

    Rank 3 Increases damage dealt by your Revenge ability by 60%.

    Classic rank 1 Gives your Revenge ability a 15% chance to stun the target for 3 sec.

    Classic rank 3 Gives your Revenge ability a 45% chance to stun the target for 3 sec.

  • Defiance 3 ranks 10 points

    Rank 1 Increases all threat generated in Defensive stance by an additional 5% while a shield is equipped.

    Rank 3 Increases all threat generated in Defensive stance by an additional 15% while a shield is equipped.

    Classic 5 ranks in Classic Era.

    Classic rank 1 Increases the threat generated by your attacks by 3% while in Defensive Stance.

    Classic rank 3 Increases the threat generated by your attacks by 9% while in Defensive Stance.

  • Improved Sunder Armor 3 ranks 15 points

    Rank 1 Reduces the Rage cost of your Sunder Armor ability by 1.

    Rank 3 Reduces the Rage cost of your Sunder Armor ability by 3.

    Classic rank 1 Reduces the cost of your Sunder Armor ability by 1 rage point.

    Classic rank 3 Reduces the cost of your Sunder Armor ability by 3 rage points.

  • Improved Disarm 3 ranks 15 points

    Rank 1 Reduces the cooldown of your Disarm ability by 7 secs.

    Rank 3 Reduces the cooldown of your Disarm ability by 20 secs.

    Classic rank 1 Increases the duration of your Disarm ability by 1 secs.

    Classic rank 3 Increases the duration of your Disarm ability by 3 secs.

  • Vanguard 1 rank 15 points

    Your Charge ability is now usable while in Defensive Stance.

  • Improved Shield Wall 2 ranks 20 points

    Rank 1 Reduces the cooldown of your Shield Wall ability by 5.5 min.

    Rank 2 Reduces the cooldown of your Shield Wall ability by 11 min.

    Classic rank 1 Increases the effect duration of your Shield Wall ability by 3 secs.

    Classic rank 2 Increases the effect duration of your Shield Wall ability by 5 secs.

  • Concussion Blow 1 rank 20 points

    10 Rage · Melee Range · Instant · 45 sec cooldown

    Stuns the target for 5 sec.

    Classic Stuns the opponent for 5 sec.

  • Improved Shield Bash 2 ranks 20 points

    Rank 1 Gives your Shield Bash ability a 50% chance to Silence the target for 3 sec.

    Rank 2 Gives your Shield Bash ability a 100% chance to Silence the target for 3 sec.

    Classic rank 1 Gives your Shield Bash ability a 50% chance to silence the target for 3 sec.

    Classic rank 2 Gives your Shield Bash ability a 100% chance to silence the target for 3 sec.

  • Bastion 5 ranks 20 points

    Rank 1 Increases all damage you deal by 2% while a shield is equipped.

    Rank 5 Increases all damage you deal by 10% while a shield is equipped.

    Classic rank 1 Increases the damage you deal with One-Handed Melee weapons by 2%.

    Classic rank 5 Increases the damage you deal with One-Handed Melee weapons by 10%.

  • Focused Rage 3 ranks 25 points

    Rank 1 Reduces the Rage cost of your offensive abilities by 1.

    Rank 3 Reduces the Rage cost of your offensive abilities by 3.

  • Shield Slam 1 rank 30 points

    20 Rage · Melee Range · Instant · 6 sec cooldown

    Slam the target with your shield, causing 421 to 439 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat.

    Classic Slam the target with your shield, causing 225 to 235 damage, modified by your shield block value, and has a 50% chance of dispelling 1 magic effect on the target. Also causes a high amount of threat.

About the Warrior data

All 53 Warrior talents are read from the World of Warcraft: Forever client itself — their position, rank count, prerequisites and tooltip text (8 new to Forever, 39 changed from Classic, 6 word-for-word the same). Nothing here is a Classic placeholder or a guess from footage. Show original Classic does not change the tree — hover a talent to read the Classic Era tooltip under the Forever one.

Browse the Warrior spellbook: trainer abilities, ranks, costs and cooldowns →