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Public talent links. Sort by views, votes, or top voted. Private builds never appear here.
36 trainer spells at the level set above; hover or tap a spell for its tooltip. Full text of every rank →
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The full text of all 53 Warrior talents, by tree and by tier. Turn on Show original Classic above to read the Classic Era wording underneath each changed talent.
Rank 1 Reduces the cost of your Heroic Strike ability by 1 Rage.
Rank 3 Reduces the cost of your Heroic Strike ability by 3 Rage.
Classic rank 1 Reduces the cost of your Heroic Strike ability by 1 rage point.
Classic rank 3 Reduces the cost of your Heroic Strike ability by 3 rage points.
Rank 1 Increases your Parry chance by 1%.
Rank 5 Increases your Parry chance by 5%.
Rank 1 Increases the Bleed damage done by your Rend ability by 12%.
Rank 3 Increases the Bleed damage done by your Rend ability by 35%.
Classic rank 1 Increases the bleed damage done by your Rend ability by 15%.
Classic rank 3 Increases the bleed damage done by your Rend ability by 35%.
Rank 1 Increases the Rage generated by your Charge ability by 3.
Rank 2 Increases the Rage generated by your Charge ability by 6.
Classic rank 1 Increases the amount of rage generated by your Charge ability by 3.
Classic rank 2 Increases the amount of rage generated by your Charge ability by 6.
Rank 1 Tactical Mastery lets you retain up to an additional 3 Rage when you change stances.
Rank 5 Tactical Mastery lets you retain up to an additional 15 Rage when you change stances.
Classic rank 1 You retain up to 5 of your rage points when you change stances.
Classic rank 5 You retain up to 25 of your rage points when you change stances.
Rank 1 Increases the critical strike chance of your Overpower ability by 25%.
Rank 2 Increases the critical strike chance of your Overpower ability by 50%.
Generates 1 Rage every 3 sec while in combat, and reduces Rage loss while out of combat by 30%.
Classic Increases the time required for your rage to decay while out of combat by 30%.
Rank 1 Your critical strikes cause your opponent to Bleed, dealing 20% of your melee weapon's average damage over 12 sec.
Rank 3 Your critical strikes cause your opponent to Bleed, dealing 60% of your melee weapon's average damage over 12 sec.
Classic rank 1 Your critical strikes cause the opponent to bleed, dealing 20% of your melee weapon's average damage over 12 sec.
Classic rank 3 Your critical strikes cause the opponent to bleed, dealing 60% of your melee weapon's average damage over 12 sec.
15 Rage · Melee Range · Instant · 20 sec cooldown
A brutal attack that deals 40% weapon damage. Deals an additional 80% weapon damage against Giants, Dragonkin, and mounted targets. Mounted targets are dismounted.
Rank 1 Increases the damage you deal with two-handed melee weapons by 1%.
Rank 3 Increases the damage you deal with two-handed melee weapons by 3%.
Classic 5 ranks in Classic Era.
Rank 1 Increases the critical strike damage bonus of your abilities by 10%.
Rank 2 Increases the critical strike damage bonus of your abilities by 20%.
Classic rank 1 Increases the critical strike damage bonus of your abilities in Battle, Defensive, and Berserker stance by 10%.
Classic rank 2 Increases the critical strike damage bonus of your abilities in Battle, Defensive, and Berserker stance by 20%.
Rank 1 Your melee attacks against targets afflicted by your Rend have a 2% chance to activate your Overpower ability for 1 attack on your current target. Lasts 6 sec.
Rank 5 Your melee attacks against targets afflicted by your Rend have a 10% chance to activate your Overpower ability for 1 attack on your current target. Lasts 6 sec.
30 Rage · Instant · 30 sec cooldown
Your next 5 melee attacks strike an additional nearby opponent.
Rank 1 Gives your melee weapon attacks a benefit depending on the weapon. |CFFFFFFFFAxe/Polearm:|R Increases your critical strike chance by 1%. |CFFFFFFFFMace/Staff:|R Your attacks ignore 3% of your target's armor. |CFFFFFFFFSword:|R Your successful melee attacks have a 1% chance to trigger an extra attack on the target.
Rank 5 Gives your melee weapon attacks a benefit depending on the weapon. |CFFFFFFFFAxe/Polearm:|R Increases your critical strike chance by 5%. |CFFFFFFFFMace/Staff:|R Your attacks ignore 15% of your target's armor. |CFFFFFFFFSword:|R Your successful melee attacks have a 5% chance to trigger an extra attack on the target.
Rank 1 Reduces the global cooldown and cast time of your Slam ability by 0.25 sec. In addition, Slam no longer interrupts your melee swing time.
Rank 2 Reduces the global cooldown and cast time of your Slam ability by 0.5 sec. In addition, Slam no longer interrupts your melee swing time.
Classic 5 ranks in Classic Era.
Classic rank 1 Decreases the casting time of your Slam ability by 0.1 sec.
Classic rank 2 Decreases the casting time of your Slam ability by 0.2 sec.
Rank 1 Gives your Hamstring ability a 5% chance to immobilize the target for 5 sec.
Rank 3 Gives your Hamstring ability a 15% chance to immobilize the target for 5 sec.
30 Rage · Melee Range · Instant · 6 sec cooldown
A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.
Rank 1 Increases the radius of your Battle Shout and Demoralizing Shout abilities by 10%.
Rank 5 Increases the radius of your Battle Shout and Demoralizing Shout abilities by 50%.
Classic rank 1 Increases the area of effect and duration of your Battle Shout and Demoralizing Shout by 10%.
Classic rank 5 Increases the area of effect and duration of your Battle Shout and Demoralizing Shout by 50%.
Rank 1 Improves your chance to get a critical strike with melee attacks by 1%.
Rank 5 Improves your chance to get a critical strike with melee attacks by 5%.
Classic rank 1 Increases your chance to get a critical strike with melee weapons by 1%.
Classic rank 5 Increases your chance to get a critical strike with melee weapons by 5%.
Rank 1 Reduces the duration of Stun and Fear effects inflicted on you by 3%.
Rank 5 Reduces the duration of Stun and Fear effects inflicted on you by 15%.
Classic rank 1 Increases your chance to resist Stun and Charm effects by an additional 3%.
Classic rank 5 Increases your chance to resist Stun and Charm effects by an additional 15%.
Rank 1 Gives you a 12% chance to generate 1 additional Rage when you deal melee damage with a weapon. This effect is increased to 2 Rage for two-handed weapons.
Rank 5 Gives you a 60% chance to generate 1 additional Rage when you deal melee damage with a weapon. This effect is increased to 2 Rage for two-handed weapons.
Classic rank 1 Gives you a 8% chance to generate an additional Rage point when you deal melee damage with a weapon.
Classic rank 5 Gives you a 40% chance to generate an additional Rage point when you deal melee damage with a weapon.
Rank 1 Reduces the Rage cost of your Cleave ability by 1.
Rank 3 Reduces the Rage cost of your Cleave ability by 3.
Classic rank 1 Increases the bonus damage done by your Cleave ability by 40%.
Classic rank 3 Increases the bonus damage done by your Cleave ability by 120%.
10 Rage · Instant
Causes all nearby enemies to be Dazed, reducing movement speed by 50% for 6 sec.
Classic Causes all enemies near the warrior to be dazed, reducing movement speed by 50% for 6 sec.
Rank 1 Regenerates 1% of your total Health over 6 sec after being the victim of a critical strike, dealing damage with Bloodthirst, or suffering more than 20% of your maximum Health from a single attack.
Rank 3 Regenerates 3% of your total Health over 6 sec after being the victim of a critical strike, dealing damage with Bloodthirst, or suffering more than 20% of your maximum Health from a single attack.
Classic rank 1 Regenerates 1% of your total Health over 6 sec after being the victim of a critical strike.
Classic rank 3 Regenerates 3% of your total Health over 6 sec after being the victim of a critical strike.
Rank 1 Increases your maximum Rage by 10.
Rank 3 Increases your maximum Rage by 30.
Rank 1 Increases your off-hand weapon damage by 5%, off-hand Rage generation by 20%, and chance to hit with off-hand attacks by 2%.
Rank 5 Increases your off-hand weapon damage by 25%, off-hand Rage generation by 100%, and chance to hit with off-hand attacks by 10%.
Classic rank 1 Increases the damage done by your offhand weapon by 5%.
Classic rank 5 Increases the damage done by your offhand weapon by 25%.
Causes your Whirlwind to also strike with your off-hand weapon, and reduces the Rage cost of your Cleave ability by 2.
Rank 1 Gives you a 30% chance to deal 2% increased Physical damage for 12 sec after being the victim of any damaging attack.
Rank 5 Gives you a 30% chance to deal 10% increased Physical damage for 12 sec after being the victim of any damaging attack.
Classic rank 1 Gives you a 5% melee damage bonus for 12 sec up to a maximum of 12 swings after being the victim of a critical strike.
Classic rank 5 Gives you a 25% melee damage bonus for 12 sec up to a maximum of 12 swings after being the victim of a critical strike.
Rank 1 Reduces the Rage cost of your Execute ability by 3.
Rank 2 Reduces the Rage cost of your Execute ability by 5.
Classic rank 1 Reduces the Rage cost of your Execute ability by 2.
Rank 1 Improves your chance to hit by 1%.
Rank 3 Improves your chance to hit by 3%.
10 Rage · Instant · 3 min cooldown
When activated, increases your Physical damage done by 20% and makes you immune to Fear effects, but increases all damage you take by 5%. Lasts 30 sec.
Classic When activated, increases your physical damage by 20% and makes you immune to Fear effects, but lowers your armor and all resistances by 20%. Lasts 30 sec.
Rank 1 Reduces the cooldown of your Intercept ability by 5 sec.
Rank 2 Reduces the cooldown of your Intercept ability by 10 sec.
Rank 1 Your Berserker Rage ability will instantly generate 5 Rage and has a 50% chance to remove all movement impairing effects when activated.
Rank 2 Your Berserker Rage ability will instantly generate 10 Rage and has a 100% chance to remove all movement impairing effects when activated.
Classic rank 1 The Berserker Rage ability will generate 5 rage when used.
Classic rank 2 The Berserker Rage ability will generate 10 rage when used.
Rank 1 Increases your melee attack speed by 5% for your next 3 swings after dealing a melee critical strike.
Rank 5 Increases your melee attack speed by 25% for your next 3 swings after dealing a melee critical strike.
Classic rank 1 Increases your attack speed by 10% for your next 3 swings after dealing a melee critical strike.
Classic rank 5 Increases your attack speed by 30% for your next 3 swings after dealing a melee critical strike.
30 Rage · Melee Range · Instant · 6 sec cooldown
Instantly attack the target causing damage equal to 35% of your Attack Power plus 30 and increasing your movement speed by 10% for 10 sec.
Classic Instantly attack the target causing damage equal to 45% of your attack power. In addition, the next 5 successful melee attacks will restore 10 health. This effect lasts 8 sec.
Rank 1 Increases your chance to Block attacks with your shield by 1% and grants you a 20% chance to generate 5 Rage when you Block.
Rank 5 Increases your chance to Block attacks with your shield by 5% and grants you a 100% chance to generate 5 Rage when you Block.
Classic rank 1 Increases your chance to block attacks with a shield by 1% and has a 20% chance to generate 1 rage when a block occurs.
Classic rank 5 Increases your chance to block attacks with a shield by 5% and has a 100% chance to generate 1 rage when a block occurs.
Rank 1 Increases your Defense Skill by 4.
Rank 5 Increases your Defense Skill by 20.
Classic rank 1 Increases your Defense skill by 2.
Classic rank 5 Increases your Defense skill by 10.
Rank 1 Increases all the Rage generated by your Bloodrage ability by 25%.
Rank 2 Increases all the Rage generated by your Bloodrage ability by 50%.
Classic rank 1 Increases the instant Rage generated by your Bloodrage ability by 2.
Classic rank 2 Increases the instant Rage generated by your Bloodrage ability by 5.
Rank 1 Increases your Armor value from items by 2%.
Rank 5 Increases your Armor value from items by 10%.
Classic rank 1 Increases your armor value from items by 2%.
Classic rank 5 Increases your armor value from items by 10%.
Rank 1 Reduces the Rage cost of your Thunder Clap ability by 2.
Rank 3 Reduces the Rage cost of your Thunder Clap ability by 6.
Classic rank 1 Reduces the cost of your Thunder Clap ability by 1 rage point.
Classic rank 3 Reduces the cost of your Thunder Clap ability by 4 rage points.
Instant · 3 min cooldown
When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost.
Classic When activated, this ability temporarily grants you 30% of your maximum hit points for 20 seconds. After the effect expires, the hit points are lost.
Rank 1 Grants you a 50% chance to generate 5 Rage when you Dodge or Parry while a shield is equipped.
Rank 2 Grants you a 100% chance to generate 5 Rage when you Dodge or Parry while a shield is equipped.
Rank 1 Increases damage dealt by your Revenge ability by 20%.
Rank 3 Increases damage dealt by your Revenge ability by 60%.
Classic rank 1 Gives your Revenge ability a 15% chance to stun the target for 3 sec.
Classic rank 3 Gives your Revenge ability a 45% chance to stun the target for 3 sec.
Rank 1 Increases all threat generated in Defensive stance by an additional 5% while a shield is equipped.
Rank 3 Increases all threat generated in Defensive stance by an additional 15% while a shield is equipped.
Classic 5 ranks in Classic Era.
Classic rank 1 Increases the threat generated by your attacks by 3% while in Defensive Stance.
Classic rank 3 Increases the threat generated by your attacks by 9% while in Defensive Stance.
Rank 1 Reduces the Rage cost of your Sunder Armor ability by 1.
Rank 3 Reduces the Rage cost of your Sunder Armor ability by 3.
Classic rank 1 Reduces the cost of your Sunder Armor ability by 1 rage point.
Classic rank 3 Reduces the cost of your Sunder Armor ability by 3 rage points.
Rank 1 Reduces the cooldown of your Disarm ability by 7 secs.
Rank 3 Reduces the cooldown of your Disarm ability by 20 secs.
Classic rank 1 Increases the duration of your Disarm ability by 1 secs.
Classic rank 3 Increases the duration of your Disarm ability by 3 secs.
Your Charge ability is now usable while in Defensive Stance.
Rank 1 Reduces the cooldown of your Shield Wall ability by 5.5 min.
Rank 2 Reduces the cooldown of your Shield Wall ability by 11 min.
Classic rank 1 Increases the effect duration of your Shield Wall ability by 3 secs.
Classic rank 2 Increases the effect duration of your Shield Wall ability by 5 secs.
10 Rage · Melee Range · Instant · 45 sec cooldown
Stuns the target for 5 sec.
Classic Stuns the opponent for 5 sec.
Rank 1 Gives your Shield Bash ability a 50% chance to Silence the target for 3 sec.
Rank 2 Gives your Shield Bash ability a 100% chance to Silence the target for 3 sec.
Classic rank 1 Gives your Shield Bash ability a 50% chance to silence the target for 3 sec.
Classic rank 2 Gives your Shield Bash ability a 100% chance to silence the target for 3 sec.
Rank 1 Increases all damage you deal by 2% while a shield is equipped.
Rank 5 Increases all damage you deal by 10% while a shield is equipped.
Classic rank 1 Increases the damage you deal with One-Handed Melee weapons by 2%.
Classic rank 5 Increases the damage you deal with One-Handed Melee weapons by 10%.
Rank 1 Reduces the Rage cost of your offensive abilities by 1.
Rank 3 Reduces the Rage cost of your offensive abilities by 3.
20 Rage · Melee Range · Instant · 6 sec cooldown
Slam the target with your shield, causing 421 to 439 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat.
Classic Slam the target with your shield, causing 225 to 235 damage, modified by your shield block value, and has a 50% chance of dispelling 1 magic effect on the target. Also causes a high amount of threat.
All 53 Warrior talents are read from the World of Warcraft: Forever client itself — their position, rank count, prerequisites and tooltip text (8 new to Forever, 39 changed from Classic, 6 word-for-word the same). Nothing here is a Classic placeholder or a guess from footage. Show original Classic does not change the tree — hover a talent to read the Classic Era tooltip under the Forever one.
Browse the Warrior spellbook: trainer abilities, ranks, costs and cooldowns →