Warlock Affliction 30/21/0
Affliction 30 · Demonology 21 · Destruction 0 · 51 points · 19 talents
A public Warlock build saved with this calculator. It spends 51 points, 30/21/0 across Affliction, Demonology, Destruction, and takes 19 talents — 7 of them new in Forever and 10 rewritten from Classic Era. Nobody has played Forever yet, so this is what a player wanted to try, not a recommendation.
Open this build in the Warlock calculator →
Affliction — 30 points
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Improved Corruption 5/5 ◆
Reduces the casting time of your Corruption spell by 2 sec and increases the damage it deals by 10%.
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Malediction 5/5 5 pts ★
Increases all periodic damage done by your Warlock spells by 5%.
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Improved Drains 3/3 5 pts ★
Increases health drained or damage done by your Drain Life, Drain Soul, and Wrack spells by 20%.
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Fel Concentration 3/3 10 pts ◆
Gives you a 70% chance to avoid interruption caused by damage while channeling or casting your Drain Life, Drain Mana, Drain Soul, or Wrack spells.
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Pandemic 3/3 10 pts ★
Increases the critical strike damage bonus of your Corruption, Bane of Agony, Bane of Doom, Drain Soul, Drain Life, Siphon Life, and Wrack spells by 100%.
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Malevolence 5/5 15 pts ★
Increases the critical effect chance of your Shadow spells by 5%.
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Nightfall 2/2 15 pts ◆
Gives your Corruption, Drain Soul, Drain Life, and Wrack spells a 4% chance to cause you to enter a Shadow Trance after damaging the opponent. The Shadow Trance reduces the casting time of your next Shadow Bolt spell by 100%.
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Siphon Life 1/1 20 pts ◆
Transfers 11 health from the target to the caster every 3 sec. Lasts 30 sec.
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Shadow Mastery 3/5 25 pts ◆
Increases the damage dealt or life drained by your Shadow spells by 3%.
Demonology — 21 points
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Improved Health Funnel 2/2 ◆
Increases the amount of health transferred by your Health Funnel spell by 40%, reduces its health cost by 30%, and reduces all threat your Health Funnel generates by 100%. Allows Health Funnel to be used regardless of your demon's health.
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Demonic Embrace 5/5 ◆
Increases your total Stamina by 15%.
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Demonic Aegis 2/2 5 pts ★
Increases the effectiveness of your Demon Skin and Demon Armor spells by 30%.
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Fel Vitality 3/3 5 pts ◆
Increases the maximum health and Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 15%, and increases your maximum Mana by 15%.
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Demonic Energies 2/2 5 pts ★
You heal your pet for 15% of all spell damage you deal. When you gain Mana from Life Tap, your summoned demon gains 100% of the Mana you gain.
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Demonic Sacrifice 1/1 10 pts ◆
When activated, sacrifices your summoned Demon to enhance the opposing aspect of your power, granting you an effect that lasts 2 hrs. The effect is canceled if any Demon is summoned. Imp: Increases your Shadow damage by 15%. Voidwalker: Restores 2% of your total Mana every 4 sec. Succubus/Incubus: Increases your Fire damage by 15%. Felhunter: Restores 3% of your total Health every 4 sec.
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Master Summoner 2/2 10 pts
Reduces the casting time of your Imp, Voidwalker, Succubus, Incubus, and Felhunter Summoning spells by 4 sec and the Mana cost by 40%.
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Decimation 2/2 15 pts ★
Reduces the cooldown of your Soul Fire spell by 90%. When you cast Shadow Bolt or Searing Pain on an enemy below 35% health, they deal 6% increased damage, and for the next 10 sec your Soul Fire spell has its cast time reduced by 40% and costs no Soul Shards.
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Fel Domination 1/1 15 pts
Your next Imp, Voidwalker, Succubus, Incubus, or Felhunter Summon spell has its casting time reduced by 5.5 sec and its Mana cost reduced by 50%.
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Soul Link 1/1 20 pts ◆
When active, 30% of all damage taken by the caster is taken by your Imp, Voidwalker, Succubus, Incubus, or Felhunter Demon instead. In addition, both the Demon and the master will inflict 3% more damage. Lasts as long as the Demon is active.