Hunter Survival 13/11/24

Beast Mastery 13 · Marksmanship 11 · Survival 24 · 48 points · 19 talents

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A public Hunter build saved with this calculator. It spends 48 points, 13/11/24 across Beast Mastery, Marksmanship, Survival, and takes 19 talents, 6 of them new in Forever and 10 rewritten from Classic Era. Nobody has played Forever yet, so this is what a player wanted to try, not a recommendation.

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Beast Mastery: 13 points

  • Endurance Training 5/5 ◆

    Increases the Health and Armor of your pets by 15%.

  • Improved Aspect of the Monkey 2/3 5 pts ◆

    Increases the Dodge bonus of your Aspect of the Monkey by 4%. Additionally, your pet gains 50% of the effect of your Aspect of the Monkey ability.

  • Pathfinding 1/2 5 pts

    Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 3%.

  • Improved Revive Pet 2/2 5 pts

    Revive Pet's casting time is reduced by 6 sec, mana cost is reduced by 40%, and increases the health your pet returns with by an additional 30%.

  • Improved Mend Pet 2/2 15 pts ◆

    Gives your Mend Pet spell a 50% chance of cleansing 1 Curse, Disease, Magic, or Poison effect from your pet each time it heals and reduces the Mana cost by 20%.

  • Spirit Bond 1/2 20 pts ◆

    While your pet is active, you and your pet will regenerate 1% of total health every 10 sec.

Marksmanship: 11 points

  • Lethal Attacks 5/5 ◆

    Increases your critical strike chance with all attacks by 5%.

  • Careful Aim 5/5 5 pts ★

    Increases your Attack Power by 100% of your Intellect.

  • Lone Wolf 1/1 10 pts ★

    You deal 20% increased damage with all attacks while you do not have an active pet.

Survival: 24 points

  • Improved Tracking 5/5 ◆

    While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 5%.

  • Entrapment 2/5 5 pts ◆

    When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 2 sec.

  • Savage Strikes 2/2 5 pts ◆

    Increases the critical strike chance of all your melee abilities by 4%.

  • Survivalist 2/5 5 pts ◆

    Increases your total Health by 4%.

  • Surefooted 3/3 10 pts ◆

    Increases your hit chance by 3% and reduces the duration of movement impairing effects on you by 30%.

  • Deterrence 1/1 10 pts

    When activated, increases your Dodge and Parry chance by 25% for 10 sec.

  • Predator's Edge 5/5 15 pts ★

    Increases your melee ability critical strike damage by 30% and your Off Hand weapon damage by 50%.

  • Resourcefulness 1/2 20 pts ★

    Reduces the mana cost of your Trap abilities and melee abilities by 30%. In addition, your critical strikes have a 50% chance to allow 50% of your Mana regeneration to continue while casting for 30 sec.

  • Expose Prey 2/2 20 pts ★

    Grants your melee and ranged attacks against enemies afflicted by Hunter's Mark a 10% chance to allow an activation of Mongoose Bite. Lasts 10 sec.

  • Strider Kick 1/1 20 pts ★

    A powerful kick that deals 100% melee weapon damage and increases movement speed by 30% for 3 sec.

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