Hunter Survival 13/11/24
Beast Mastery 13 · Marksmanship 11 · Survival 24 · 48 points · 19 talents
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A public Hunter build saved with this calculator. It spends 48 points, 13/11/24 across Beast Mastery, Marksmanship, Survival, and takes 19 talents, 6 of them new in Forever and 10 rewritten from Classic Era. Nobody has played Forever yet, so this is what a player wanted to try, not a recommendation.
Open this build in the Hunter calculator →
Beast Mastery: 13 points
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Endurance Training 5/5 ◆
Increases the Health and Armor of your pets by 15%.
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Improved Aspect of the Monkey 2/3 5 pts ◆
Increases the Dodge bonus of your Aspect of the Monkey by 4%. Additionally, your pet gains 50% of the effect of your Aspect of the Monkey ability.
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Pathfinding 1/2 5 pts
Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 3%.
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Improved Revive Pet 2/2 5 pts
Revive Pet's casting time is reduced by 6 sec, mana cost is reduced by 40%, and increases the health your pet returns with by an additional 30%.
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Improved Mend Pet 2/2 15 pts ◆
Gives your Mend Pet spell a 50% chance of cleansing 1 Curse, Disease, Magic, or Poison effect from your pet each time it heals and reduces the Mana cost by 20%.
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Spirit Bond 1/2 20 pts ◆
While your pet is active, you and your pet will regenerate 1% of total health every 10 sec.
Marksmanship: 11 points
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Lethal Attacks 5/5 ◆
Increases your critical strike chance with all attacks by 5%.
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Careful Aim 5/5 5 pts ★
Increases your Attack Power by 100% of your Intellect.
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Lone Wolf 1/1 10 pts ★
You deal 20% increased damage with all attacks while you do not have an active pet.
Survival: 24 points
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Improved Tracking 5/5 ◆
While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 5%.
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Entrapment 2/5 5 pts ◆
When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 2 sec.
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Savage Strikes 2/2 5 pts ◆
Increases the critical strike chance of all your melee abilities by 4%.
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Survivalist 2/5 5 pts ◆
Increases your total Health by 4%.
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Surefooted 3/3 10 pts ◆
Increases your hit chance by 3% and reduces the duration of movement impairing effects on you by 30%.
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Deterrence 1/1 10 pts
When activated, increases your Dodge and Parry chance by 25% for 10 sec.
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Predator's Edge 5/5 15 pts ★
Increases your melee ability critical strike damage by 30% and your Off Hand weapon damage by 50%.
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Resourcefulness 1/2 20 pts ★
Reduces the mana cost of your Trap abilities and melee abilities by 30%. In addition, your critical strikes have a 50% chance to allow 50% of your Mana regeneration to continue while casting for 30 sec.
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Expose Prey 2/2 20 pts ★
Grants your melee and ranged attacks against enemies afflicted by Hunter's Mark a 10% chance to allow an activation of Mongoose Bite. Lasts 10 sec.
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Strider Kick 1/1 20 pts ★
A powerful kick that deals 100% melee weapon damage and increases movement speed by 30% for 3 sec.