Hunter Marksmanship 12/31/4

Beast Mastery 12 · Marksmanship 31 · Survival 4 · 47 points · 16 talents

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A public Hunter build saved with this calculator. It spends 47 points, 12/31/4 across Beast Mastery, Marksmanship, Survival, and takes 16 talents — 5 of them new in Forever and 10 rewritten from Classic Era. Nobody has played Forever yet, so this is what a player wanted to try, not a recommendation.

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Beast Mastery — 12 points

  • Endurance Training 5/5

    Increases the Health and Armor of your pets by 15%.

  • Focused Fire 1/2 5 pts

    Increases all damage you and your pet deal by 1% while your pet is active.

  • Improved Aspect of the Monkey 2/3 5 pts

    Increases the Dodge bonus of your Aspect of the Monkey by 4%. Additionally, your pet gains 50% of the effect of your Aspect of the Monkey ability.

  • Bestial Swiftness 1/1 10 pts

    Increases the movement speed of your pets by 30%.

  • Improved Mend Pet 2/2 15 pts

    Gives your Mend Pet spell a 50% chance of cleansing 1 Curse, Disease, Magic, or Poison effect from your pet each time it heals and reduces the Mana cost by 20%.

  • Spirit Bond 1/2 20 pts

    While your pet is active, you and your pet will regenerate 1% of total health every 10 sec.

Marksmanship — 31 points

  • Lethal Attacks 5/5

    Increases your critical strike chance with all attacks by 5%.

  • Careful Aim 5/5 5 pts

    Increases your Attack Power by 100% of your Intellect.

  • Rapid Killing 2/2 10 pts

    Reduces the cooldown on your Rapid Fire ability by 2 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20 sec by 20%.

  • Improved Arcane Shot 5/5 10 pts

    Reduces the cooldown of your Arcane Shot by 1.5 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.

  • Trueshot Aura 1/1 15 pts

    Increases the Ranged Attack Power of party members within 45 yards by 30. Lasts 30 min.

  • Mortal Shots 5/5 15 pts

    Increases the critical strike damage bonus on all ranged abilities by 30%.

  • Rapid Recuperation 2/2 20 pts

    Hitting a target with your Serpent Sting ability grants you 50% and consuming Rapid Killing grants you 100% of your Mana regeneration while casting for the next 15 sec.

  • Ranged Weapon Specialization 5/5 25 pts

    Increases the damage you deal with ranged weapons by 5%.

  • Sniper Shot 1/1 30 pts

    A steady snipe that increases ranged damage by 160.

Survival — 4 points

  • Improved Tracking 4/5

    While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 4%.

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